Player Matchup

Aphrodite
Aphrodite
BruceWayne37
Aphrodite
Level 28
God Stats
3W - 3L
1,452 SR
Queue Stats
249W - 239L
1,492 Elo+
Party 1
Arachne
Arachne
HTIAMATH
Arachne
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 30L
1,486 Elo+
Solo
Ymir
Ymir
KingEvilSama
Ymir
Level 23
God Stats
7W - 5L
1,843 SR
Queue Stats
25W - 20L
1,535 Elo+
Solo
Bellona
Bellona
MATOWAS
Bellona
Level 28
God Stats
16W - 6L
1,676 SR
Queue Stats
70W - 63L
1,505 Elo+
Solo
Neith
Neith
WaYz3
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,585 Elo+
Party 1
Team Averages
Level 26
1,594 SR
1,521 Elo+

VS

Team Averages
Level 10
1,462 SR
1,502 Elo+
Janus
Janus
DaylantheOaf
Janus
Level 27
God Stats
5W - 8L
1,347 SR
Queue Stats
136W - 112L
1,574 Elo+
Solo
Bellona
Bellona
DuvalTruck22
Bellona
Level 4
God Stats
5W - 3L
1,673 SR
Queue Stats
78W - 71L
1,599 Elo+
Solo
Awilix
Awilix
Maniero04
Awilix
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,475 Elo+
Solo
Ymir
Ymir
SonGokuW
Ymir
Level 3
God Stats
2W - 2L
1,292 SR
Queue Stats
4W - 7L
1,350 Elo+
Solo
Artemis
Artemis
bubble999
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BruceWayne37
Aphrodite
10
2 / 0 / 10
5,852
585
5,340
4,621
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
HTIAMATH
Arachne
11
11 / 1 / 3
7,027
703
6,935
9,110
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
5,580
558
2,758
6,727
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
MATOWAS
Bellona
7
1 / 1 / 0
4,377
438
260
2,585
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
WaYz3
Neith
9
2 / 0 / 2
5,328
533
2,843
2,907
846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,435
444
2,595
3,517
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DuvalTruck22
Bellona
11
3 / 2 / 0
6,001
600
5,579
6,522
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
Maniero04
Awilix
8
0 / 2 / 2
4,891
489
1,913
7,608
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
7
1 / 1 / 1
4,696
470
1,072
3,993
1,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
bubble999
Artemis
5
0 / 8 / 0
4,049
405
1,544
6,012
1,803
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
4
5
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BruceWayne37
Aphrodite
2
0
10
7
L
0
4
1
0.13
L
Bellona
DuvalTruck22
Bellona
3
2
0
1.5
W
Arachne
HTIAMATH
Arachne
11
1
3
12.5
W
1
3
0
0.33
W
Bellona
MATOWAS
Bellona
1
1
0
1
L
Awilix
Maniero04
Awilix
0
2
2
0.5
L
Ymir
1
1
1
1.5
W
Neith
WaYz3
Neith
2
0
2
3
L
Artemis
bubble999
Artemis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,136
Damage
12,703
25,950
Taken
27,652
11,369
Mitigated
10,258
10,332
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BruceWayne37
Aphrodite
5,340
748
1,851
3,523
4,621
1,569
0
1,146
3,475
23,809
0
L
2,595
156
0
500
3,517
852
0
1,498
2,019
15,665
0
L
Bellona
DuvalTruck22
Bellona
5,579
3,675
0
3,151
6,522
3,810
438
2,343
4,054
0
34,968
W
Arachne
HTIAMATH
Arachne
6,935
5,016
0
2,183
9,110
3,025
99
1,841
7,269
0
32,466
W
2,758
466
0
1,111
6,727
3,962
275
37
6,690
23,698
0
W
Bellona
MATOWAS
Bellona
260
148
0
202
2,585
1,967
321
547
2,038
0
6,369
L
Awilix
Maniero04
Awilix
1,913
972
0
3,266
7,608
2,115
256
707
6,876
0
19,854
L
Ymir
1,072
417
0
84
3,993
1,678
0
679
3,289
6,217
0
W
Neith
WaYz3
Neith
2,843
734
0
1,462
2,907
846
335
96
2,811
0
29,832
L
Artemis
bubble999
Artemis
1,544
705
0
0
6,012
1,803
0
2,696
3,316
0
6,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,164
Gold Earned
24,072
217
Minions Killed
178
0
Camps Cleared
0
906,124
Distance Traveled
926,425
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,852
585
36
4
0
187,559
6
L
Janus
4,435
444
27
3
0
169,209
2
L
Bellona
6,001
600
87
9
0
166,442
0
W
Arachne
7,027
703
63
6
0
207,442
2
W
Ymir
5,580
558
46
5
0
161,774
0
W
Bellona
4,377
438
23
2
0
175,031
7
L
Awilix
4,891
489
41
4
0
222,236
0
L
Ymir
4,696
470
11
1
0
212,245
3
W
Neith
5,328
533
49
5
0
174,318
3
L
Artemis
4,049
405
12
1
0
156,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role