Player Matchup

Neith
Neith
AndRufra
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,691 Elo+
Solo
Olorun
Olorun
EeNaza14
Olorun
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 204L
1,529 Elo+
Party 2
Chang'e
Chang'e
NewPedro davi
Chang'e
Level 29
God Stats
3W - 0L
1,796 SR
Queue Stats
13W - 9L
1,558 Elo+
Solo
Bacchus
Bacchus
NnEvelyn1403
Bacchus
Level 29
God Stats
6W - 3L
1,469 SR
Queue Stats
98W - 116L
1,401 Elo+
Party 2
Arachne
Arachne
SmurfDoRoger
Arachne
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 24L
1,313 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,499 Elo+

VS

Team Averages
Level 13
1,464 SR
1,332 Elo+
Fenrir
Fenrir
Enzobfv_kinGS
Fenrir
Level 8
God Stats
3W - 6L
1,348 SR
Queue Stats
4W - 9L
1,265 Elo+
Party 1
Bacchus
Bacchus
Herbert-Will1am
Bacchus
Level 13
God Stats
6W - 1L
1,615 SR
Queue Stats
29W - 24L
1,276 Elo+
Party 1
Ra
Ra
MP12trasher
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Neith
Neith
ShuuyaFIRE
Neith
Level 27
God Stats
5W - 8L
1,588 SR
Queue Stats
109W - 87L
1,588 Elo+
Solo
Artio
Artio
gilbertobastos
Artio
Level 14
God Stats
1W - 2L
1,269 SR
Queue Stats
10W - 11L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AndRufra
Neith
9
1 / 2 / 4
5,797
580
2,786
5,400
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
EeNaza14
Olorun
11
12 / 1 / 4
6,999
700
9,725
7,421
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
9
3 / 1 / 2
5,719
572
4,283
5,337
1,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
NnEvelyn1403
Bacchus
9
1 / 0 / 6
5,190
519
1,893
4,434
2,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
SmurfDoRoger
Arachne
11
6 / 0 / 1
6,559
656
2,023
5,112
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,714
571
2,801
5,155
1,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

7
0 / 3 / 2
4,466
447
1,384
4,302
2,192
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 7 / 1
4,294
429
2,915
6,214
2,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
7
1 / 2 / 0
4,844
484
4,250
4,065
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 8 / 1
4,783
478
1,968
8,403
3,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
23
Kills
4
4
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
AndRufra
Neith
1
2
4
1.5
W
Olorun
EeNaza14
Olorun
12
1
4
14
L
2
3
0
0.67
L
0
3
2
0.33
L
0
7
1
0.07
W
Chang'e
3
1
2
4
W
Bacchus
NnEvelyn1403
Bacchus
1
0
6
4
L
Neith
1
2
0
0.5
W
Arachne
SmurfDoRoger
Arachne
6
0
1
6.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,710
Damage
13,318
27,704
Taken
28,139
11,255
Mitigated
10,549
13,831
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AndRufra
Neith
2,786
794
0
2,062
5,400
1,662
1,531
1,347
4,053
0
24,666
W
Olorun
EeNaza14
Olorun
9,725
4,269
211
4,526
7,421
2,547
362
3,211
4,210
36,919
0
L
2,801
552
0
558
5,155
1,500
315
1,473
3,682
0
13,330
L
1,384
77
0
680
4,302
2,192
0
3,279
1,023
5,417
0
L
2,915
669
58
18
6,214
2,244
0
3,943
2,271
15,158
0
W
Chang'e
4,283
591
522
2,622
5,337
1,930
378
641
4,696
25,994
0
W
Bacchus
NnEvelyn1403
Bacchus
1,893
208
276
1,316
4,434
2,032
444
240
4,194
12,743
0
L
Neith
4,250
1,950
0
1,459
4,065
903
216
2,557
1,508
0
22,958
W
Arachne
SmurfDoRoger
Arachne
2,023
1,613
0
2,296
5,112
3,084
0
828
4,284
0
33,349
L
1,968
694
172
1,112
8,403
3,710
36
4,649
3,754
10,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,264
Gold Earned
24,101
229
Minions Killed
117
0
Camps Cleared
0
914,603
Distance Traveled
934,683
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,797
580
48
5
0
158,257
0
W
Olorun
6,999
700
45
5
0
168,944
0
L
Fenrir
5,714
571
26
3
0
215,489
1
L
Bacchus
4,466
447
2
0
0
218,506
2
L
Ra
4,294
429
27
3
0
165,709
0
W
Chang'e
5,719
572
44
4
0
156,867
3
W
Bacchus
5,190
519
27
3
0
203,347
2
L
Neith
4,844
484
44
4
0
150,615
2
W
Arachne
6,559
656
65
7
0
227,188
0
L
Artio
4,783
478
18
2
0
184,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role