Player Matchup

Neith
Neith
Booza-lll
Neith
Level 14
God Stats
3W - 7L
1,600 SR
Queue Stats
22W - 35L
1,421 Elo+
Party 1
Nemesis
Nemesis
ESE_CHRIS2004
Nemesis
Level 37
God Stats
6W - 10L
1,532 SR
Queue Stats
23W - 31L
1,321 Elo+
Party 1
Ymir
Ymir
GODSLIDE87
Ymir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 125L
1,439 Elo+
Solo
Scylla
Scylla
ItsSimpzz
Scylla
Level 28
God Stats
37W - 34L
1,529 SR
Queue Stats
265W - 266L
1,505 Elo+
Solo
Bellona
Bellona
exobithacker-
Bellona
Level 33
God Stats
11W - 15L
1,596 SR
Queue Stats
36W - 48L
1,466 Elo+
Party 1
Team Averages
Level 28
1,551 SR
1,431 Elo+

VS

Team Averages
Level 32
1,433 SR
1,415 Elo+
Ah Puch
Ah Puch
EdgyLegionBoi115
Ah Puch
Level 28
God Stats
2W - 2L
1,336 SR
Queue Stats
70W - 74L
1,421 Elo+
Solo
Ymir
Ymir
HagelTheBagel
Ymir
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 28L
1,333 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lvrdrow
Ah Muzen Cab
Level 28
God Stats
5W - 2L
1,277 SR
Queue Stats
72W - 56L
1,473 Elo+
Solo
Chaac
Chaac
TheMegaN281099
Chaac
Level 29
God Stats
64W - 53L
1,553 SR
Queue Stats
91W - 108L
1,412 Elo+
Solo
Hun Batz
Hun Batz
TigerstripesX4
Hun Batz
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 59L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Booza-lll
Neith
12
3 / 11 / 3
8,168
389
7,823
13,999
4,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
13
3 / 8 / 1
8,933
425
7,233
15,676
6,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 5 / 5
9,611
458
13,193
20,030
16,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
ItsSimpzz
Scylla
19
8 / 3 / 3
12,092
576
18,537
12,559
4,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
16
0 / 6 / 3
9,684
461
12,989
18,453
16,329
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 5
11,280
537
11,203
18,375
7,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
4 / 4 / 11
10,453
498
6,602
12,288
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Lvrdrow
Ah Muzen Cab
16
9 / 4 / 5
10,937
521
14,976
14,195
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 3 / 8
12,003
572
13,280
21,990
24,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
18
8 / 1 / 4
11,560
550
11,391
15,262
6,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
18
Kills
33
33
Deaths
18
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
Booza-lll
Neith
3
11
3
0.41
L
Nemesis
3
8
1
0.44
W
8
6
5
1.75
L
4
5
5
1.3
W
4
4
11
2.38
L
Scylla
ItsSimpzz
Scylla
8
3
3
3.17
W
Ah Muzen Cab
Lvrdrow
Ah Muzen Cab
9
4
5
2.88
W
4
3
8
2.67
W
Hun Batz
8
1
4
10
L
Bellona
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,775
Damage
57,452
80,717
Taken
82,110
48,328
Mitigated
50,888
14,943
Healing
28,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Booza-lll
Neith
7,823
4,525
0
1,180
13,999
4,646
0
3,632
10,367
0
28,716
L
Nemesis
7,233
2,363
517
3,275
15,676
6,555
0
2,406
13,270
0
48,988
W
11,203
1,121
160
6,905
18,375
7,717
1,226
8,576
9,375
58,631
0
L
13,193
1,827
250
980
20,030
16,137
0
5,010
14,861
50,474
0
W
6,602
1,600
0
888
12,288
9,034
829
6,934
5,251
18,931
0
L
Scylla
ItsSimpzz
Scylla
18,537
446
0
3,210
12,559
4,661
168
4,605
7,904
75,400
0
W
Ah Muzen Cab
Lvrdrow
Ah Muzen Cab
14,976
8,797
0
3,849
14,195
3,998
3,228
6,464
7,637
0
56,472
W
13,280
2,871
189
12,698
21,990
24,107
2,193
6,493
15,378
0
79,508
W
Hun Batz
11,391
4,847
0
4,160
15,262
6,032
337
2,445
12,739
0
81,718
L
Bellona
12,989
5,794
573
4,958
18,453
16,329
0
2,152
15,723
0
67,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,488
Gold Earned
56,233
462
Minions Killed
471
0
Camps Cleared
0
1,910,818
Distance Traveled
1,898,760
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,168
389
48
2
0
337,633
0
L
Nemesis
8,933
425
60
3
0
430,644
0
W
Ah Puch
11,280
537
84
4
0
377,686
5
L
Ymir
9,611
458
68
3
0
333,967
1
W
Ymir
10,453
498
31
1
0
352,276
3
L
Scylla
12,092
576
147
7
0
403,588
4
W
Ah Muzen Cab
10,937
521
95
5
0
373,987
3
W
Chaac
12,003
572
134
6
0
337,697
0
W
Hun Batz
11,560
550
127
6
0
457,114
0
L
Bellona
9,684
461
139
7
0
404,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role