Player Matchup

Khepri
Khepri
Silver I
Mesarm
Khepri
Silver I
Level 107
God Stats
12W - 10L
1,421 SR
Queue Stats
310W - 316L
1,312 MMR
Solo
Nike
Nike
Gold V
PR_MonkeyKing
Nike
Gold V
Level 120
God Stats
4W - 4L
1,722 SR
Queue Stats
71W - 73L
1,283 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
Tiny_Yuu
Amaterasu
Bronze III
Level 32
God Stats
0W - 3L
1,306 SR
Queue Stats
1W - 5L
1,315 MMR
Solo
Cernunnos
Cernunnos
Gold V
V z Mason z Z
Cernunnos
Gold V
Level 142
God Stats
1W - 1L
1,537 SR
Queue Stats
48W - 57L
1,307 MMR
Solo
Nu Wa
Nu Wa
Gold V
betrayedgod
Nu Wa
Gold V
Level 122
God Stats
8W - 7L
1,579 SR
Queue Stats
337W - 341L
1,327 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,513 SR
1,309 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,626 SR
1,309 MMR
Tsukuyomi
Tsukuyomi
Gold IV
NE0NP0IS0N
Tsukuyomi
Gold IV
Level 103
God Stats
7W - 3L
1,647 SR
Queue Stats
60W - 75L
1,310 MMR
Solo
Chang'e
Chang'e
Gold III
P-p--WAng-gINa
Chang'e
Gold III
Level 142
God Stats
7W - 6L
1,746 SR
Queue Stats
501W - 508L
1,319 MMR
Solo
Bellona
Bellona
Gold V
Zmiguel02
Bellona
Gold V
Level 68
God Stats
18W - 22L
1,596 SR
Queue Stats
659W - 656L
1,306 MMR
Solo
Artio
Artio
Silver IV
miskhar
Artio
Silver IV
Level 145
God Stats
30W - 31L
1,530 SR
Queue Stats
223W - 214L
1,305 MMR
Solo
Neith
Neith
Silver I
nickbean81
Neith
Silver I
Level 121
God Stats
11W - 10L
1,612 SR
Queue Stats
426W - 442L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mesarm
Khepri
13
0 / 10 / 2
8,965
374
4,081
27,053
22,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
0 / 6 / 2
10,291
429
7,730
18,490
8,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Tiny_Yuu
Amaterasu
13
1 / 6 / 0
8,573
357
4,585
21,099
12,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
V z Mason z Z
Cernunnos
19
3 / 3 / 0
11,693
487
8,401
18,211
7,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 6 / 0
10,325
430
14,077
13,302
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Cu ChulainnSetCthulhuDanzaburouAo Kuang

VS

Bans
Guan YuNemesisThanatosFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NE0NP0IS0N
Tsukuyomi
20
9 / 0 / 10
13,399
558
16,766
19,665
10,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 0 / 12
13,173
549
16,567
10,028
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zmiguel02
Bellona
19
8 / 1 / 14
13,130
547
18,560
23,283
18,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artio
miskhar
Artio
18
3 / 1 / 14
12,458
519
6,863
17,270
16,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
19
5 / 2 / 8
13,051
544
17,711
13,781
5,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
89
4
Kills
31
31
Deaths
4
4
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Khepri
Mesarm
Khepri
0
10
2
0.1
W
Tsukuyomi
NE0NP0IS0N
Tsukuyomi
9
0
10
14
W
6
0
12
12
L
0
6
2
0.17
L
Amaterasu
Tiny_Yuu
Amaterasu
1
6
0
0.17
L
Cernunnos
V z Mason z Z
Cernunnos
3
3
0
1
W
Bellona
Zmiguel02
Bellona
8
1
14
15
L
0
6
0
0
W
Artio
miskhar
Artio
3
1
14
10
W
Neith
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,874
Damage
76,467
98,155
Taken
84,027
55,186
Mitigated
55,455
17,869
Healing
40,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Mesarm
Khepri
4,081
179
0
2,056
27,053
22,422
0
5,519
21,534
32,894
0
W
Tsukuyomi
NE0NP0IS0N
Tsukuyomi
16,766
5,614
0
6,256
19,665
10,530
1,213
3,667
14,810
0
135,493
W
16,567
1,294
5,303
6,100
10,028
3,717
2,340
2,218
7,304
89,926
0
L
7,730
1,463
0
1,283
18,490
8,316
0
5,046
13,444
0
79,027
L
Amaterasu
Tiny_Yuu
Amaterasu
4,585
1,836
0
3,955
21,099
12,659
0
5,150
15,949
0
30,648
L
Cernunnos
V z Mason z Z
Cernunnos
8,401
4,779
0
9,854
18,211
7,245
2,628
3,326
14,885
0
88,668
W
Bellona
Zmiguel02
Bellona
18,560
7,631
0
9,571
23,283
18,977
4,644
5,006
17,720
0
79,186
L
14,077
1,274
0
721
13,302
4,544
0
4,389
8,913
79,620
0
W
Artio
miskhar
Artio
6,863
137
1,693
7,789
17,270
16,854
567
2,808
14,150
51,517
0
W
Neith
17,711
11,480
0
3,776
13,781
5,377
1,348
2,932
10,617
0
108,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,847
Gold Earned
65,211
540
Minions Killed
682
0
Camps Cleared
0
1,973,883
Distance Traveled
2,256,539
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,965
374
27
1
0
401,689
9
W
Tsukuyomi
13,399
558
162
7
0
438,018
9
W
Chang'e
13,173
549
162
7
0
474,594
0
L
Nike
10,291
429
134
6
0
435,224
0
L
Amaterasu
8,573
357
66
3
0
416,925
7
L
Cernunnos
11,693
487
157
7
0
334,439
2
W
Bellona
13,130
547
126
5
0
480,763
9
L
Nu Wa
10,325
430
156
7
0
385,606
2
W
Artio
12,458
519
53
2
0
477,143
6
W
Neith
13,051
544
179
7
0
386,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role