Player Matchup

Hachiman
Hachiman
Gmvalban
Hachiman
Level 144
God Stats
10W - 8L
1,715 SR
Queue Stats
262W - 240L
1,565 Elo+
Solo
Thoth
Thoth
JacobHale
Thoth
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 239L
1,567 Elo+
Solo
Ganesha
Ganesha
KevinGarvey
Ganesha
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 218L
1,412 Elo+
Solo
Erlang Shen
Erlang Shen
TeTzu0o0oO
Erlang Shen
Level 102
God Stats
18W - 6L
1,759 SR
Queue Stats
413W - 428L
1,545 Elo+
Party 1
Bellona
Bellona
kaned4
Bellona
Level 84
God Stats
16W - 11L
1,482 SR
Queue Stats
293W - 296L
1,541 Elo+
Party 1
Team Averages
Level 126
1,591 SR
1,526 Elo+

VS

Team Averages
Level 122
1,610 SR
1,546 Elo+
Freya
Freya
ValkyrieHerz
Freya
Level 160
God Stats
30W - 21L
1,783 SR
Queue Stats
451W - 428L
1,576 Elo+
Party 2
Tiamat
Tiamat
augustoBT97
Tiamat
Level 99
God Stats
5W - 7L
1,547 SR
Queue Stats
163W - 172L
1,491 Elo+
Party 3
Hachiman
Hachiman
eP3dr1nh0
Hachiman
Level 106
God Stats
1W - 3L
1,360 SR
Queue Stats
182W - 184L
1,489 Elo+
Party 3
Aphrodite
Aphrodite
xReiDeCopas
Aphrodite
Level 128
God Stats
4W - 4L
1,858 SR
Queue Stats
93W - 78L
1,595 Elo+
Party 2
Horus
Horus
zSkylla
Horus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 74L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gmvalban
Hachiman
18
6 / 0 / 0
11,002
611
12,474
12,535
4,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thoth
JacobHale
Thoth
15
3 / 2 / 7
9,564
531
8,741
7,677
3,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
KevinGarvey
Ganesha
15
0 / 1 / 8
9,243
514
5,177
9,123
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
TeTzu0o0oO
Erlang Shen
18
7 / 1 / 5
10,567
587
13,592
13,509
9,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
kaned4
Bellona
16
4 / 4 / 0
9,865
548
10,813
15,557
12,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 0
9,610
534
7,033
16,949
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
14
0 / 4 / 3
7,964
442
8,278
13,644
7,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
eP3dr1nh0
Hachiman
13
0 / 5 / 0
7,924
440
4,312
12,589
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
xReiDeCopas
Aphrodite
16
3 / 3 / 1
9,424
524
11,393
14,093
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
zSkylla
Horus
11
0 / 4 / 3
7,329
407
3,274
14,312
11,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
20
Kills
8
8
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Gmvalban
Hachiman
6
0
0
6
W
Thoth
JacobHale
Thoth
3
2
7
3.25
W
Ganesha
KevinGarvey
Ganesha
0
1
8
4
W
Erlang Shen
TeTzu0o0oO
Erlang Shen
7
1
5
9.5
L
5
4
0
1.25
L
Tiamat
0
4
3
0.38
L
Hachiman
eP3dr1nh0
Hachiman
0
5
0
0
W
Bellona
kaned4
Bellona
4
4
0
1
L
Aphrodite
xReiDeCopas
Aphrodite
3
3
1
1.17
L
Horus
zSkylla
Horus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,797
Damage
34,290
58,401
Taken
71,587
36,229
Mitigated
33,060
20,794
Healing
34,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Gmvalban
Hachiman
12,474
6,974
0
9,506
12,535
4,471
592
65
12,470
0
90,221
W
Thoth
JacobHale
Thoth
8,741
468
0
833
7,677
3,818
1,049
4,339
3,128
61,750
0
W
Ganesha
KevinGarvey
Ganesha
5,177
625
0
2,349
9,123
6,179
235
3,649
5,328
36,618
0
W
Erlang Shen
TeTzu0o0oO
Erlang Shen
13,592
7,928
0
3,211
13,509
9,419
422
7,692
5,584
0
75,662
L
7,033
2,529
0
10,531
16,949
5,518
0
3,788
13,161
68,353
0
L
Tiamat
8,278
995
184
4,518
13,644
7,303
0
5,494
8,150
47,411
0
L
Hachiman
eP3dr1nh0
Hachiman
4,312
1,993
0
4,558
12,589
4,097
0
275
12,314
0
55,538
W
Bellona
kaned4
Bellona
10,813
3,507
0
4,895
15,557
12,342
666
9,769
5,187
0
69,088
L
Aphrodite
xReiDeCopas
Aphrodite
11,393
1,738
1,257
8,894
14,093
5,083
392
1,744
12,349
54,152
0
L
Horus
zSkylla
Horus
3,274
1,627
594
3,629
14,312
11,059
72
2,617
11,695
0
12,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,241
Gold Earned
42,251
573
Minions Killed
475
0
Camps Cleared
0
1,745,109
Distance Traveled
1,558,608
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,002
611
158
9
0
304,036
2
W
Thoth
9,564
531
113
6
0
335,662
5
W
Ganesha
9,243
514
15
1
0
339,580
6
W
Erlang Shen
10,567
587
123
7
0
408,114
1
L
Freya
9,610
534
125
7
0
325,533
2
L
Tiamat
7,964
442
98
5
0
317,046
2
L
Hachiman
7,924
440
108
6
0
301,049
5
W
Bellona
9,865
548
164
9
0
357,717
3
L
Aphrodite
9,424
524
126
7
0
293,110
1
L
Horus
7,329
407
18
1
0
321,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role