Player Matchup

Thanatos
Thanatos
DeletedByeBye
Thanatos
Level 102
God Stats
198W - 204L
1,325 SR
Queue Stats
467W - 472L
1,567 Elo+
Party 1
Geb
Geb
Huggster
Geb
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
424W - 431L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
N1kNaks
Cernunnos
Level 126
God Stats
21W - 19L
1,597 SR
Queue Stats
792W - 782L
1,574 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Roahl
Cu Chulainn
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 52L
1,585 Elo+
Solo
Hera
Hera
hally3101
Hera
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 208L
1,580 Elo+
Solo
Team Averages
Level 131
1,484 SR
1,562 Elo+

VS

Team Averages
Level 138
1,546 SR
1,557 Elo+
Ra
Ra
Boffabul
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Juxtapositive
Aphrodite
Level 124
God Stats
14W - 8L
1,730 SR
Queue Stats
105W - 104L
1,617 Elo+
Party 2
Chaac
Chaac
Mightý
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
OruSniper
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
OruValek
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeletedByeBye
Thanatos
15
5 / 3 / 4
9,618
506
8,601
12,026
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 4 / 6
8,151
429
4,128
15,507
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
N1kNaks
Cernunnos
13
2 / 7 / 6
8,586
452
8,113
15,191
5,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Roahl
Cu Chulainn
16
1 / 4 / 1
9,562
503
11,984
16,237
12,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
17
6 / 9 / 3
11,048
581
15,659
13,174
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 3
12,552
661
12,141
14,201
5,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Juxtapositive
Aphrodite
16
3 / 3 / 16
10,238
539
6,823
10,652
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chaac
Mightý
Chaac
20
0 / 0 / 2
12,396
652
9,578
16,762
13,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
OruSniper
Cernunnos
17
7 / 4 / 9
10,954
577
16,278
17,751
6,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
OruValek
Da Ji
17
5 / 4 / 13
11,093
584
8,687
14,916
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
14
Kills
27
27
Deaths
15
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
12
4
3
3.38
L
Thanatos
DeletedByeBye
Thanatos
5
3
4
2.33
L
0
4
6
0.75
W
Aphrodite
Juxtapositive
Aphrodite
3
3
16
3.67
W
Chaac
Mightý
Chaac
0
0
2
1
L
Cernunnos
N1kNaks
Cernunnos
2
7
6
0.71
W
Cernunnos
OruSniper
Cernunnos
7
4
9
2.88
W
Da Ji
OruValek
Da Ji
5
4
13
2.88
L
Cu Chulainn
Roahl
Cu Chulainn
1
4
1
0.38
L
Hera
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,485
Damage
53,507
72,135
Taken
74,282
36,675
Mitigated
36,821
24,232
Healing
39,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,141
1,342
999
5,057
14,201
5,666
1,465
6,232
7,533
79,227
0
L
Thanatos
DeletedByeBye
Thanatos
8,601
1,070
0
10,665
12,026
4,067
0
3,014
8,914
0
44,622
L
4,128
296
0
1,738
15,507
10,492
0
4,061
11,335
21,681
0
W
Aphrodite
Juxtapositive
Aphrodite
6,823
714
7,217
6,307
10,652
5,894
1,178
3,031
7,579
36,140
0
W
Chaac
Mightý
Chaac
9,578
3,582
0
9,431
16,762
13,001
2,317
2,592
14,088
0
97,611
L
Cernunnos
N1kNaks
Cernunnos
8,113
4,162
0
4,737
15,191
5,050
0
2,874
12,253
0
54,294
W
Cernunnos
OruSniper
Cernunnos
16,278
9,437
0
5,542
17,751
6,674
4,298
4,107
13,568
0
81,297
W
Da Ji
OruValek
Da Ji
8,687
2,217
0
5,201
14,916
5,586
1,092
3,063
11,727
0
66,445
L
Cu Chulainn
Roahl
Cu Chulainn
11,984
3,317
0
4,162
16,237
12,354
1,048
2,162
13,556
0
66,771
L
Hera
15,659
3,226
0
2,930
13,174
4,712
216
6,261
6,584
66,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,965
Gold Earned
57,233
471
Minions Killed
593
0
Camps Cleared
0
1,769,175
Distance Traveled
1,886,564
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,552
661
138
7
0
398,256
1
L
Thanatos
9,618
506
82
4
0
413,474
3
L
Geb
8,151
429
16
1
0
352,121
4
W
Aphrodite
10,238
539
54
3
0
376,280
3
W
Chaac
12,396
652
197
10
0
390,915
2
L
Cernunnos
8,586
452
105
6
0
327,607
4
W
Cernunnos
10,954
577
107
6
0
336,836
4
W
Da Ji
11,093
584
97
5
0
384,277
4
L
Cu Chulainn
9,562
503
135
7
0
335,047
2
L
Hera
11,048
581
133
7
0
340,926
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role