Player Matchup

Sobek
Sobek
Masters
Bapokin
Sobek
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
JukeMasterJones
Janus
Platinum IV
Level 86
God Stats
12W - 5L
1,940 SR
Queue Stats
60W - 18L
2,278 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond IV
Pérson
Tsukuyomi
Diamond IV
Level 99
God Stats
3W - 10L
1,506 SR
Queue Stats
349W - 356L
2,241 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
Smg373
Hun Batz
Platinum IV
Level 111
God Stats
19W - 17L
1,643 SR
Queue Stats
175W - 129L
2,260 MMR
Party 2
Chronos
Chronos
Diamond II
SoundsFun
Chronos
Diamond II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,618 SR
1,956 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,804 SR
2,340 MMR
Cupid
Cupid
Masters
Aurahh
Cupid
Masters
Level 160
God Stats
38W - 19L
1,719 SR
Queue Stats
286W - 221L
2,690 MMR
Party 3
Discordia
Discordia
Diamond II
Drewsfood
Discordia
Diamond II
Level 148
God Stats
7W - 1L
1,855 SR
Queue Stats
266W - 234L
2,265 MMR
Party 1
Susano
Susano
Diamond III
JoeFromNewYork
Susano
Diamond III
Level 159
God Stats
14W - 5L
1,845 SR
Queue Stats
279W - 253L
2,245 MMR
Party 1
Terra
Terra
Diamond IV
MMOODS
Terra
Diamond IV
Level 144
God Stats
8W - 3L
1,714 SR
Queue Stats
229W - 210L
2,220 MMR
Solo
Camazotz
Camazotz
Diamond IV
Remakami
Camazotz
Diamond IV
Level 159
God Stats
14W - 7L
1,888 SR
Queue Stats
93W - 65L
2,279 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bapokin
Sobek
14
1 / 5 / 7
9,878
449
6,576
21,423
26,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 8 / 5
13,000
591
14,456
13,649
5,581
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Pérson
Tsukuyomi
18
2 / 8 / 3
11,483
522
11,361
18,513
17,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Smg373
Hun Batz
19
5 / 6 / 2
12,173
553
10,547
20,448
8,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
SoundsFun
Chronos
18
1 / 6 / 2
11,750
534
9,511
22,797
9,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SetScyllaGuan YuApolloDanzaburou

VS

Bans
PersephoneNemesisYmirCu ChulainnThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aurahh
Cupid
20
5 / 2 / 5
14,176
644
17,120
15,176
6,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Drewsfood
Discordia
20
5 / 5 / 10
13,551
616
12,971
12,443
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 4 / 6
13,425
610
11,237
14,972
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
MMOODS
Terra
17
4 / 1 / 12
12,244
557
7,580
18,003
19,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
Remakami
Camazotz
20
12 / 3 / 9
14,900
677
25,697
26,856
22,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
15
Kills
33
33
Deaths
15
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aurahh
Cupid
5
2
5
3.75
L
Sobek
Bapokin
Sobek
1
5
7
0.9
W
Discordia
Drewsfood
Discordia
5
5
10
2
W
7
4
6
2.5
L
6
8
5
1.06
W
Terra
MMOODS
Terra
4
1
12
10
L
Tsukuyomi
Pérson
Tsukuyomi
2
8
3
0.44
W
Camazotz
Remakami
Camazotz
12
3
9
5.5
L
Hun Batz
Smg373
Hun Batz
5
6
2
1
L
Chronos
SoundsFun
Chronos
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,451
Damage
74,605
96,830
Taken
87,450
68,174
Mitigated
59,740
21,593
Healing
39,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aurahh
Cupid
17,120
9,081
880
6,346
15,176
6,440
4,647
6,621
8,491
0
134,735
L
Sobek
Bapokin
Sobek
6,576
663
0
4,794
21,423
26,934
0
5,836
15,369
25,845
0
W
Discordia
Drewsfood
Discordia
12,971
796
0
2,299
12,443
4,758
1,343
5,835
6,354
101,615
0
W
11,237
2,615
0
3,511
14,972
6,731
1,556
4,014
10,734
0
88,088
L
14,456
982
0
790
13,649
5,581
0
3,283
10,100
103,348
0
W
Terra
MMOODS
Terra
7,580
1,415
1,772
7,387
18,003
19,167
522
6,051
11,741
35,510
0
L
Tsukuyomi
Pérson
Tsukuyomi
11,361
2,392
0
5,458
18,513
17,088
2,182
4,818
13,653
0
83,733
W
Camazotz
Remakami
Camazotz
25,697
9,920
0
16,916
26,856
22,644
398
8,883
17,831
0
93,580
L
Hun Batz
Smg373
Hun Batz
10,547
3,193
0
5,049
20,448
8,944
0
3,738
16,522
0
89,426
L
Chronos
SoundsFun
Chronos
9,511
3,621
0
5,502
22,797
9,627
3,860
2,352
20,391
96,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,284
Gold Earned
68,296
699
Minions Killed
705
0
Camps Cleared
0
2,105,390
Distance Traveled
2,263,997
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,176
644
184
8
0
422,894
10
L
Sobek
9,878
449
41
2
0
429,831
3
W
Discordia
13,551
616
183
8
0
423,066
8
W
Susano
13,425
610
126
6
0
452,929
5
L
Janus
13,000
591
200
9
0
417,240
7
W
Terra
12,244
557
55
3
0
500,261
11
L
Tsukuyomi
11,483
522
147
7
0
419,145
3
W
Camazotz
14,900
677
157
7
0
464,847
0
L
Hun Batz
12,173
553
120
5
0
459,911
4
L
Chronos
11,750
534
191
9
0
379,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role