Player Matchup

Cthulhu
Cthulhu
BananaBro200
Cthulhu
Level 13
God Stats
4W - 5L
1,561 SR
Queue Stats
17W - 14L
1,546 Elo+
Party 1
Jormungandr
Jormungandr
Darkwrathi
Jormungandr
Level 13
God Stats
3W - 6L
1,320 SR
Queue Stats
11W - 15L
1,376 Elo+
Party 1
Persephone
Persephone
KinggWavyy
Persephone
Level 26
God Stats
8W - 4L
1,571 SR
Queue Stats
167W - 157L
1,519 Elo+
Solo
Apollo
Apollo
SABLE3232
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,550 Elo+
Solo
Set
Set
pMayf
Set
Level 20
God Stats
26W - 26L
1,502 SR
Queue Stats
152W - 172L
1,490 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,496 Elo+

VS

Team Averages
Level 20
1,456 SR
1,507 Elo+
Heimdallr
Heimdallr
Bratrawks
Heimdallr
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
100W - 110L
1,500 Elo+
Solo
Yemoja
Yemoja
StrugglingGabe
Yemoja
Level 19
God Stats
61W - 69L
1,484 SR
Queue Stats
231W - 263L
1,474 Elo+
Solo
Arachne
Arachne
Twentea7
Arachne
Level 24
God Stats
4W - 4L
1,488 SR
Queue Stats
60W - 39L
1,569 Elo+
Party 2
Anubis
Anubis
Vallfort
Anubis
Level 18
God Stats
2W - 4L
1,358 SR
Queue Stats
18W - 17L
1,466 Elo+
Solo
Bellona
Bellona
ahTwentea7
Bellona
Level 13
God Stats
3W - 5L
1,452 SR
Queue Stats
11W - 10L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BananaBro200
Cthulhu
9
2 / 3 / 7
5,857
586
6,250
8,540
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
Darkwrathi
Jormungandr
10
0 / 1 / 0
5,769
577
1,127
4,299
3,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
KinggWavyy
Persephone
10
0 / 2 / 2
5,399
540
2,430
3,411
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
SABLE3232
Apollo
10
5 / 1 / 2
6,152
615
3,747
6,628
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
pMayf
Set
11
8 / 0 / 1
6,758
676
6,647
4,800
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bratrawks
Heimdallr
8
1 / 4 / 2
4,894
489
4,095
5,818
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 4 / 1
5,321
532
4,672
7,361
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Twentea7
Arachne
9
2 / 1 / 2
5,608
561
3,724
6,608
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Vallfort
Anubis
7
0 / 4 / 0
4,427
443
1,207
4,854
1,864
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
ahTwentea7
Bellona
8
1 / 2 / 0
4,623
462
1,608
5,362
2,445
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
7
7
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BananaBro200
Cthulhu
2
3
7
1.83
L
Heimdallr
Bratrawks
Heimdallr
1
4
2
0.5
W
Jormungandr
Darkwrathi
Jormungandr
0
1
0
0
W
Persephone
KinggWavyy
Persephone
0
2
2
0.5
W
Apollo
SABLE3232
Apollo
5
1
2
6
L
3
4
1
0.88
L
Arachne
Twentea7
Arachne
2
1
2
3
L
Anubis
Vallfort
Anubis
0
4
0
0
L
Bellona
ahTwentea7
Bellona
1
2
0
0.5
W
Set
pMayf
Set
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,201
Damage
15,306
27,678
Taken
30,003
11,380
Mitigated
10,834
8,827
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BananaBro200
Cthulhu
6,250
484
79
1,424
8,540
3,585
0
1,978
6,562
16,232
0
L
Heimdallr
Bratrawks
Heimdallr
4,095
1,593
0
598
5,818
1,667
0
2,511
3,307
0
18,233
W
Jormungandr
Darkwrathi
Jormungandr
1,127
283
0
1,180
4,299
3,191
388
0
4,299
24,507
0
W
Persephone
KinggWavyy
Persephone
2,430
197
0
1,149
3,411
692
181
1,217
2,193
21,721
0
W
Apollo
SABLE3232
Apollo
3,747
2,172
0
2,270
6,628
2,101
42
2,450
4,178
0
26,304
L
4,672
1,320
770
2,150
7,361
2,925
0
3,219
4,142
22,997
0
L
Arachne
Twentea7
Arachne
3,724
2,973
0
1,372
6,608
1,933
0
1,055
5,528
0
29,128
L
Anubis
Vallfort
Anubis
1,207
144
0
631
4,854
1,864
0
1,972
2,882
9,262
0
L
Bellona
ahTwentea7
Bellona
1,608
398
0
861
5,362
2,445
0
850
4,337
92
12,265
W
Set
pMayf
Set
6,647
2,115
0
2,725
4,800
1,811
0
311
4,489
0
37,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
24,873
262
Minions Killed
170
0
Camps Cleared
0
1,043,600
Distance Traveled
928,975
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,857
586
21
2
0
243,259
1
L
Heimdallr
4,894
489
35
4
0
166,455
2
W
Jormungandr
5,769
577
63
6
0
178,195
1
W
Persephone
5,399
540
40
4
0
179,948
1
W
Apollo
6,152
615
62
6
0
198,220
1
L
Yemoja
5,321
532
30
3
0
168,237
5
L
Arachne
5,608
561
56
6
0
212,478
3
L
Anubis
4,427
443
20
2
0
166,982
2
L
Bellona
4,623
462
29
3
0
214,823
4
W
Set
6,758
676
76
8
0
243,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role