Player Matchup

Anubis
Anubis
Albertjeinstein
Anubis
Level 24
God Stats
24W - 6L
1,721 SR
Queue Stats
45W - 35L
1,179 Elo+
Party 3
Mercury
Mercury
Girpers
Mercury
Level 69
God Stats
6W - 7L
1,167 SR
Queue Stats
121W - 117L
1,473 Elo+
Party 3
Rama
Rama
Nyllas
Rama
Level 8
God Stats
2W - 6L
1,329 SR
Queue Stats
62W - 75L
1,204 Elo+
Party 1
Hades
Hades
TIIBUU
Hades
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 181L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
TinkerBelh
Cthulhu
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 81L
1,197 Elo+
Party 1
Team Averages
Level 23
1,444 SR
1,311 Elo+

VS

Team Averages
Level 12
1,596 SR
1,537 Elo+
Tyr
Tyr
Hakyyy69
Tyr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,572 Elo+
Party 2
Artemis
Artemis
TheKarmaLlama
Artemis
Level 16
God Stats
58W - 45L
1,656 SR
Queue Stats
124W - 102L
1,539 Elo+
Party 2
Aphrodite
Aphrodite
UwUFenrirUwU
Aphrodite
Level 16
God Stats
14W - 11L
1,616 SR
Queue Stats
83W - 86L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
aday999
Kukulkan
Level 14
God Stats
18W - 27L
1,708 SR
Queue Stats
442W - 460L
1,553 Elo+
Party 2
Thor
Thor
zedasrochas
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 2
11,618
465
8,013
9,234
3,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Girpers
Mercury
20
5 / 5 / 1
13,482
539
12,122
19,241
8,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
Nyllas
Rama
7
1 / 4 / 0
7,314
293
2,746
6,305
1,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
TIIBUU
Hades
16
2 / 7 / 2
10,448
418
8,566
16,191
10,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
TinkerBelh
Cthulhu
13
0 / 10 / 1
9,106
364
5,231
21,342
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 2
13,092
524
13,611
16,674
16,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
20
14 / 2 / 5
14,244
570
18,426
17,116
7,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
UwUFenrirUwU
Aphrodite
18
4 / 1 / 16
13,260
530
8,433
13,317
13,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
aday999
Kukulkan
18
1 / 3 / 4
12,620
505
4,786
9,408
4,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 6 / 6
10,667
427
3,603
15,011
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
12
Kills
30
30
Deaths
15
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
Mercury
Girpers
Mercury
5
5
1
1.1
W
10
3
2
3.67
L
Rama
Nyllas
Rama
1
4
0
0.25
L
Hades
TIIBUU
Hades
2
7
2
0.43
W
Artemis
14
2
5
8.25
L
Cthulhu
TinkerBelh
Cthulhu
0
10
1
0.05
W
Aphrodite
UwUFenrirUwU
Aphrodite
4
1
16
12
W
Kukulkan
aday999
Kukulkan
1
3
4
1
W
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,678
Damage
48,859
72,313
Taken
71,526
35,798
Mitigated
46,418
8,529
Healing
26,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,013
616
0
1,716
9,234
3,983
280
2,858
6,351
65,441
0
L
Mercury
Girpers
Mercury
12,122
5,408
0
1,312
19,241
8,665
99
1,949
17,217
0
140,219
W
13,611
3,830
0
4,542
16,674
16,117
1,297
8,458
8,216
13
73,930
L
Rama
Nyllas
Rama
2,746
2,321
0
244
6,305
1,564
0
919
5,386
0
17,140
L
Hades
TIIBUU
Hades
8,566
1,807
230
3,665
16,191
10,346
583
558
15,310
41,933
0
W
Artemis
18,426
10,207
0
544
17,116
7,366
1,817
3,948
13,168
0
117,305
L
Cthulhu
TinkerBelh
Cthulhu
5,231
980
0
1,362
21,342
11,240
0
6,935
14,332
33,829
0
W
Aphrodite
UwUFenrirUwU
Aphrodite
8,433
1,361
8,115
8,960
13,317
13,391
753
4,129
9,188
47,764
0
W
Kukulkan
aday999
Kukulkan
4,786
1,048
0
1,052
9,408
4,954
450
3,044
6,364
71,371
0
W
3,603
1,056
0
3,517
15,011
4,590
134
6,881
8,130
0
45,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,968
Gold Earned
63,883
443
Minions Killed
539
0
Camps Cleared
0
1,913,858
Distance Traveled
2,032,825
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,618
465
120
5
0
390,546
1
L
Mercury
13,482
539
174
7
0
549,445
2
W
Tyr
13,092
524
135
5
0
402,180
1
L
Rama
7,314
293
28
1
0
176,347
1
L
Hades
10,448
418
74
3
0
382,840
1
W
Artemis
14,244
570
115
5
0
403,272
0
L
Cthulhu
9,106
364
47
2
0
414,680
0
W
Aphrodite
13,260
530
62
2
0
464,054
4
W
Kukulkan
12,620
505
152
6
0
375,961
0
W
Thor
10,667
427
75
3
0
387,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role