Player Matchup

Neith
Neith
Czajik
Neith
Level 28
God Stats
22W - 11L
1,695 SR
Queue Stats
325W - 343L
1,507 Elo+
Party 1
Hachiman
Hachiman
D3stro4er_
Hachiman
Level 18
God Stats
5W - 3L
1,532 SR
Queue Stats
258W - 293L
1,371 Elo+
Party 1
Scylla
Scylla
JurnyRoman
Scylla
Level 26
God Stats
23W - 20L
1,430 SR
Queue Stats
532W - 624L
1,361 Elo+
Party 1
Jormungandr
Jormungandr
konrad8711
Jormungandr
Level 29
God Stats
36W - 19L
1,644 SR
Queue Stats
491W - 561L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
maciejkl
Aphrodite
Level 16
God Stats
6W - 6L
1,386 SR
Queue Stats
15W - 19L
1,273 Elo+
Party 1
Team Averages
Level 23
1,538 SR
1,404 Elo+

VS

Team Averages
Level 10
1,575 SR
1,474 Elo+
Cthulhu
Cthulhu
ARKADEIA
Cthulhu
Level 11
God Stats
5W - 4L
1,639 SR
Queue Stats
13W - 15L
1,407 Elo+
Party 2
Nemesis
Nemesis
DARKjoker9014
Nemesis
Level 14
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 4L
1,463 Elo+
Party 2
Loki
Loki
GRO_MARINHO2004
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Thor
Thor
diogo579
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Olorun
Olorun
o GXD o
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Czajik
Neith
10
6 / 0 / 6
6,299
630
6,230
6,823
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
D3stro4er_
Hachiman
7
3 / 2 / 2
5,095
510
3,730
5,195
1,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
JurnyRoman
Scylla
7
0 / 1 / 4
4,763
476
3,175
3,188
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
konrad8711
Jormungandr
9
5 / 0 / 6
6,473
647
4,109
6,751
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
maciejkl
Aphrodite
8
2 / 1 / 2
5,263
526
2,851
3,360
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARKADEIA
Cthulhu
8
0 / 2 / 0
4,677
468
1,291
4,463
1,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
6
0 / 2 / 0
4,537
454
1,435
6,605
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 2 / 1
5,218
522
2,797
6,794
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
7
1 / 2 / 1
4,562
456
1,285
6,684
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
o GXD o
Olorun
5
0 / 8 / 0
3,983
398
3,613
7,666
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
16
Kills
4
4
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ARKADEIA
Cthulhu
0
2
0
0
W
Neith
Czajik
Neith
6
0
6
9
W
Hachiman
D3stro4er_
Hachiman
3
2
2
2
L
Nemesis
0
2
0
0
L
3
2
1
1.75
W
Scylla
JurnyRoman
Scylla
0
1
4
2
L
Thor
1
2
1
0.75
W
Jormungandr
konrad8711
Jormungandr
5
0
6
8
W
Aphrodite
maciejkl
Aphrodite
2
1
2
3
L
Olorun
o GXD o
Olorun
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,095
Damage
10,421
25,317
Taken
32,212
8,338
Mitigated
8,876
12,192
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ARKADEIA
Cthulhu
1,291
32
0
228
4,463
1,712
111
962
3,501
16,185
0
W
Neith
Czajik
Neith
6,230
3,203
0
4,413
6,823
1,936
1,727
2,317
4,506
0
32,657
W
Hachiman
D3stro4er_
Hachiman
3,730
2,936
238
1,083
5,195
1,179
916
98
5,097
0
13,289
L
Nemesis
1,435
333
0
1,895
6,605
1,699
0
1,133
5,432
0
20,002
L
2,797
483
0
502
6,794
1,865
0
2,078
4,482
0
15,958
W
Scylla
JurnyRoman
Scylla
3,175
269
0
1,066
3,188
648
291
0
3,188
13,259
0
L
Thor
1,285
313
0
477
6,684
1,827
0
2,873
3,497
0
7,621
W
Jormungandr
konrad8711
Jormungandr
4,109
1,204
516
1,942
6,751
3,600
384
2,489
4,262
19,370
0
W
Aphrodite
maciejkl
Aphrodite
2,851
419
1,312
1,622
3,360
975
503
0
3,360
20,826
0
L
Olorun
o GXD o
Olorun
3,613
2,293
0
1,172
7,666
1,773
108
2,501
5,165
10,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
22,977
185
Minions Killed
128
0
Camps Cleared
0
950,402
Distance Traveled
1,053,814
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,677
468
23
2
0
216,979
2
W
Neith
6,299
630
61
6
0
176,592
2
W
Hachiman
5,095
510
25
3
0
191,671
1
L
Nemesis
4,537
454
41
4
0
227,423
0
L
Loki
5,218
522
32
3
0
229,324
0
W
Scylla
4,763
476
24
2
0
192,819
1
L
Thor
4,562
456
17
2
0
212,677
0
W
Jormungandr
6,473
647
38
4
0
176,623
2
W
Aphrodite
5,263
526
37
4
0
212,697
2
L
Olorun
3,983
398
15
2
0
167,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role