Player Matchup

Thanatos
Thanatos
Blood-stone-0
Thanatos
Level 7
God Stats
1W - 3L
1,319 SR
Queue Stats
7W - 12L
1,499 Elo+
Party 1
Hercules
Hercules
DiligentTiger41
Hercules
Level 14
God Stats
9W - 4L
1,664 SR
Queue Stats
9W - 6L
1,504 Elo+
Solo
Jormungandr
Jormungandr
LEAFDOG_MK2
Jormungandr
Level 14
God Stats
2W - 4L
1,244 SR
Queue Stats
4W - 7L
1,263 Elo+
Party 1
Zhong Kui
Zhong Kui
MegaSniper3965
Zhong Kui
Level 65
God Stats
2W - 3L
1,210 SR
Queue Stats
152W - 177L
1,339 Elo+
Party 1
Susano
Susano
PLZ_Chute_me_
Susano
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Team Averages
Level 20
1,387 SR
1,421 Elo+

VS

Team Averages
Level 36
1,470 SR
1,499 Elo+
Thor
Thor
ItsDaYcoN
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
aadriii__11
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Set
Set
fixingfriends
Set
Level 15
God Stats
1W - 6L
1,425 SR
Queue Stats
4W - 8L
1,466 Elo+
Solo
Kukulkan
Kukulkan
jenniifeerrr
Kukulkan
Level 5
God Stats
5W - 6L
1,422 SR
Queue Stats
43W - 54L
1,530 Elo+
Solo
Scylla
Scylla
xTerazzz_
Scylla
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blood-stone-0
Thanatos
19
9 / 8 / 13
13,348
1,027
22,616
19,712
7,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
19
8 / 2 / 11
13,656
1,050
17,370
19,248
17,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
LEAFDOG_MK2
Jormungandr
20
11 / 5 / 24
16,014
1,232
23,535
23,351
20,428
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
MegaSniper3965
Zhong Kui
20
7 / 7 / 23
14,267
1,097
33,635
21,060
12,779
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 12 / 16
12,926
994
14,786
20,253
8,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
5 / 13 / 11
12,832
987
12,173
23,100
7,955
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
aadriii__11
Bellona
19
1 / 9 / 12
12,323
948
15,945
28,134
23,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 2 / 17
13,721
1,055
11,728
19,062
7,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
jenniifeerrr
Kukulkan
19
5 / 12 / 15
13,375
1,029
11,313
22,318
7,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
xTerazzz_
Scylla
20
18 / 3 / 10
17,510
1,347
37,469
25,415
8,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
98
39
Kills
33
34
Deaths
39
87
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Blood-stone-0
Thanatos
9
8
13
1.94
W
Hercules
8
2
11
6.75
L
Thor
5
13
11
0.81
W
Jormungandr
LEAFDOG_MK2
Jormungandr
11
5
24
4.6
W
Zhong Kui
MegaSniper3965
Zhong Kui
7
7
23
2.64
W
4
12
16
1
L
Bellona
aadriii__11
Bellona
1
9
12
0.78
L
4
2
17
6.25
L
Kukulkan
jenniifeerrr
Kukulkan
5
12
15
1.04
L
Scylla
xTerazzz_
Scylla
18
3
10
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,942
Damage
88,628
103,624
Taken
118,029
67,624
Mitigated
54,769
24,713
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Blood-stone-0
Thanatos
22,616
9,290
0
8,321
19,712
7,946
0
8,476
10,501
0
33,946
W
Hercules
17,370
7,675
0
7,322
19,248
17,978
0
7,881
11,084
0
28,490
L
Thor
12,173
3,001
0
242
23,100
7,955
0
9,506
13,419
0
19,355
W
Jormungandr
LEAFDOG_MK2
Jormungandr
23,535
5,289
844
1,230
23,351
20,428
0
12,343
10,307
60,058
0
W
Zhong Kui
MegaSniper3965
Zhong Kui
33,635
6,654
1,566
3,999
21,060
12,779
0
11,019
9,684
52,271
0
W
14,786
5,164
0
1,431
20,253
8,493
0
7,995
12,012
0
37,958
L
Bellona
aadriii__11
Bellona
15,945
6,874
0
1,004
28,134
23,200
0
9,364
18,632
186
29,708
L
11,728
2,737
0
1,264
19,062
7,676
0
9,595
9,342
0
32,780
L
Kukulkan
jenniifeerrr
Kukulkan
11,313
1,855
0
0
22,318
7,908
0
14,403
7,865
22,357
0
L
Scylla
xTerazzz_
Scylla
37,469
2,927
264
4,079
25,415
8,030
0
13,614
11,601
61,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,211
Gold Earned
69,761
212
Minions Killed
179
5
Camps Cleared
7
1,149,072
Distance Traveled
1,152,270
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,348
1,027
24
2
2
244,058
0
W
Hercules
13,656
1,050
20
2
0
262,294
0
L
Thor
12,832
987
7
1
1
212,347
3
W
Jormungandr
16,014
1,232
87
7
0
224,416
0
W
Zhong Kui
14,267
1,097
40
3
1
185,272
0
W
Susano
12,926
994
41
3
2
233,032
0
L
Bellona
12,323
948
22
2
3
269,275
1
L
Set
13,721
1,055
42
3
2
254,300
1
L
Kukulkan
13,375
1,029
35
3
0
147,811
2
L
Scylla
17,510
1,347
73
6
1
268,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role