Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
MouseKeeper12
Artio
Level 96
God Stats
33W - 24L
1,838 SR
Queue Stats
586W - 585L
1,599 Elo+
Party 1
Khepri
Khepri
Sixul
Khepri
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 59L
1,704 Elo+
Party 1
Jing Wei
Jing Wei
Sixul-V
Jing Wei
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,707 Elo+
Party 1
Fenrir
Fenrir
WilliWonky-
Fenrir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,878 Elo+
Party 1
Team Averages
Level 89
1,568 SR
1,678 Elo+

VS

Team Averages
Level 67
1,459 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
AldrinCantor846
Ah Muzen Cab
Level 129
God Stats
0W - 2L
1,323 SR
Queue Stats
70W - 54L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
Fake_cjap
Kukulkan
Level 4
God Stats
0W - 1L
1,795 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 2
Sobek
Sobek
MeTheBeastJP
Sobek
Level 68
God Stats
2W - 3L
1,279 SR
Queue Stats
158W - 160L
1,514 Elo+
Party 2
Serqet
Serqet
NizTy_XD
Serqet
Level 67
God Stats
0W - 4L
1,202 SR
Queue Stats
63W - 58L
1,493 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pablox0502
Cu Chulainn
Level 69
God Stats
7W - 5L
1,695 SR
Queue Stats
62W - 67L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
6 / 2 / 9
10,129
482
16,617
11,512
8,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
5 / 3 / 7
9,612
458
14,695
22,442
21,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
Sixul
Khepri
15
4 / 3 / 9
9,960
474
10,190
13,750
15,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Sixul-V
Jing Wei
16
2 / 1 / 10
9,817
467
14,454
15,197
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
19
11 / 0 / 6
11,355
541
14,927
14,275
9,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AldrinCantor846
Ah Muzen Cab
14
3 / 6 / 2
9,574
456
18,888
16,151
6,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Fake_cjap
Kukulkan
13
1 / 9 / 0
8,657
412
8,944
12,826
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 4 / 3
9,167
437
7,968
19,464
22,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
NizTy_XD
Serqet
15
1 / 3 / 2
9,017
429
4,853
17,374
7,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
pablox0502
Cu Chulainn
13
1 / 6 / 1
8,503
405
11,117
27,042
15,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
28
Kills
9
9
Deaths
28
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
2
9
5.25
L
Ah Muzen Cab
AldrinCantor846
Ah Muzen Cab
3
6
2
0.67
L
Kukulkan
Fake_cjap
Kukulkan
1
9
0
0.11
L
3
4
3
1.13
W
5
3
7
2.83
L
Serqet
NizTy_XD
Serqet
1
3
2
0.67
W
Khepri
Sixul
Khepri
4
3
9
2.83
W
Jing Wei
Sixul-V
Jing Wei
2
1
10
7
W
Fenrir
11
0
6
14
L
Cu Chulainn
pablox0502
Cu Chulainn
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,883
Damage
51,770
77,176
Taken
92,857
62,189
Mitigated
56,646
34,906
Healing
21,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,617
1,652
432
2,854
11,512
8,980
650
2,792
8,605
58,658
0
L
Ah Muzen Cab
AldrinCantor846
Ah Muzen Cab
18,888
8,528
0
6,534
16,151
6,022
1,106
6,046
10,105
0
73,817
L
Kukulkan
Fake_cjap
Kukulkan
8,944
1,634
0
0
12,826
4,911
1,128
5,731
7,095
47,330
0
L
7,968
706
0
4,265
19,464
22,529
0
8,100
11,364
20,545
0
W
14,695
1,424
1,660
10,764
22,442
21,435
329
5,379
16,110
44,582
0
L
Serqet
NizTy_XD
Serqet
4,853
2,116
0
1,189
17,374
7,458
0
5,846
11,528
0
61,518
W
Khepri
Sixul
Khepri
10,190
806
0
1,785
13,750
15,053
347
2,630
11,046
37,171
0
W
Jing Wei
Sixul-V
Jing Wei
14,454
10,230
0
10,213
15,197
6,892
2,452
3,512
11,660
0
75,445
W
Fenrir
14,927
3,656
0
7,198
14,275
9,829
333
2,599
11,477
0
75,206
L
Cu Chulainn
pablox0502
Cu Chulainn
11,117
2,248
0
9,292
27,042
15,726
495
15,779
11,263
0
41,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,873
Gold Earned
44,918
491
Minions Killed
418
0
Camps Cleared
0
2,056,355
Distance Traveled
1,796,404
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,129
482
99
5
0
391,426
1
L
Ah Muzen Cab
9,574
456
120
6
0
326,400
2
L
Kukulkan
8,657
412
106
5
0
322,939
0
L
Sobek
9,167
437
20
1
0
387,876
0
W
Artio
9,612
458
68
3
0
414,013
1
L
Serqet
9,017
429
106
5
0
420,633
1
W
Khepri
9,960
474
51
2
0
402,550
10
W
Jing Wei
9,817
467
169
8
0
419,586
2
W
Fenrir
11,355
541
104
5
0
428,780
3
L
Cu Chulainn
8,503
405
66
3
0
338,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role