Player Matchup

Scylla
Scylla
Blesstingye
Scylla
Level 18
God Stats
3W - 16L
1,186 SR
Queue Stats
143W - 208L
1,241 Elo+
Solo
Cerberus
Cerberus
LpN_JT1016xd
Cerberus
Level 23
God Stats
4W - 1L
1,775 SR
Queue Stats
40W - 33L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Sin of pride4
Nu Wa
Level 25
God Stats
32W - 35L
1,333 SR
Queue Stats
226W - 273L
1,231 Elo+
Solo
Agni
Agni
Take A Ganderr
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,240 Elo+
Solo
Tiamat
Tiamat
Xrama75
Tiamat
Level 15
God Stats
42W - 57L
1,374 SR
Queue Stats
647W - 749L
1,255 Elo+
Solo
Team Averages
Level 20
1,434 SR
1,284 Elo+

VS

Team Averages
Level 24
1,405 SR
1,331 Elo+
Anubis
Anubis
CrowsProphete
Anubis
Level 19
God Stats
55W - 51L
1,501 SR
Queue Stats
105W - 134L
1,350 Elo+
Party 2
Fenrir
Fenrir
Curiiouss
Fenrir
Level 24
God Stats
7W - 4L
1,328 SR
Queue Stats
47W - 36L
1,501 Elo+
Solo
Pele
Pele
DisRegardYoFace2
Pele
Level 41
God Stats
2W - 2L
1,242 SR
Queue Stats
11W - 38L
1,198 Elo+
Party 1
Cthulhu
Cthulhu
Goudaah
Cthulhu
Level 6
God Stats
2W - 5L
1,455 SR
Queue Stats
13W - 31L
1,278 Elo+
Party 1
Persephone
Persephone
Lucifer420_69
Persephone
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
387W - 501L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
3
0 / 3 / 0
5,521
291
110
1,377
220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
LpN_JT1016xd
Cerberus
13
0 / 4 / 0
8,288
436
4,679
14,172
15,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 13 / 5
8,537
449
6,684
14,742
4,610
15
6 / 11 / 2
10,296
542
11,668
13,296
5,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Xrama75
Tiamat
13
1 / 8 / 2
8,448
445
5,381
11,889
7,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 5
11,080
583
9,772
14,308
6,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
Curiiouss
Fenrir
12
2 / 1 / 3
8,110
427
1,414
7,363
3,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
15 / 3 / 0
11,037
581
15,929
13,818
4,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Goudaah
Cthulhu
12
0 / 1 / 5
8,041
423
3,431
10,672
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
Lucifer420_69
Persephone
13
6 / 1 / 6
9,118
480
7,630
9,035
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
34
39
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
3
0
0
W
11
5
5
2.7
W
Fenrir
Curiiouss
Fenrir
2
1
3
3.5
W
15
3
0
5
W
Cthulhu
Goudaah
Cthulhu
0
1
5
2.5
L
Cerberus
LpN_JT1016xd
Cerberus
0
4
0
0
W
Persephone
Lucifer420_69
Persephone
6
1
6
9
L
2
13
5
0.35
L
6
11
2
0.64
L
Tiamat
Xrama75
Tiamat
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,522
Damage
38,176
55,476
Taken
55,196
34,021
Mitigated
20,909
5,825
Healing
19,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
110
0
0
0
1,377
220
0
249
1,086
2,485
0
W
9,772
415
0
7,366
14,308
6,230
791
8,749
5,559
57,837
0
W
Fenrir
Curiiouss
Fenrir
1,414
175
0
2,953
7,363
3,123
0
1,884
5,479
0
36,152
W
15,929
7,569
0
3,596
13,818
4,663
0
4,525
9,293
0
76,003
W
Cthulhu
Goudaah
Cthulhu
3,431
788
0
1,911
10,672
4,213
180
5,758
4,914
24,534
0
L
Cerberus
LpN_JT1016xd
Cerberus
4,679
294
231
3,072
14,172
15,451
471
2,240
11,892
43,545
0
W
Persephone
Lucifer420_69
Persephone
7,630
822
0
3,950
9,035
2,680
180
7,399
1,635
31,620
0
L
6,684
3,684
0
0
14,742
4,610
261
8,612
5,820
23,202
0
L
11,668
1,364
0
967
13,296
5,949
54
5,314
7,761
49,747
3,312
L
Tiamat
Xrama75
Tiamat
5,381
1,439
0
1,555
11,889
7,791
1,252
3,698
8,084
38,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,090
Gold Earned
47,386
275
Minions Killed
340
0
Camps Cleared
0
1,221,068
Distance Traveled
1,533,446
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,521
291
2
0
0
49,628
1
W
Anubis
11,080
583
106
6
0
298,791
0
W
Fenrir
8,110
427
49
3
0
230,290
0
W
Pele
11,037
581
99
5
0
346,477
0
W
Cthulhu
8,041
423
39
2
0
341,500
3
L
Cerberus
8,288
436
90
5
0
297,950
3
W
Persephone
9,118
480
47
2
0
316,388
0
L
Nu Wa
8,537
449
37
2
0
249,098
0
L
Agni
10,296
542
86
5
0
279,499
0
L
Tiamat
8,448
445
60
3
0
344,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role