Player Matchup

Bakasura
Bakasura
JZemla
Bakasura
Level 18
God Stats
7W - 2L
1,532 SR
Queue Stats
30W - 31L
1,336 Elo+
Party 2
Kukulkan
Kukulkan
MrWaltDisney
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,626 Elo+
Solo
Vulcan
Vulcan
PatrikBeast
Vulcan
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 5L
1,321 Elo+
Party 2
Izanami
Izanami
TotalniLama
Izanami
Level 18
God Stats
8W - 4L
1,324 SR
Queue Stats
23W - 16L
1,481 Elo+
Party 2
Medusa
Medusa
xXZemlaXx
Medusa
Level 5
God Stats
2W - 0L
1,721 SR
Queue Stats
8W - 4L
1,429 Elo+
Party 2
Team Averages
Level 12
1,516 SR
1,439 Elo+

VS

Team Averages
Level 17
1,521 SR
1,414 Elo+
Khepri
Khepri
Anduhir
Khepri
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 173L
1,512 Elo+
Party 1
Nemesis
Nemesis
ElisMetal
Nemesis
Level 6
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 8L
1,107 Elo+
Solo
Neith
Neith
Euse72
Neith
Level 15
God Stats
143W - 130L
1,493 SR
Queue Stats
173W - 163L
1,450 Elo+
Solo
Aphrodite
Aphrodite
Rhovanel
Aphrodite
Level 29
God Stats
36W - 25L
1,641 SR
Queue Stats
167W - 161L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
汝等之父
Danzaburou
Level 8
God Stats
7W - 6L
1,709 SR
Queue Stats
17W - 18L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JZemla
Bakasura
20
4 / 5 / 16
14,643
1,046
19,471
20,975
10,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
MrWaltDisney
Kukulkan
20
5 / 6 / 23
14,410
1,029
32,704
14,019
7,284
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
20
8 / 2 / 17
14,638
1,046
26,156
13,106
6,689
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
TotalniLama
Izanami
20
14 / 1 / 16
16,542
1,182
30,383
19,968
9,487
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
xXZemlaXx
Medusa
20
8 / 6 / 13
14,041
1,003
24,366
19,954
9,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Anduhir
Khepri
20
1 / 1 / 13
14,301
1,022
11,516
24,825
29,457
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
ElisMetal
Nemesis
20
5 / 18 / 8
13,948
996
17,798
39,868
23,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Euse72
Neith
20
7 / 7 / 5
14,721
1,052
19,958
26,110
12,432
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Rhovanel
Aphrodite
20
2 / 1 / 11
12,910
922
8,501
14,171
8,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
汝等之父
Danzaburou
20
5 / 12 / 11
15,134
1,081
26,264
33,016
17,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
68
39
Kills
20
20
Deaths
39
85
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Khepri
Anduhir
Khepri
1
1
13
7.5
L
Nemesis
ElisMetal
Nemesis
5
18
8
0.5
L
Neith
Euse72
Neith
7
7
5
1.36
W
Bakasura
JZemla
Bakasura
4
5
16
2.4
W
Kukulkan
MrWaltDisney
Kukulkan
5
6
23
2.75
W
Vulcan
8
2
17
8.25
L
Aphrodite
Rhovanel
Aphrodite
2
1
11
7.5
W
Izanami
TotalniLama
Izanami
14
1
16
22
W
Medusa
xXZemlaXx
Medusa
8
6
13
2.42
L
Danzaburou
汝等之父
Danzaburou
5
12
11
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,080
Damage
84,037
88,022
Taken
137,990
43,554
Mitigated
91,879
19,188
Healing
43,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Anduhir
Khepri
11,516
809
1,160
6,088
24,825
29,457
0
11,648
12,022
25,765
0
L
Nemesis
ElisMetal
Nemesis
17,798
9,110
929
4,930
39,868
23,926
0
17,380
22,433
0
41,555
L
Neith
Euse72
Neith
19,958
13,088
0
3,237
26,110
12,432
0
11,037
14,287
0
52,232
W
Bakasura
JZemla
Bakasura
19,471
12,243
0
4,953
20,975
10,645
0
7,165
13,710
0
34,611
W
Kukulkan
MrWaltDisney
Kukulkan
32,704
4,149
0
431
14,019
7,284
0
3,568
10,401
51,313
0
W
Vulcan
26,156
7,664
195
2,134
13,106
6,689
0
1,276
11,655
46,495
0
L
Aphrodite
Rhovanel
Aphrodite
8,501
508
10,797
9,316
14,171
8,324
0
5,833
8,130
20,259
0
W
Izanami
TotalniLama
Izanami
30,383
24,782
0
8,073
19,968
9,487
0
3,692
16,201
0
66,618
W
Medusa
xXZemlaXx
Medusa
24,366
11,112
0
3,402
19,954
9,449
0
4,316
15,538
0
38,633
L
Danzaburou
汝等之父
Danzaburou
26,264
12,133
378
6,712
33,016
17,740
0
12,962
18,507
0
72,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,274
Gold Earned
71,014
280
Minions Killed
300
12
Camps Cleared
3
1,358,830
Distance Traveled
1,385,482
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
14,301
1,022
30
2
0
302,358
1
L
Nemesis
13,948
996
53
4
0
278,368
2
L
Neith
14,721
1,052
75
5
2
263,196
0
W
Bakasura
14,643
1,046
41
3
11
290,729
3
W
Kukulkan
14,410
1,029
49
4
0
234,682
0
W
Vulcan
14,638
1,046
61
4
1
299,517
0
L
Aphrodite
12,910
922
34
2
0
308,982
1
W
Izanami
16,542
1,182
97
7
0
266,048
0
W
Medusa
14,041
1,003
32
2
0
267,854
3
L
Danzaburou
15,134
1,081
108
8
1
232,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role