Player Matchup

Fenrir
Fenrir
Akastary
Fenrir
Level 13
God Stats
0W - 1L
1,760 SR
Queue Stats
3W - 5L
1,388 Elo+
Party 2
Cerberus
Cerberus
Slowzem FTW
Cerberus
Level 128
God Stats
0W - 3L
1,604 SR
Queue Stats
5W - 6L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
x The Grock x
Nu Wa
Level 104
God Stats
1W - 1L
1,544 SR
Queue Stats
5W - 8L
1,415 Elo+
Party 2
Team Averages
Level 82
1,636 SR
1,435 Elo+

VS

Team Averages
Level 52
1,474 SR
1,448 Elo+
Tyr
Tyr
Joshi141
Tyr
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 61L
1,554 Elo+
Party 1
Heimdallr
Heimdallr
Punkasplash
Heimdallr
Level 29
God Stats
1W - 1L
1,710 SR
Queue Stats
179W - 111L
1,427 Elo+
Party 1
Discordia
Discordia
Trooper40001
Discordia
Level 27
God Stats
1W - 1L
1,213 SR
Queue Stats
45W - 23L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akastary
Fenrir
13
2 / 7 / 1
10,273
642
5,667
18,947
11,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Slowzem FTW
Cerberus
12
1 / 6 / 2
9,885
618
5,859
14,215
15,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 11 / 1
9,444
590
10,589
14,291
4,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 10
12,764
798
18,458
17,608
14,034
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Punkasplash
Heimdallr
16
10 / 3 / 12
12,146
759
15,359
11,443
3,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Trooper40001
Discordia
15
1 / 0 / 17
10,755
672
6,539
5,099
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
5
Kills
24
24
Deaths
5
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Akastary
Fenrir
2
7
1
0.36
W
13
2
10
9
W
Heimdallr
Punkasplash
Heimdallr
10
3
12
5.33
L
Cerberus
Slowzem FTW
Cerberus
1
6
2
0.33
W
Discordia
Trooper40001
Discordia
1
0
17
9.5
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,115
Damage
40,356
47,453
Taken
34,150
31,141
Mitigated
19,264
4,960
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Akastary
Fenrir
5,667
2,124
385
846
18,947
11,580
52
1,660
17,012
0
14,326
W
18,458
4,180
0
3,908
17,608
14,034
427
7,246
10,362
0
60,034
W
Heimdallr
Punkasplash
Heimdallr
15,359
4,803
0
1,099
11,443
3,779
576
6,280
5,163
0
61,631
L
Cerberus
Slowzem FTW
Cerberus
5,859
63
171
2,007
14,215
15,553
0
2,300
11,577
34,766
0
W
Discordia
Trooper40001
Discordia
6,539
634
0
622
5,099
1,451
1,305
3,006
2,093
47,105
0
L
10,589
3,598
282
1,269
14,291
4,008
126
1,669
12,192
34,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,602
Gold Earned
35,665
118
Minions Killed
221
0
Camps Cleared
0
865,456
Distance Traveled
879,656
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,273
642
27
2
0
350,823
0
W
Tyr
12,764
798
46
3
0
324,396
0
W
Heimdallr
12,146
759
92
6
0
278,006
0
L
Cerberus
9,885
618
61
4
0
247,374
0
W
Discordia
10,755
672
83
5
0
277,254
2
L
Nu Wa
9,444
590
30
2
0
267,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role