Player Matchup

Zhong Kui
Zhong Kui
Exeria
Zhong Kui
Level 127
God Stats
6W - 4L
1,837 SR
Queue Stats
72W - 69L
1,537 Elo+
Party 1
Ra
Ra
GameBrain054
Ra
Level 121
God Stats
7W - 8L
1,616 SR
Queue Stats
77W - 78L
1,518 Elo+
Party 1
Artemis
Artemis
Moikie
Artemis
Level 27
God Stats
6W - 1L
1,768 SR
Queue Stats
39W - 37L
1,500 Elo+
Party 1
Khepri
Khepri
Usling123
Khepri
Level 127
God Stats
6W - 7L
1,601 SR
Queue Stats
77W - 74L
1,537 Elo+
Party 1
Thor
Thor
ZhongKuiOp
Thor
Level 40
God Stats
30W - 24L
1,589 SR
Queue Stats
119W - 132L
1,483 Elo+
Solo
Team Averages
Level 88
1,682 SR
1,515 Elo+

VS

Team Averages
Level 86
1,609 SR
1,626 Elo+
Merlin
Merlin
AverageFrisky
Merlin
Level 38
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 3L
1,688 Elo+
Party 2
Horus
Horus
Cuzbi
Horus
Level 64
God Stats
0W - 2L
1,734 SR
Queue Stats
58W - 48L
1,566 Elo+
Solo
Heimdallr
Heimdallr
JustAnotherNico
Heimdallr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,688 Elo+
Party 2
Tiamat
Tiamat
LALLALALALLA
Tiamat
Level 68
God Stats
7W - 13L
1,589 SR
Queue Stats
50W - 53L
1,688 Elo+
Party 2
Set
Set
SirMasu
Set
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Exeria
Zhong Kui
14
1 / 3 / 9
8,049
732
7,652
7,548
6,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 3 / 6
11,119
1,011
13,783
10,274
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Moikie
Artemis
13
1 / 4 / 10
7,764
706
5,418
9,241
4,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Usling123
Khepri
16
7 / 2 / 16
11,596
1,054
8,700
15,490
20,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 7
9,085
826
9,194
6,768
2,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
7,459
678
5,840
7,306
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Cuzbi
Horus
13
0 / 4 / 7
7,422
675
5,911
14,751
12,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
JustAnotherNico
Heimdallr
14
2 / 7 / 6
8,044
731
9,346
11,346
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
12
0 / 6 / 6
6,766
615
7,725
8,388
4,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
17
10 / 3 / 3
10,767
979
9,764
11,985
7,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
25
Kills
13
13
Deaths
25
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Horus
Cuzbi
Horus
0
4
7
0.88
W
Zhong Kui
Exeria
Zhong Kui
1
3
9
1.83
W
12
3
6
5
L
Heimdallr
JustAnotherNico
Heimdallr
2
7
6
0.71
L
Tiamat
0
6
6
0.5
W
Artemis
Moikie
Artemis
1
4
10
1.5
L
Set
10
3
3
3.83
W
Khepri
Usling123
Khepri
7
2
16
7.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,747
Damage
38,586
49,321
Taken
53,776
40,619
Mitigated
32,074
15,011
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,840
587
0
859
7,306
2,367
0
3,378
3,928
17,806
0
L
Horus
Cuzbi
Horus
5,911
2,820
1,752
5,944
14,751
12,947
0
9,859
4,892
0
12,847
W
Zhong Kui
Exeria
Zhong Kui
7,652
1,083
0
2,432
7,548
6,737
387
2,223
5,325
23,821
0
W
13,783
1,295
4,203
4,820
10,274
6,284
769
3,208
7,066
50,179
0
L
Heimdallr
JustAnotherNico
Heimdallr
9,346
3,992
0
670
11,346
4,494
0
6,363
4,983
0
23,982
L
Tiamat
7,725
329
0
1,073
8,388
4,844
0
4,182
4,206
15,471
0
W
Artemis
Moikie
Artemis
5,418
2,408
0
1,293
9,241
4,159
756
4,097
5,144
0
17,061
L
Set
9,764
4,545
0
3,164
11,985
7,422
0
6,410
5,575
0
39,617
W
Khepri
Usling123
Khepri
8,700
1,165
255
1,508
15,490
20,591
397
2,581
12,909
13,882
0
W
9,194
1,102
0
500
6,768
2,848
0
2,132
4,636
0
32,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,613
Gold Earned
40,458
259
Minions Killed
194
10
Camps Cleared
5
1,104,700
Distance Traveled
955,812
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,459
678
34
3
1
164,189
1
L
Horus
7,422
675
16
1
0
197,601
4
W
Zhong Kui
8,049
732
60
5
1
214,791
1
W
Ra
11,119
1,011
94
9
4
267,816
3
L
Heimdallr
8,044
731
43
4
0
177,283
3
L
Tiamat
6,766
615
19
2
0
193,668
0
W
Artemis
7,764
706
38
3
1
169,592
0
L
Set
10,767
979
82
7
4
223,071
0
W
Khepri
11,596
1,054
12
1
0
214,218
0
W
Thor
9,085
826
55
5
4
238,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role