Player Matchup

Hachiman
Hachiman
BomBo25
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,387 Elo+
Solo
Ymir
Ymir
Ksu0702
Ymir
Level 20
God Stats
3W - 2L
1,677 SR
Queue Stats
223W - 247L
1,391 Elo+
Solo
Kukulkan
Kukulkan
LucifersDad
Kukulkan
Level 17
God Stats
1W - 1L
1,258 SR
Queue Stats
15W - 11L
1,390 Elo+
Solo
Olorun
Olorun
Pi2z4
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,139 Elo+
Solo
Nemesis
Nemesis
Raiko39
Nemesis
Level 13
God Stats
8W - 6L
1,185 SR
Queue Stats
195W - 182L
1,311 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,324 Elo+

VS

Team Averages
Level 11
1,473 SR
1,237 Elo+
Ra
Ra
Brabysenok
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,145 Elo+
Solo
Cerberus
Cerberus
Domka69
Cerberus
Level 26
God Stats
31W - 30L
1,365 SR
Queue Stats
66W - 69L
1,373 Elo+
Solo
Nemesis
Nemesis
deddychu
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
gazdekanja
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,054 Elo+
Party 1
Olorun
Olorun
philadendron
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BomBo25
Hachiman
17
10 / 2 / 18
11,258
1,126
18,855
12,696
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Ksu0702
Ymir
18
5 / 3 / 21
11,694
1,169
8,930
14,937
16,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
LucifersDad
Kukulkan
19
18 / 2 / 13
13,518
1,352
34,798
9,011
2,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Pi2z4
Olorun
17
3 / 0 / 25
10,648
1,065
10,216
2,757
794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Raiko39
Nemesis
17
2 / 1 / 15
9,824
982
7,677
11,485
3,379
Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
9,483
948
9,895
15,991
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Domka69
Cerberus
14
2 / 8 / 3
9,112
911
11,322
22,283
13,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
deddychu
Nemesis
15
3 / 11 / 5
10,004
1,000
8,675
18,400
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
gazdekanja
Tiamat
14
1 / 7 / 3
8,778
878
7,965
14,383
10,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
15
1 / 4 / 3
8,904
890
6,178
15,101
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
25
38
Kills
8
8
Deaths
38
92
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BomBo25
Hachiman
10
2
18
9.5
L
1
8
3
0.31
L
Cerberus
Domka69
Cerberus
2
8
3
0.44
W
Ymir
Ksu0702
Ymir
5
3
21
5.17
W
Kukulkan
LucifersDad
Kukulkan
18
2
13
12.25
W
Olorun
Pi2z4
Olorun
3
0
25
15.5
W
Nemesis
Raiko39
Nemesis
2
1
15
9.5
L
Nemesis
deddychu
Nemesis
3
11
5
0.5
L
Tiamat
gazdekanja
Tiamat
1
7
3
0.36
L
Olorun
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,476
Damage
44,035
50,886
Taken
86,158
27,625
Mitigated
42,905
15,411
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BomBo25
Hachiman
18,855
12,018
0
5,280
12,696
4,303
0
8,001
4,695
0
31,093
L
9,895
1,112
1,372
1,615
15,991
6,011
0
9,293
6,698
42,159
0
L
Cerberus
Domka69
Cerberus
11,322
706
0
2,739
22,283
13,704
0
12,342
9,941
22,134
0
W
Ymir
Ksu0702
Ymir
8,930
1,418
0
1,169
14,937
16,465
0
10,226
4,711
17,851
0
W
Kukulkan
LucifersDad
Kukulkan
34,798
4,169
873
2,269
9,011
2,684
0
7,488
1,523
67,421
0
W
Olorun
Pi2z4
Olorun
10,216
3,359
1,171
1,766
2,757
794
0
2,352
405
19,346
0
W
Nemesis
Raiko39
Nemesis
7,677
3,651
0
2,883
11,485
3,379
0
7,293
4,192
98
24,510
L
Nemesis
deddychu
Nemesis
8,675
5,457
0
1,152
18,400
7,687
0
11,780
6,620
0
12,713
L
Tiamat
gazdekanja
Tiamat
7,965
483
0
681
14,383
10,008
0
10,556
3,827
16,086
0
L
Olorun
6,178
2,264
440
2,724
15,101
5,495
0
10,071
5,030
12,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,942
Gold Earned
46,281
201
Minions Killed
161
6
Camps Cleared
0
903,244
Distance Traveled
891,181
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,258
1,126
36
4
1
173,020
0
L
Ra
9,483
948
97
10
0
160,214
2
L
Cerberus
9,112
911
35
4
0
155,844
0
W
Ymir
11,694
1,169
28
3
0
166,597
2
W
Kukulkan
13,518
1,352
81
8
2
174,386
0
W
Olorun
10,648
1,065
23
2
0
176,731
0
W
Nemesis
9,824
982
33
3
3
212,510
1
L
Nemesis
10,004
1,000
4
0
0
188,553
0
L
Tiamat
8,778
878
16
2
0
196,431
0
L
Olorun
8,904
890
9
1
0
190,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role