Player Matchup

Ymir
Ymir
BayGlue61148623
Ymir
Level 23
God Stats
135W - 127L
1,396 SR
Queue Stats
1,093W - 1,174L
1,225 Elo+
Solo
Danzaburou
Danzaburou
Blutmond80
Danzaburou
Level 29
God Stats
46W - 42L
1,577 SR
Queue Stats
67W - 77L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
ElegantFriend23
Cu Chulainn
Level 18
God Stats
8W - 11L
1,468 SR
Queue Stats
81W - 50L
1,349 Elo+
Solo
Kukulkan
Kukulkan
JKellz13
Kukulkan
Level 10
God Stats
46W - 50L
1,627 SR
Queue Stats
59W - 75L
1,452 Elo+
Party 1
Loki
Loki
RearNakidPoke
Loki
Level 7
God Stats
6W - 8L
1,201 SR
Queue Stats
107W - 130L
1,340 Elo+
Party 1
Team Averages
Level 17
1,454 SR
1,361 Elo+

VS

Team Averages
Level 17
1,440 SR
1,346 Elo+
Thanatos
Thanatos
AdamantLyric209
Thanatos
Level 13
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FlyingPancake02
Apollo
Level 21
God Stats
27W - 28L
1,508 SR
Queue Stats
27W - 30L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Jaich
Cthulhu
Level 29
God Stats
4W - 4L
1,309 SR
Queue Stats
22W - 24L
1,189 Elo+
Solo
Skadi
Skadi
KSI LacyJae3724
Skadi
Level 7
God Stats
1W - 1L
1,203 SR
Queue Stats
2W - 3L
1,241 Elo+
Solo
Ra
Ra
Naryavc
Ra
Level 15
God Stats
20W - 12L
1,464 SR
Queue Stats
30W - 22L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
11,540
721
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Blutmond80
Danzaburou
20
8 / 14 / 12
16,927
1,058
27,893
33,550
17,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
ElegantFriend23
Cu Chulainn
20
12 / 3 / 10
18,372
1,148
26,257
39,332
41,569
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
JKellz13
Kukulkan
20
4 / 4 / 11
15,038
940
22,928
18,028
7,408
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
2 / 12 / 15
14,480
905
10,357
33,833
13,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
7 / 14 / 10
16,227
1,014
30,043
29,665
15,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

20
11 / 2 / 16
18,546
1,159
34,762
20,918
10,668
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Jaich
Cthulhu
15
0 / 0 / 0
10,040
628
0
0
0
20
1 / 7 / 14
14,464
904
10,570
17,557
9,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 3 / 16
18,283
1,143
38,440
24,202
12,392
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
89
26
Kills
33
33
Deaths
26
48
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
14
10
0.86
L
0
0
0
0
L
Danzaburou
Blutmond80
Danzaburou
8
14
12
1
L
Cu Chulainn
ElegantFriend23
Cu Chulainn
12
3
10
5.67
W
11
2
16
9.5
L
Kukulkan
JKellz13
Kukulkan
4
4
11
2.38
W
Cthulhu
Jaich
Cthulhu
0
0
0
0
W
1
7
14
1.14
W
14
3
16
7.33
L
2
12
15
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,435
Damage
113,815
124,743
Taken
92,342
79,372
Mitigated
47,725
13,415
Healing
19,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
30,043
12,529
0
8,332
29,665
15,139
0
8,306
20,599
0
36,935
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Blutmond80
Danzaburou
27,893
19,397
0
614
33,550
17,229
0
8,929
24,345
0
80,291
L
Cu Chulainn
ElegantFriend23
Cu Chulainn
26,257
4,150
0
10,891
39,332
41,569
0
10,388
28,655
9,399
65,622
W
34,762
25,103
0
1,696
20,918
10,668
0
4,840
15,037
0
81,855
L
Kukulkan
JKellz13
Kukulkan
22,928
3,448
0
554
18,028
7,408
0
7,869
10,159
33,768
0
W
Cthulhu
Jaich
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
10,570
5,944
0
0
17,557
9,526
0
4,364
13,093
0
24,083
W
38,440
1,397
2,882
6,290
24,202
12,392
0
8,460
15,164
88,325
0
L
10,357
4,870
0
1,356
33,833
13,166
0
11,254
22,579
0
21,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,357
Gold Earned
77,560
269
Minions Killed
287
1
Camps Cleared
0
1,181,498
Distance Traveled
1,088,475
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,227
1,014
17
1
0
249,791
2
L
Ymir
11,540
721
0
0
0
0
0
L
Danzaburou
16,927
1,058
112
7
1
235,318
0
L
Cu Chulainn
18,372
1,148
122
8
0
329,082
0
W
Apollo
18,546
1,159
119
7
0
298,559
0
L
Kukulkan
15,038
940
28
2
0
298,777
2
W
Cthulhu
10,040
628
0
0
0
0
0
W
Skadi
14,464
904
27
2
0
187,718
0
W
Ra
18,283
1,143
124
8
0
352,407
1
L
Loki
14,480
905
7
0
0
318,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role