Player Matchup

Chang'e
Chang'e
GuNz2UsE
Chang'e
Level 4
God Stats
2W - 0L
1,327 SR
Queue Stats
3W - 3L
1,468 Elo+
Solo
Guan Yu
Guan Yu
Jadonador
Guan Yu
Level 86
God Stats
7W - 9L
1,500 SR
Queue Stats
200W - 155L
1,595 Elo+
Party 1
Nemesis
Nemesis
Overlord9258
Nemesis
Level 28
God Stats
6W - 10L
1,578 SR
Queue Stats
89W - 83L
1,573 Elo+
Solo
Neith
Neith
Wasinqa
Neith
Level 14
God Stats
27W - 14L
1,689 SR
Queue Stats
375W - 407L
1,378 Elo+
Solo
Cthulhu
Cthulhu
jostinichi
Cthulhu
Level 6
God Stats
20W - 15L
1,519 SR
Queue Stats
506W - 496L
1,576 Elo+
Party 1
Team Averages
Level 28
1,522 SR
1,518 Elo+

VS

Team Averages
Level 20
1,572 SR
1,439 Elo+
Susano
Susano
AlbertSpookyboi
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,514 Elo+
Party 2
Discordia
Discordia
DaddyRioYT
Discordia
Level 21
God Stats
6W - 5L
1,468 SR
Queue Stats
244W - 296L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Nargles
Sun Wukong
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,165 Elo+
Solo
Nu Wa
Nu Wa
revuelo_atipico0
Nu Wa
Level 16
God Stats
7W - 2L
1,719 SR
Queue Stats
25W - 18L
1,564 Elo+
Solo
Merlin
Merlin
wowie_woah-
Merlin
Level 30
God Stats
23W - 18L
1,673 SR
Queue Stats
313W - 302L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GuNz2UsE
Chang'e
20
9 / 0 / 11
13,151
598
11,677
13,040
5,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Jadonador
Guan Yu
20
8 / 0 / 5
12,755
580
15,298
21,295
23,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Overlord9258
Nemesis
18
15 / 2 / 6
12,609
573
11,465
12,889
8,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Wasinqa
Neith
17
14 / 2 / 12
12,217
555
14,459
14,180
5,936
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
jostinichi
Cthulhu
14
0 / 3 / 13
9,656
439
3,324
14,560
11,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 1
8,309
378
8,005
19,881
5,501
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
DaddyRioYT
Discordia
16
0 / 7 / 1
9,855
448
5,316
9,607
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Nargles
Sun Wukong
8
1 / 9 / 2
7,322
333
3,158
11,202
4,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 6 / 1
9,828
447
13,771
12,179
6,467
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
16
6 / 12 / 0
11,934
542
11,775
20,479
5,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
12
46
Kills
7
7
Deaths
47
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
L
Discordia
DaddyRioYT
Discordia
0
7
1
0.07
W
Chang'e
GuNz2UsE
Chang'e
9
0
11
14.5
W
Guan Yu
Jadonador
Guan Yu
8
0
5
10.5
L
Sun Wukong
Nargles
Sun Wukong
1
9
2
0.22
W
Nemesis
Overlord9258
Nemesis
15
2
6
9
W
Neith
Wasinqa
Neith
14
2
12
10
W
Cthulhu
jostinichi
Cthulhu
0
3
13
2.17
L
0
6
1
0.08
L
Merlin
6
12
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,223
Damage
42,025
75,964
Taken
73,348
54,723
Mitigated
24,793
35,028
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,005
2,575
0
4,550
19,881
5,501
323
3,754
16,127
0
46,371
L
Discordia
DaddyRioYT
Discordia
5,316
742
0
0
9,607
2,419
2,351
3,098
6,509
54,022
0
W
Chang'e
GuNz2UsE
Chang'e
11,677
740
3,046
8,308
13,040
5,460
3,137
3,304
9,636
96,558
0
W
Guan Yu
Jadonador
Guan Yu
15,298
3,613
3,719
12,262
21,295
23,785
1,983
8,585
12,660
0
101,076
L
Sun Wukong
Nargles
Sun Wukong
3,158
903
0
762
11,202
4,718
0
2,439
8,763
0
15,639
W
Nemesis
Overlord9258
Nemesis
11,465
6,530
0
1,459
12,889
8,181
689
5,140
7,674
0
89,097
W
Neith
Wasinqa
Neith
14,459
8,911
0
5,733
14,180
5,936
6,101
6,745
7,360
0
73,210
W
Cthulhu
jostinichi
Cthulhu
3,324
1,071
0
501
14,560
11,361
101
7,088
7,382
25,884
0
L
13,771
4,618
0
798
12,179
6,467
850
738
11,441
70,972
0
L
Merlin
11,775
1,640
195
4,867
20,479
5,688
209
4,972
15,507
62,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,388
Gold Earned
47,248
589
Minions Killed
390
0
Camps Cleared
0
2,140,633
Distance Traveled
1,771,812
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,309
378
64
3
0
381,818
1
L
Discordia
9,855
448
101
5
0
395,640
0
W
Chang'e
13,151
598
156
7
0
450,242
3
W
Guan Yu
12,755
580
182
8
0
478,662
4
L
Sun Wukong
7,322
333
20
1
0
286,596
0
W
Nemesis
12,609
573
120
5
0
454,195
4
W
Neith
12,217
555
92
4
0
385,944
6
W
Cthulhu
9,656
439
39
2
0
371,590
0
L
Nu Wa
9,828
447
112
5
0
354,111
3
L
Merlin
11,934
542
93
4
0
353,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role