Player Matchup

Chaac
Chaac
Bronze IV
Kagatox
Chaac
Bronze IV
Level 99
God Stats
7W - 13L
1,524 SR
Queue Stats
116W - 234L
761 MMR
Party 1
Discordia
Discordia
Bronze IV
PrettyKitty11223
Discordia
Bronze IV
Level 40
God Stats
1W - 6L
1,388 SR
Queue Stats
7W - 40L
1,099 MMR
Party 1
Chernobog
Chernobog
Bronze IV
Thehiddenfriend9
Chernobog
Bronze IV
Level 81
God Stats
10W - 14L
1,169 SR
Queue Stats
108W - 197L
1,065 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 73
1,360 SR
975 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 61
1,591 SR
685 MMR
Sol
Sol
Silver II
nosawema
Sol
Silver II
Level 56
God Stats
1W - 2L
1,505 SR
Queue Stats
107W - 102L
994 MMR
Solo
Arachne
Arachne
Bronze I
paganjesus2
Arachne
Bronze I
Level 65
God Stats
6W - 10L
1,767 SR
Queue Stats
157W - 223L
477 MMR
Solo
Jormungandr
Jormungandr
Silver V
poddin1432
Jormungandr
Silver V
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 43L
584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kagatox
Chaac
17
5 / 9 / 5
13,752
655
25,928
29,910
23,588
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
15
0 / 7 / 7
11,606
553
10,652
13,943
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
16
5 / 7 / 3
13,081
623
15,398
19,132
6,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CthulhuZeusDanzaburouChang'eAnubis

VS

Bans
ScyllaMedusaBacchusCupidCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 16
13,919
663
17,931
18,532
6,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
paganjesus2
Arachne
18
10 / 3 / 8
14,883
709
14,130
21,444
17,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
poddin1432
Jormungandr
17
8 / 1 / 11
13,913
663
20,978
28,578
16,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
10
Kills
22
23
Deaths
10
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
Kagatox
Chaac
5
9
5
0.83
L
Discordia
0
7
7
0.5
L
Chernobog
5
7
3
0.93
W
4
6
16
2
W
Arachne
paganjesus2
Arachne
10
3
8
4.67
W
Jormungandr
poddin1432
Jormungandr
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,978
Damage
53,039
62,985
Taken
68,554
34,725
Mitigated
40,625
22,109
Healing
31,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Kagatox
Chaac
25,928
7,106
628
11,398
29,910
23,588
0
16,457
12,101
0
58,521
L
Discordia
10,652
321
870
4,353
13,943
4,602
158
8,465
4,754
30,247
0
L
Chernobog
15,398
9,725
0
4,860
19,132
6,535
1,254
10,874
7,201
0
61,672
W
17,931
1,202
1,168
8,011
18,532
6,018
1,472
2,004
16,151
62,953
0
W
Arachne
paganjesus2
Arachne
14,130
9,535
0
8,882
21,444
17,777
1,008
4,445
16,757
0
70,631
W
Jormungandr
poddin1432
Jormungandr
20,978
5,790
501
12,959
28,578
16,830
490
4,529
23,693
59,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,439
Gold Earned
42,715
204
Minions Killed
202
0
Camps Cleared
0
948,636
Distance Traveled
1,077,131
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,752
655
70
3
0
327,397
0
L
Discordia
11,606
553
38
2
0
298,335
2
L
Chernobog
13,081
623
96
5
0
322,904
3
W
Sol
13,919
663
89
4
0
326,188
0
W
Arachne
14,883
709
72
3
0
411,308
0
W
Jormungandr
13,913
663
41
2
0
339,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role