Player Matchup

Tiamat
Tiamat
Fragbear
Tiamat
Level 121
God Stats
1W - 1L
1,481 SR
Queue Stats
5W - 3L
1,239 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Havoc Hiiipower
Cu Chulainn
Level 127
God Stats
1W - 0L
1,733 SR
Queue Stats
19W - 16L
1,318 Elo+
Party 1
Geb
Geb
Thalactus24
Geb
Level 128
God Stats
3W - 3L
1,515 SR
Queue Stats
192W - 238L
1,495 Elo+
Solo
Apollo
Apollo
joepescigaming
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,623 Elo+
Solo
Team Averages
Level 126
1,557 SR
1,419 Elo+

VS

Team Averages
Level 119
1,613 SR
1,555 Elo+
Tiamat
Tiamat
Carlos_el_DOMO
Tiamat
Level 126
God Stats
2W - 2L
1,633 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DarkAcnologia
Tsukuyomi
Level 132
God Stats
1W - 3L
1,846 SR
Queue Stats
9W - 8L
1,715 Elo+
Party 2
Merlin
Merlin
Galaxys-san
Merlin
Level 88
God Stats
0W - 2L
1,473 SR
Queue Stats
3W - 5L
1,505 Elo+
Party 2
Odin
Odin
Zantetsuken_XZ
Odin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fragbear
Tiamat
16
6 / 1 / 7
10,150
846
11,181
9,809
7,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Havoc Hiiipower
Cu Chulainn
16
4 / 3 / 6
10,236
853
11,534
11,874
6,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 12
9,956
830
5,741
12,252
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 2 / 5
10,617
885
8,009
10,635
5,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,323
694
6,805
10,537
9,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
DarkAcnologia
Tsukuyomi
14
2 / 5 / 1
8,698
725
10,209
10,238
3,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
15
2 / 3 / 1
8,877
740
4,758
7,628
2,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 3
8,222
685
5,427
13,197
8,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
17
Kills
5
6
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Tsukuyomi
DarkAcnologia
Tsukuyomi
2
5
1
0.5
W
Tiamat
Fragbear
Tiamat
6
1
7
9.5
L
Merlin
2
3
1
0.83
W
Cu Chulainn
Havoc Hiiipower
Cu Chulainn
4
3
6
2.33
W
1
0
12
7
L
0
4
3
0.38
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,465
Damage
27,199
44,570
Taken
41,600
33,403
Mitigated
24,412
10,227
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,805
581
0
2,398
10,537
9,847
832
5,099
5,212
27,824
0
L
Tsukuyomi
DarkAcnologia
Tsukuyomi
10,209
1,961
0
932
10,238
3,812
739
3,829
6,269
0
33,322
W
Tiamat
Fragbear
Tiamat
11,181
817
430
3,811
9,809
7,822
923
3,100
6,709
29,485
0
L
Merlin
4,758
45
0
1,039
7,628
2,595
451
1,858
5,736
29,292
0
W
Cu Chulainn
Havoc Hiiipower
Cu Chulainn
11,534
2,440
180
2,033
11,874
6,226
551
3,674
8,200
0
45,326
W
5,741
176
0
1,400
12,252
13,762
198
3,198
9,054
19,446
0
L
5,427
202
0
960
13,197
8,158
537
5,914
7,048
0
20,031
W
8,009
5,081
0
2,373
10,635
5,593
4,575
2,301
8,334
0
44,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,959
Gold Earned
34,120
245
Minions Killed
202
14
Camps Cleared
7
958,552
Distance Traveled
885,753
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,323
694
41
3
2
209,334
2
L
Tsukuyomi
8,698
725
59
5
0
233,871
2
W
Tiamat
10,150
846
66
6
5
216,384
0
L
Merlin
8,877
740
61
5
3
208,071
2
W
Cu Chulainn
10,236
853
86
7
4
231,989
1
W
Geb
9,956
830
22
2
2
258,164
2
L
Odin
8,222
685
41
3
2
234,477
1
W
Apollo
10,617
885
71
6
3
252,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role