Player Matchup

Heimdallr
Heimdallr
BallinChiefer03
Heimdallr
Level 127
God Stats
1W - 1L
1,721 SR
Queue Stats
80W - 89L
1,486 Elo+
Party 1
Ares
Ares
Rokuonjishouji
Ares
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
267W - 276L
1,616 Elo+
Solo
Bastet
Bastet
The wormholes
Bastet
Level 128
God Stats
6W - 5L
1,805 SR
Queue Stats
418W - 395L
1,564 Elo+
Party 1
Merlin
Merlin
XBunnySnaxX
Merlin
Level 157
God Stats
17W - 10L
1,285 SR
Queue Stats
1,025W - 1,013L
1,544 Elo+
Solo
Baba Yaga
Baba Yaga
Zeiret
Baba Yaga
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 140
1,562 SR
1,542 Elo+

VS

Team Averages
Level 120
1,528 SR
1,568 Elo+
Erlang Shen
Erlang Shen
ShadowExalt
Erlang Shen
Level 147
God Stats
6W - 6L
1,838 SR
Queue Stats
468W - 457L
1,489 Elo+
Solo
Neith
Neith
TheGandalfFan
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,647 Elo+
Solo
Ah Puch
Ah Puch
YesImJayded
Ah Puch
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
405W - 380L
1,633 Elo+
Solo
Merlin
Merlin
lDyrroth
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
sylinthedragon
Geb
Level 109
God Stats
3W - 0L
1,303 SR
Queue Stats
59W - 42L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BallinChiefer03
Heimdallr
20
5 / 6 / 13
12,702
669
29,070
19,124
10,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 8 / 11
11,950
629
11,923
26,115
33,741
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 7 / 9
13,744
723
27,100
23,536
12,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
18
2 / 5 / 11
11,738
618
24,251
18,653
10,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
Zeiret
Baba Yaga
20
5 / 2 / 16
13,580
715
26,352
15,348
9,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ShadowExalt
Erlang Shen
20
5 / 4 / 18
13,288
699
22,705
44,290
58,579
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 4 / 13
14,220
748
22,132
20,349
10,823
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
YesImJayded
Ah Puch
20
6 / 5 / 18
13,807
727
22,272
21,271
10,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
lDyrroth
Merlin
20
5 / 3 / 11
13,669
719
13,472
21,528
16,250
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 7 / 16
12,828
675
9,571
32,146
37,864
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
104
23
Kills
28
28
Deaths
23
60
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BallinChiefer03
Heimdallr
5
6
13
1.92
L
3
8
11
1.06
W
Erlang Shen
ShadowExalt
Erlang Shen
5
4
18
3.5
L
8
7
9
1.79
W
10
4
13
4.13
L
Merlin
2
5
11
1.5
W
Ah Puch
YesImJayded
Ah Puch
6
5
18
3
L
Baba Yaga
Zeiret
Baba Yaga
5
2
16
6.5
W
Merlin
lDyrroth
Merlin
5
3
11
3.5
W
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,696
Damage
90,152
102,776
Taken
139,584
76,945
Mitigated
134,168
37,844
Healing
64,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BallinChiefer03
Heimdallr
29,070
12,183
4,345
2,907
19,124
10,737
2,872
8,104
11,020
0
48,071
L
11,923
565
2,380
1,085
26,115
33,741
211
12,036
14,079
15,773
0
W
Erlang Shen
ShadowExalt
Erlang Shen
22,705
4,637
3,831
20,110
44,290
58,579
480
17,263
26,861
5,311
30,166
L
27,100
5,981
3,423
3,727
23,536
12,361
446
11,757
11,779
0
36,338
W
22,132
10,176
4,193
5,959
20,349
10,823
3,960
9,532
10,735
0
51,048
L
Merlin
24,251
830
4,600
6,128
18,653
10,246
672
8,536
10,117
48,749
0
W
Ah Puch
YesImJayded
Ah Puch
22,272
711
2,688
6,058
21,271
10,652
1,712
9,174
11,969
48,032
0
L
Baba Yaga
Zeiret
Baba Yaga
26,352
654
2,835
6,414
15,348
9,860
1,236
7,043
8,305
63,088
0
W
Merlin
lDyrroth
Merlin
13,472
840
6,642
6,651
21,528
16,250
1,528
12,072
9,236
47,050
0
W
9,571
565
5,337
2,819
32,146
37,864
407
13,569
18,257
13,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,714
Gold Earned
67,812
211
Minions Killed
223
0
Camps Cleared
0
1,672,799
Distance Traveled
1,743,494
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,702
669
63
3
0
292,372
0
L
Ares
11,950
629
13
1
0
322,547
3
W
Erlang Shen
13,288
699
17
1
0
412,990
0
L
Bastet
13,744
723
19
1
0
364,877
0
W
Neith
14,220
748
73
4
0
344,142
5
L
Merlin
11,738
618
56
3
0
327,265
1
W
Ah Puch
13,807
727
58
3
0
305,845
1
L
Baba Yaga
13,580
715
60
3
0
365,738
1
W
Merlin
13,669
719
71
4
0
335,112
0
W
Geb
12,828
675
4
0
0
345,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role