Player Matchup

Cupid
Cupid
Foca3043
Cupid
Level 9
God Stats
22W - 39L
1,131 SR
Queue Stats
198W - 279L
1,097 Elo+
Party 1
Kukulkan
Kukulkan
MC CHUZ
Kukulkan
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
107W - 184L
1,192 Elo+
Party 1
Skadi
Skadi
dylangirardh
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,520 Elo+
Solo
Chaac
Chaac
midnight_pixel1
Chaac
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 148L
1,357 Elo+
Party 2
Fenrir
Fenrir
side_kick_sweat
Fenrir
Level 9
God Stats
0W - 1L
1,235 SR
Queue Stats
3W - 7L
1,143 Elo+
Party 2
Team Averages
Level 15
1,373 SR
1,262 Elo+

VS

Team Averages
Level 23
1,395 SR
1,329 Elo+
Cerberus
Cerberus
Emo_Emu13
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EzcMagOnAqua
Tiamat
Level 25
God Stats
29W - 17L
1,293 SR
Queue Stats
119W - 104L
1,240 Elo+
Solo
Zeus
Zeus
RDTII80
Zeus
Level 16
God Stats
19W - 21L
1,430 SR
Queue Stats
39W - 52L
1,331 Elo+
Solo
Scylla
Scylla
turtilyy
Scylla
Level 29
God Stats
3W - 9L
1,253 SR
Queue Stats
37W - 36L
1,263 Elo+
Solo
Hachiman
Hachiman
valo05
Hachiman
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 102L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Foca3043
Cupid
14
0 / 6 / 1
8,004
889
3,140
12,864
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
MC CHUZ
Kukulkan
14
3 / 8 / 1
9,056
1,006
11,314
13,640
4,722
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 0
7,313
813
233
2,555
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 3 / 2
8,391
932
4,154
12,039
8,955
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

13
1 / 14 / 0
8,399
933
4,742
17,294
6,191
Team 1 Tickets

31

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Emo_Emu13
Cerberus
17
5 / 1 / 17
11,521
1,280
9,479
7,442
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
14
5 / 1 / 4
8,922
991
5,444
4,250
4,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
RDTII80
Zeus
17
12 / 1 / 7
10,803
1,200
15,945
4,530
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
turtilyy
Scylla
17
5 / 0 / 17
10,242
1,138
10,242
4,928
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
valo05
Hachiman
16
6 / 1 / 14
9,887
1,099
8,158
6,364
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
92
4
Kills
33
34
Deaths
4
4
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Emo_Emu13
Cerberus
5
1
17
13.5
W
Tiamat
5
1
4
7
L
Cupid
Foca3043
Cupid
0
6
1
0.08
L
Kukulkan
MC CHUZ
Kukulkan
3
8
1
0.44
W
Zeus
RDTII80
Zeus
12
1
7
15.5
L
0
3
0
0
L
0
3
2
0.33
L
1
14
0
0.07
W
Scylla
turtilyy
Scylla
5
0
17
13.5
W
Hachiman
valo05
Hachiman
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,583
Damage
49,268
58,392
Taken
27,514
25,842
Mitigated
17,384
3,355
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Emo_Emu13
Cerberus
9,479
1,158
0
2,329
7,442
7,163
0
3,147
4,295
33,158
0
W
Tiamat
5,444
624
0
578
4,250
4,162
0
1,471
2,779
12,117
0
L
Cupid
Foca3043
Cupid
3,140
2,480
0
1,738
12,864
5,298
0
10,410
2,386
0
11,224
L
Kukulkan
MC CHUZ
Kukulkan
11,314
2,278
0
0
13,640
4,722
0
9,370
4,210
21,617
0
W
Zeus
RDTII80
Zeus
15,945
6,808
0
1,935
4,530
1,650
0
1,193
3,337
33,897
0
L
233
84
0
13
2,555
676
0
1,102
1,429
0
233
L
4,154
77
0
1,485
12,039
8,955
0
6,333
5,632
0
23,235
L
4,742
504
0
119
17,294
6,191
0
13,407
3,625
0
9,497
W
Scylla
turtilyy
Scylla
10,242
3,565
0
1,084
4,928
1,836
0
941
3,987
25,267
0
W
Hachiman
valo05
Hachiman
8,158
5,611
0
1,375
6,364
2,573
0
4,562
1,802
0
13,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,163
Gold Earned
51,375
96
Minions Killed
182
1
Camps Cleared
3
576,642
Distance Traveled
716,868
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,521
1,280
70
8
0
181,899
0
W
Tiamat
8,922
991
20
2
2
104,203
0
L
Cupid
8,004
889
12
1
0
106,573
0
L
Kukulkan
9,056
1,006
22
2
0
150,830
1
W
Zeus
10,803
1,200
43
5
0
115,545
0
L
Skadi
7,313
813
0
0
0
33,487
0
L
Chaac
8,391
932
55
6
0
162,070
0
L
Fenrir
8,399
933
7
1
1
123,682
0
W
Scylla
10,242
1,138
41
5
1
152,139
0
W
Hachiman
9,887
1,099
8
1
0
163,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role