Player Matchup

Ares
Ares
BOECMMA
Ares
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 46L
1,269 Elo+
Solo
Jing Wei
Jing Wei
HunterCat31221
Jing Wei
Level 18
God Stats
8W - 6L
1,394 SR
Queue Stats
34W - 29L
1,422 Elo+
Solo
Thanatos
Thanatos
PsykaTriKz
Thanatos
Level 29
God Stats
5W - 11L
1,661 SR
Queue Stats
48W - 67L
1,417 Elo+
Party 1
Mulan
Mulan
Romain_08170
Mulan
Level 26
God Stats
6W - 14L
1,356 SR
Queue Stats
48W - 74L
1,411 Elo+
Party 1
Hera
Hera
Theo-_-08170
Hera
Level 37
God Stats
3W - 5L
1,664 SR
Queue Stats
60W - 86L
1,424 Elo+
Party 1
Team Averages
Level 23
1,515 SR
1,389 Elo+

VS

Team Averages
Level 19
1,327 SR
1,383 Elo+
Neith
Neith
Coley1987
Neith
Level 7
God Stats
3W - 8L
1,379 SR
Queue Stats
3W - 10L
1,295 Elo+
Party 2
Ra
Ra
Dusepum
Ra
Level 25
God Stats
0W - 1L
1,145 SR
Queue Stats
11W - 8L
1,496 Elo+
Party 3
Yemoja
Yemoja
Featherbed
Yemoja
Level 26
God Stats
38W - 42L
1,404 SR
Queue Stats
52W - 56L
1,348 Elo+
Solo
King Arthur
King Arthur
Kazukih
King Arthur
Level 20
God Stats
0W - 1L
1,223 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 3
Bakasura
Bakasura
OpeningGambit
Bakasura
Level 18
God Stats
1W - 2L
1,483 SR
Queue Stats
20W - 32L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BOECMMA
Ares
9
2 / 1 / 2
5,970
498
3,370
8,321
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
12
0 / 0 / 3
6,736
561
4,263
6,894
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
PsykaTriKz
Thanatos
12
10 / 1 / 2
7,617
635
9,176
10,214
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 1 / 3
5,791
483
2,069
4,912
2,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 0 / 3
7,495
625
5,121
4,121
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coley1987
Neith
9
0 / 1 / 0
5,610
468
4,792
5,169
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

10
0 / 5 / 0
5,534
461
1,852
6,690
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Featherbed
Yemoja
8
1 / 2 / 0
5,485
457
5,803
7,308
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Kazukih
King Arthur
8
0 / 1 / 2
4,866
406
2,175
8,328
4,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
OpeningGambit
Bakasura
6
1 / 5 / 0
4,817
401
1,641
8,139
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
2
3
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
BOECMMA
Ares
2
1
2
3
L
Neith
Coley1987
Neith
0
1
0
0
L
0
5
0
0
L
Yemoja
Featherbed
Yemoja
1
2
0
0.5
W
Jing Wei
0
0
3
1.5
L
King Arthur
Kazukih
King Arthur
0
1
2
1
L
Bakasura
OpeningGambit
Bakasura
1
5
0
0.2
W
Thanatos
PsykaTriKz
Thanatos
10
1
2
11
W
0
1
3
1.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,999
Damage
16,263
34,462
Taken
35,634
14,986
Mitigated
12,586
18,734
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
BOECMMA
Ares
3,370
188
0
1,792
8,321
5,260
56
1,304
6,754
12,980
0
L
Neith
Coley1987
Neith
4,792
2,470
0
2,017
5,169
1,406
0
0
5,169
0
23,913
L
1,852
434
34
1,024
6,690
1,842
0
1,932
4,622
29,906
0
L
Yemoja
Featherbed
Yemoja
5,803
987
1,023
1,130
7,308
2,923
124
2,181
4,985
23,374
0
W
Jing Wei
4,263
2,430
0
4,698
6,894
2,207
618
1,361
5,503
0
36,115
L
King Arthur
Kazukih
King Arthur
2,175
698
0
1,275
8,328
4,223
0
2,105
6,073
0
9,453
L
Bakasura
OpeningGambit
Bakasura
1,641
1,127
0
1,700
8,139
2,192
0
1,934
6,116
0
12,122
W
Thanatos
PsykaTriKz
Thanatos
9,176
3,067
0
10,118
10,214
3,617
0
1,840
8,309
0
40,618
W
2,069
418
0
1,421
4,912
2,488
784
1,654
3,158
0
21,882
W
5,121
880
0
705
4,121
1,414
258
1,496
2,600
48,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,609
Gold Earned
26,312
336
Minions Killed
214
0
Camps Cleared
0
1,082,738
Distance Traveled
1,069,650
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,970
498
22
2
0
222,396
0
L
Neith
5,610
468
58
5
0
194,829
1
L
Ra
5,534
461
69
6
0
208,908
5
L
Yemoja
5,485
457
38
3
0
219,959
1
W
Jing Wei
6,736
561
78
7
0
191,674
2
L
King Arthur
4,866
406
18
2
0
250,303
2
L
Bakasura
4,817
401
31
3
0
195,651
0
W
Thanatos
7,617
635
75
6
0
253,277
2
W
Mulan
5,791
483
49
4
0
207,699
1
W
Hera
7,495
625
112
9
0
207,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role