Player Matchup

Neith
Neith
Drustyy
Neith
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 107L
1,696 Elo+
Party 1
Hera
Hera
GhostMerchant
Hera
Level 118
God Stats
2W - 0L
1,771 SR
Queue Stats
122W - 105L
1,783 Elo+
Party 1
Hercules
Hercules
teddyfluff
Hercules
Level 159
God Stats
2W - 2L
1,304 SR
Queue Stats
96W - 75L
1,781 Elo+
Party 1
Team Averages
Level 144
1,525 SR
1,753 Elo+

VS

Team Averages
Level 29
1,649 SR
1,643 Elo+
Artemis
Artemis
PiKuSx3
Artemis
Level 37
God Stats
3W - 4L
1,635 SR
Queue Stats
7W - 8L
1,707 Elo+
Party 2
Ra
Ra
TheKuroRonin
Ra
Level 27
God Stats
0W - 1L
1,463 SR
Queue Stats
12W - 11L
1,670 Elo+
Party 2
Yemoja
Yemoja
Venom2112
Yemoja
Level 24
God Stats
2W - 1L
1,849 SR
Queue Stats
8W - 10L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drustyy
Neith
11
4 / 1 / 3
8,441
703
8,329
10,401
5,617
Mace

Mace

+10
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
7 / 1 / 9
9,782
815
12,385
5,018
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
teddyfluff
Hercules
13
5 / 1 / 9
9,469
789
8,460
12,951
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PiKuSx3
Artemis
10
1 / 5 / 2
7,618
635
8,289
11,112
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 7 / 1
8,372
698
4,827
10,276
3,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
Venom2112
Yemoja
10
0 / 4 / 2
7,667
639
3,805
10,742
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
3
3
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Drustyy
Neith
4
1
3
5.5
W
7
1
9
11.5
L
Artemis
PiKuSx3
Artemis
1
5
2
0.4
L
2
7
1
0.36
L
Yemoja
Venom2112
Yemoja
0
4
2
0.25
W
Hercules
teddyfluff
Hercules
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,174
Damage
16,921
28,370
Taken
32,130
15,316
Mitigated
15,592
8,787
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Drustyy
Neith
8,329
2,526
0
3,588
10,401
5,617
772
2,333
8,068
0
29,317
W
12,385
2,544
0
500
5,018
1,833
1,327
1,856
3,162
48,870
0
L
Artemis
PiKuSx3
Artemis
8,289
3,832
0
1,501
11,112
4,237
25
4,121
6,384
0
24,951
L
4,827
914
412
1,324
10,276
3,770
0
3,478
6,235
32,591
0
L
Yemoja
Venom2112
Yemoja
3,805
1,575
2,990
2,031
10,742
7,585
0
4,202
6,086
9,682
0
W
Hercules
teddyfluff
Hercules
8,460
2,766
0
4,699
12,951
7,866
185
4,609
8,342
0
39,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,692
Gold Earned
23,657
169
Minions Killed
100
0
Camps Cleared
0
641,613
Distance Traveled
593,247
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,441
703
48
4
0
219,846
3
W
Hera
9,782
815
54
5
0
213,415
2
L
Artemis
7,618
635
32
3
0
201,337
3
L
Ra
8,372
698
57
5
0
200,823
1
L
Yemoja
7,667
639
11
1
0
191,087
1
W
Hercules
9,469
789
67
6
0
208,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role