Player Matchup

Amaterasu
Amaterasu
HermitHarold
Amaterasu
Level 100
God Stats
5W - 4L
1,471 SR
Queue Stats
125W - 115L
1,531 Elo+
Solo
Nu Wa
Nu Wa
NotElkay
Nu Wa
Level 118
God Stats
8W - 11L
1,491 SR
Queue Stats
115W - 95L
1,550 Elo+
Party 1
Ares
Ares
PermaRose
Ares
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 18L
1,558 Elo+
Party 1
Izanami
Izanami
xSloth
Izanami
Level 95
God Stats
26W - 11L
1,792 SR
Queue Stats
92W - 74L
1,576 Elo+
Party 1
Thanatos
Thanatos
xaydos
Thanatos
Level 113
God Stats
13W - 23L
1,286 SR
Queue Stats
391W - 387L
1,560 Elo+
Party 1
Team Averages
Level 98
1,508 SR
1,555 Elo+

VS

Team Averages
Level 97
1,606 SR
1,606 Elo+
Osiris
Osiris
JrPeef
Osiris
Level 111
God Stats
5W - 7L
1,757 SR
Queue Stats
98W - 101L
1,536 Elo+
Solo
Fenrir
Fenrir
KingZNS
Fenrir
Level 69
God Stats
18W - 17L
1,574 SR
Queue Stats
245W - 210L
1,520 Elo+
Party 2
Hou Yi
Hou Yi
RamiroCB18
Hou Yi
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 82L
1,566 Elo+
Solo
Athena
Athena
Sourdoughboy
Athena
Level 71
God Stats
12W - 9L
1,702 SR
Queue Stats
191W - 182L
1,543 Elo+
Party 2
Merlin
Merlin
stoptoxicpls
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HermitHarold
Amaterasu
14
2 / 5 / 3
8,214
548
5,614
13,335
10,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
NotElkay
Nu Wa
14
4 / 2 / 7
8,572
571
9,808
6,262
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
12
2 / 1 / 5
7,458
497
6,349
10,371
8,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
xSloth
Izanami
16
5 / 1 / 1
9,138
609
6,509
7,374
2,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
xaydos
Thanatos
14
5 / 4 / 2
8,356
557
7,292
9,893
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JrPeef
Osiris
14
6 / 4 / 2
8,383
559
12,310
13,924
8,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
KingZNS
Fenrir
13
3 / 4 / 6
7,881
525
5,506
10,501
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
RamiroCB18
Hou Yi
13
0 / 2 / 0
7,343
490
3,279
10,335
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
11
0 / 4 / 5
6,936
462
3,497
12,056
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
13
3 / 4 / 1
8,032
535
5,129
9,216
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
18
Kills
12
13
Deaths
18
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
HermitHarold
Amaterasu
2
5
3
0.7
L
Osiris
JrPeef
Osiris
6
4
2
1.75
L
Fenrir
KingZNS
Fenrir
3
4
6
1.5
W
Nu Wa
NotElkay
Nu Wa
4
2
7
3.75
W
Ares
2
1
5
4.5
L
Hou Yi
RamiroCB18
Hou Yi
0
2
0
0
L
Athena
0
4
5
0.63
L
Merlin
3
4
1
0.88
W
Izanami
xSloth
Izanami
5
1
1
5.5
W
Thanatos
xaydos
Thanatos
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,572
Damage
29,721
47,235
Taken
56,032
27,745
Mitigated
25,143
18,257
Healing
16,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
HermitHarold
Amaterasu
5,614
2,516
0
4,522
13,335
10,406
0
1,130
12,205
0
42,830
L
Osiris
JrPeef
Osiris
12,310
5,735
0
5,744
13,924
8,467
0
3,801
9,969
0
43,990
L
Fenrir
KingZNS
Fenrir
5,506
1,183
0
4,166
10,501
4,050
0
2,213
8,120
0
40,284
W
Nu Wa
NotElkay
Nu Wa
9,808
1,490
0
250
6,262
2,127
0
2,996
2,962
42,270
0
W
Ares
6,349
617
0
2,701
10,371
8,310
0
1,822
8,503
25,198
0
L
Hou Yi
RamiroCB18
Hou Yi
3,279
1,488
0
5,009
10,335
3,356
0
2,772
7,519
0
51,056
L
Athena
3,497
1,377
0
1,745
12,056
6,459
0
3,197
8,775
26,416
0
L
Merlin
5,129
455
0
260
9,216
2,811
640
3,485
5,492
45,224
0
W
Izanami
xSloth
Izanami
6,509
4,145
0
3,674
7,374
2,944
582
899
6,425
0
78,963
W
Thanatos
xaydos
Thanatos
7,292
1,957
0
7,110
9,893
3,958
0
1,289
8,514
0
44,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,738
Gold Earned
38,575
428
Minions Killed
388
0
Camps Cleared
0
1,498,084
Distance Traveled
1,362,561
31
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,214
548
92
6
0
283,625
5
L
Osiris
8,383
559
81
5
0
249,158
0
L
Fenrir
7,881
525
84
6
0
303,319
0
W
Nu Wa
8,572
571
88
6
0
305,055
5
W
Ares
7,458
497
27
2
0
316,845
6
L
Hou Yi
7,343
490
102
7
0
245,610
2
L
Athena
6,936
462
38
3
0
293,595
6
L
Merlin
8,032
535
83
6
0
270,879
0
W
Izanami
9,138
609
136
9
0
291,588
9
W
Thanatos
8,356
557
85
6
0
300,971
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role