Player Matchup

Sol
Sol
Grimmie74
Sol
Level 126
God Stats
19W - 11L
1,720 SR
Queue Stats
198W - 171L
1,583 Elo+
Party 1
Heimdallr
Heimdallr
Huselius
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Lalatina26
Chang'e
Level 60
God Stats
3W - 1L
1,529 SR
Queue Stats
18W - 12L
1,615 Elo+
Party 1
Bacchus
Bacchus
bobdegod
Bacchus
Level 123
God Stats
4W - 2L
1,765 SR
Queue Stats
144W - 128L
1,607 Elo+
Party 1
Fenrir
Fenrir
chiqui2016
Fenrir
Level 105
God Stats
1W - 6L
1,301 SR
Queue Stats
102W - 114L
1,590 Elo+
Solo
Team Averages
Level 113
1,563 SR
1,579 Elo+

VS

Team Averages
Level 88
1,479 SR
1,594 Elo+
Sobek
Sobek
AixTermination
Sobek
Level 67
God Stats
0W - 1L
1,675 SR
Queue Stats
24W - 26L
1,770 Elo+
Party 2
Chernobog
Chernobog
GameJam
Chernobog
Level 109
God Stats
1W - 4L
1,133 SR
Queue Stats
33W - 38L
1,525 Elo+
Party 3
Tyr
Tyr
Shinomed
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,585 Elo+
Party 2
Apollo
Apollo
TheJamurai
Apollo
Level 122
God Stats
3W - 5L
1,448 SR
Queue Stats
44W - 51L
1,531 Elo+
Party 3
Scylla
Scylla
Zoubidaa
Scylla
Level 71
God Stats
6W - 9L
1,639 SR
Queue Stats
194W - 219L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 11
12,834
987
23,271
14,353
7,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Huselius
Heimdallr
17
6 / 2 / 18
11,342
872
13,237
11,006
4,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Lalatina26
Chang'e
17
3 / 0 / 19
10,770
828
14,315
8,350
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
bobdegod
Bacchus
16
6 / 2 / 13
11,550
888
10,935
16,666
21,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
chiqui2016
Fenrir
16
7 / 4 / 13
11,405
877
5,942
12,986
7,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
8,398
646
3,597
21,811
21,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
GameJam
Chernobog
16
2 / 2 / 5
9,714
747
10,313
11,928
5,331
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 11 / 3
9,552
735
8,725
19,972
13,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
TheJamurai
Apollo
15
1 / 3 / 4
8,606
662
8,791
9,498
3,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Zoubidaa
Scylla
15
3 / 9 / 4
9,379
721
9,399
15,136
5,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
33
Kills
10
10
Deaths
33
74
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Chernobog
GameJam
Chernobog
2
2
5
2.25
W
11
2
11
8.25
W
Heimdallr
Huselius
Heimdallr
6
2
18
7.5
W
Chang'e
Lalatina26
Chang'e
3
0
19
12.5
L
3
11
3
0.41
L
Apollo
TheJamurai
Apollo
1
3
4
1
L
Scylla
Zoubidaa
Scylla
3
9
4
0.56
W
Bacchus
bobdegod
Bacchus
6
2
13
6.25
W
Fenrir
chiqui2016
Fenrir
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,700
Damage
40,825
63,361
Taken
78,345
45,727
Mitigated
50,327
26,001
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,597
134
231
1,826
21,811
21,398
0
12,100
9,306
14,431
0
L
Chernobog
GameJam
Chernobog
10,313
6,126
0
3,780
11,928
5,331
0
6,913
4,919
0
41,210
W
23,271
7,840
0
6,269
14,353
7,788
3,973
2,290
12,063
60,771
1,545
W
Heimdallr
Huselius
Heimdallr
13,237
6,640
0
345
11,006
4,736
870
4,787
6,219
0
39,578
W
Chang'e
Lalatina26
Chang'e
14,315
1,097
9,217
5,362
8,350
3,411
2,105
1,387
6,963
39,252
0
L
8,725
904
0
1,068
19,972
13,720
0
12,882
6,611
0
16,020
L
Apollo
TheJamurai
Apollo
8,791
4,034
0
962
9,498
3,887
0
5,926
3,478
0
34,286
L
Scylla
Zoubidaa
Scylla
9,399
712
0
930
15,136
5,991
0
9,017
5,867
34,914
0
W
Bacchus
bobdegod
Bacchus
10,935
1,370
0
865
16,666
21,864
460
2,314
14,352
26,602
0
W
Fenrir
chiqui2016
Fenrir
5,942
1,403
0
3,943
12,986
7,928
963
2,753
10,233
0
16,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,901
Gold Earned
45,649
302
Minions Killed
240
10
Camps Cleared
4
1,286,414
Distance Traveled
1,264,046
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,398
646
28
2
0
230,468
0
L
Chernobog
9,714
747
73
6
0
255,462
2
W
Sol
12,834
987
101
8
2
234,039
0
W
Heimdallr
11,342
872
50
4
0
245,176
2
W
Chang'e
10,770
828
75
6
7
275,976
2
L
Tyr
9,552
735
18
1
1
257,583
0
L
Apollo
8,606
662
58
4
1
290,523
1
L
Scylla
9,379
721
63
5
2
230,010
4
W
Bacchus
11,550
888
44
3
1
293,469
4
W
Fenrir
11,405
877
32
2
0
237,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role