Player Matchup

Izanami
Izanami
CoronaMaxx
Izanami
Level 18
God Stats
2W - 2L
1,204 SR
Queue Stats
34W - 16L
1,598 Elo+
Party 2
Hel
Hel
Deivi84
Hel
Level 18
God Stats
3W - 2L
1,674 SR
Queue Stats
15W - 9L
1,667 Elo+
Solo
Aphrodite
Aphrodite
Krispielicious
Aphrodite
Level 32
God Stats
15W - 17L
1,586 SR
Queue Stats
106W - 98L
1,604 Elo+
Party 2
Discordia
Discordia
PureCarbine
Discordia
Level 28
God Stats
14W - 13L
1,482 SR
Queue Stats
49W - 51L
1,519 Elo+
Party 2
Arachne
Arachne
epikskuzz
Arachne
Level 27
God Stats
10W - 5L
1,500 SR
Queue Stats
130W - 131L
1,504 Elo+
Party 2
Team Averages
Level 25
1,489 SR
1,578 Elo+

VS

Team Averages
Level 24
1,639 SR
1,594 Elo+
King Arthur
King Arthur
DeadAgonY
King Arthur
Level 25
God Stats
1W - 1L
1,696 SR
Queue Stats
11W - 6L
1,640 Elo+
Party 1
Neith
Neith
Kinokiita
Neith
Level 18
God Stats
18W - 16L
1,569 SR
Queue Stats
42W - 33L
1,567 Elo+
Solo
Hades
Hades
Ssamu27
Hades
Level 24
God Stats
3W - 2L
1,661 SR
Queue Stats
125W - 102L
1,608 Elo+
Solo
Sobek
Sobek
Teraformeur
Sobek
Level 22
God Stats
6W - 6L
1,771 SR
Queue Stats
377W - 366L
1,654 Elo+
Solo
Kali
Kali
kartonski
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoronaMaxx
Izanami
18
10 / 5 / 3
11,761
619
26,191
12,633
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
12
0 / 4 / 5
8,190
431
9,446
12,851
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
Krispielicious
Aphrodite
16
1 / 3 / 3
9,583
504
10,120
11,824
15,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
PureCarbine
Discordia
15
1 / 6 / 4
9,050
476
8,456
12,323
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
epikskuzz
Arachne
15
5 / 7 / 2
9,908
521
6,033
14,837
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeadAgonY
King Arthur
16
2 / 2 / 1
9,502
500
6,607
16,484
9,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Kinokiita
Neith
10
1 / 6 / 2
7,022
370
3,688
9,286
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
Ssamu27
Hades
16
8 / 5 / 1
10,526
554
11,115
22,196
9,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 2 / 7
10,004
527
13,364
24,387
26,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kali
17
9 / 2 / 5
10,859
572
11,086
15,427
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
17
Kills
24
25
Deaths
17
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
CoronaMaxx
Izanami
10
5
3
2.3
L
King Arthur
DeadAgonY
King Arthur
2
2
1
1.25
W
Hel
0
4
5
0.63
L
Neith
Kinokiita
Neith
1
6
2
0.33
W
Aphrodite
Krispielicious
Aphrodite
1
3
3
0.83
W
Discordia
PureCarbine
Discordia
1
6
4
0.5
L
Hades
Ssamu27
Hades
8
5
1
1.7
L
4
2
7
3.75
W
Arachne
epikskuzz
Arachne
5
7
2
0.86
L
Kali
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,246
Damage
45,860
64,468
Taken
87,780
36,902
Mitigated
54,527
22,779
Healing
30,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CoronaMaxx
Izanami
26,191
18,945
0
1,500
12,633
4,310
364
5,968
6,665
0
98,941
L
King Arthur
DeadAgonY
King Arthur
6,607
1,486
0
4,842
16,484
9,027
546
8,907
7,577
0
54,883
W
Hel
9,446
1,348
3,140
4,569
12,851
7,682
219
7,207
5,644
27,361
0
L
Neith
Kinokiita
Neith
3,688
2,867
0
2,193
9,286
2,243
495
3,094
6,150
0
23,269
W
Aphrodite
Krispielicious
Aphrodite
10,120
3,122
288
6,834
11,824
15,493
0
22
11,715
57,152
0
W
Discordia
PureCarbine
Discordia
8,456
1,426
0
2,275
12,323
4,202
0
5,541
6,782
62,706
0
L
Hades
Ssamu27
Hades
11,115
754
537
9,257
22,196
9,654
534
4,481
17,344
72,600
0
L
13,364
1,630
0
9,654
24,387
26,870
523
8,141
16,052
52,106
0
W
Arachne
epikskuzz
Arachne
6,033
4,477
0
4,173
14,837
5,215
0
5,741
9,096
0
40,686
L
Kali
11,086
7,038
0
3,581
15,427
6,733
128
2,708
12,635
0
64,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,492
Gold Earned
47,913
493
Minions Killed
477
0
Camps Cleared
0
1,688,511
Distance Traveled
1,557,257
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,761
619
151
8
0
340,327
4
L
King Arthur
9,502
500
113
6
0
298,380
3
W
Hel
8,190
431
37
2
0
371,601
3
L
Neith
7,022
370
54
3
0
207,988
2
W
Aphrodite
9,583
504
117
6
0
286,478
5
W
Discordia
9,050
476
105
6
0
312,505
2
L
Hades
10,526
554
132
7
0
321,241
3
L
Sobek
10,004
527
66
3
0
350,176
5
W
Arachne
9,908
521
83
4
0
377,600
1
L
Kali
10,859
572
112
6
0
379,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role