Player Matchup

Anhur
Anhur
DARKASASSIN4777
Anhur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,186 Elo+
Party 2
Tiamat
Tiamat
Sir Blood Eagle
Tiamat
Level 127
God Stats
14W - 15L
1,531 SR
Queue Stats
614W - 437L
1,502 Elo+
Party 2
Artio
Artio
deanpast
Artio
Level 34
God Stats
9W - 2L
1,815 SR
Queue Stats
90W - 77L
1,547 Elo+
Party 2
Team Averages
Level 57
1,615 SR
1,412 Elo+

VS

Team Averages
Level 58
1,509 SR
1,421 Elo+
Sun Wukong
Sun Wukong
Adarria
Sun Wukong
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,505 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mydun
Ah Muzen Cab
Level 28
God Stats
2W - 6L
1,526 SR
Queue Stats
67W - 69L
1,533 Elo+
Party 1
Olorun
Olorun
coco_60_fps
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
11,496
605
6,287
12,656
6,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 4 / 3
13,202
695
20,700
15,309
13,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
deanpast
Artio
16
1 / 2 / 6
12,591
663
8,841
17,676
16,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adarria
Sun Wukong
19
8 / 3 / 3
13,012
685
20,629
25,814
24,782
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Mydun
Ah Muzen Cab
16
3 / 4 / 7
12,091
636
16,203
15,703
4,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
5
0 / 1 / 1
8,956
471
1,333
2,500
732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
8
Kills
11
11
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Adarria
Sun Wukong
8
3
3
3.17
W
2
5
3
0.7
L
Ah Muzen Cab
Mydun
Ah Muzen Cab
3
4
7
1.63
W
5
4
3
1.63
L
Olorun
0
1
1
0.5
W
Artio
deanpast
Artio
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,828
Damage
38,165
45,641
Taken
44,017
36,190
Mitigated
30,460
13,256
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Adarria
Sun Wukong
20,629
3,112
405
4,832
25,814
24,782
0
16,061
8,987
0
74,576
W
6,287
2,524
767
2,211
12,656
6,068
0
108
12,548
0
34,170
L
Ah Muzen Cab
Mydun
Ah Muzen Cab
16,203
8,923
0
4,389
15,703
4,946
115
10,568
4,707
0
54,599
W
20,700
1,639
0
3,242
15,309
13,280
1,771
686
14,623
78,040
0
L
Olorun
1,333
1,075
0
271
2,500
732
0
1,598
770
2,542
0
W
Artio
deanpast
Artio
8,841
1,068
1,920
5,116
17,676
16,842
240
626
17,050
24,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
34,059
212
Minions Killed
167
0
Camps Cleared
0
972,411
Distance Traveled
757,073
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,012
685
83
4
0
370,267
2
W
Anhur
11,496
605
58
3
0
262,129
1
L
Ah Muzen Cab
12,091
636
81
4
0
304,497
0
W
Tiamat
13,202
695
120
6
0
317,976
0
L
Olorun
8,956
471
3
0
0
82,309
1
W
Artio
12,591
663
34
2
0
392,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role