Player Matchup

Erlang Shen
Erlang Shen
Bowjobz
Erlang Shen
Level 28
God Stats
3W - 0L
1,878 SR
Queue Stats
109W - 104L
1,700 Elo+
Solo
Yemoja
Yemoja
JoyaWatari
Yemoja
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,763 Elo+
Party 1
Discordia
Discordia
Monopolyy
Discordia
Level 27
God Stats
4W - 5L
1,549 SR
Queue Stats
124W - 117L
1,653 Elo+
Solo
Chiron
Chiron
fuguy555
Chiron
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tutino25
Cu Chulainn
Level 28
God Stats
1W - 0L
1,322 SR
Queue Stats
21W - 18L
1,654 Elo+
Solo
Team Averages
Level 47
1,550 SR
1,660 Elo+

VS

Team Averages
Level 18
1,646 SR
1,706 Elo+
Ne Zha
Ne Zha
NateBK44
Ne Zha
Level 23
God Stats
13W - 20L
1,633 SR
Queue Stats
145W - 134L
1,616 Elo+
Solo
Cupid
Cupid
Sachmoe
Cupid
Level 28
God Stats
4W - 5L
1,552 SR
Queue Stats
157W - 153L
1,604 Elo+
Solo
Bellona
Bellona
gerrac07
Bellona
Level 7
God Stats
4W - 2L
1,873 SR
Queue Stats
111W - 84L
1,907 Elo+
Solo
Ares
Ares
jgjbgng
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Scylla
Scylla
windowkek
Scylla
Level 28
God Stats
1W - 5L
1,674 SR
Queue Stats
18W - 12L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bowjobz
Erlang Shen
14
7 / 1 / 3
8,335
641
5,320
7,599
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
JoyaWatari
Yemoja
10
1 / 1 / 3
6,633
510
1,238
2,694
1,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Monopolyy
Discordia
13
4 / 4 / 1
7,830
602
5,372
6,252
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
fuguy555
Chiron
11
2 / 2 / 1
6,888
530
4,879
5,964
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
tutino25
Cu Chulainn
12
5 / 2 / 2
7,652
589
8,885
10,343
5,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NateBK44
Ne Zha
10
2 / 3 / 1
6,431
495
2,675
8,457
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
Sachmoe
Cupid
10
1 / 3 / 2
6,243
480
2,754
7,043
1,873
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
gerrac07
Bellona
11
1 / 5 / 1
6,650
512
5,329
11,312
6,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
jgjbgng
Ares
6
1 / 6 / 1
5,314
409
280
9,796
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
windowkek
Scylla
13
5 / 2 / 3
7,686
591
5,864
5,917
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
19
Kills
10
10
Deaths
19
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bowjobz
Erlang Shen
7
1
3
8.5
W
Yemoja
JoyaWatari
Yemoja
1
1
3
2.5
W
Discordia
Monopolyy
Discordia
4
4
1
1.13
L
Ne Zha
NateBK44
Ne Zha
2
3
1
0.83
L
Cupid
Sachmoe
Cupid
1
3
2
0.67
W
Chiron
fuguy555
Chiron
2
2
1
1.25
L
Bellona
gerrac07
Bellona
1
5
1
0.3
L
Ares
jgjbgng
Ares
1
6
1
0.25
W
Cu Chulainn
tutino25
Cu Chulainn
5
2
2
3
L
Scylla
windowkek
Scylla
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,694
Damage
16,902
32,852
Taken
42,525
13,209
Mitigated
16,844
7,489
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bowjobz
Erlang Shen
5,320
2,651
0
1,284
7,599
3,201
0
2,118
5,481
0
39,548
W
Yemoja
JoyaWatari
Yemoja
1,238
337
609
360
2,694
1,124
604
0
2,694
10,332
0
W
Discordia
Monopolyy
Discordia
5,372
430
0
0
6,252
1,930
815
2,750
3,502
51,534
0
L
Ne Zha
NateBK44
Ne Zha
2,675
1,193
0
2,401
8,457
2,453
0
495
7,928
0
32,927
L
Cupid
Sachmoe
Cupid
2,754
981
29
3,098
7,043
1,873
0
1,571
5,450
0
27,168
W
Chiron
fuguy555
Chiron
4,879
1,816
75
2,479
5,964
1,416
1,890
657
5,307
0
36,432
L
Bellona
gerrac07
Bellona
5,329
2,322
0
4,095
11,312
6,893
844
890
10,422
0
33,152
L
Ares
jgjbgng
Ares
280
75
0
60
9,796
3,715
0
2,295
7,365
9,221
0
W
Cu Chulainn
tutino25
Cu Chulainn
8,885
1,936
0
2,682
10,343
5,538
141
619
9,724
2,650
33,072
L
Scylla
windowkek
Scylla
5,864
1,148
0
314
5,917
1,910
766
2,020
3,669
39,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,338
Gold Earned
32,324
335
Minions Killed
290
0
Camps Cleared
0
1,155,915
Distance Traveled
1,185,500
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,335
641
79
6
0
288,969
7
W
Yemoja
6,633
510
20
2
0
213,563
0
W
Discordia
7,830
602
92
7
0
234,362
0
L
Ne Zha
6,431
495
61
5
0
265,554
0
L
Cupid
6,243
480
59
5
0
219,571
0
W
Chiron
6,888
530
69
5
0
212,780
3
L
Bellona
6,650
512
71
5
0
228,705
0
L
Ares
5,314
409
15
1
0
226,751
3
W
Cu Chulainn
7,652
589
75
6
0
206,241
4
L
Scylla
7,686
591
84
6
0
244,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role