Player Matchup

Bacchus
Bacchus
Fey_Valantine
Bacchus
Level 42
God Stats
3W - 0L
1,764 SR
Queue Stats
55W - 51L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
Hiquez_out3
Ah Puch
Level 45
God Stats
12W - 11L
1,537 SR
Queue Stats
107W - 140L
1,417 Elo+
Solo
Apollo
Apollo
Neos117
Apollo
Level 17
God Stats
15W - 9L
1,451 SR
Queue Stats
44W - 40L
1,387 Elo+
Party 1
Thanatos
Thanatos
SYov
Thanatos
Level 126
God Stats
5W - 4L
1,311 SR
Queue Stats
727W - 736L
1,448 Elo+
Party 1
He Bo
He Bo
beatzordie_
He Bo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,702 Elo+
Solo
Team Averages
Level 56
1,512 SR
1,491 Elo+

VS

Team Averages
Level 67
1,552 SR
1,452 Elo+
Nemesis
Nemesis
AlphaQUP4Good
Nemesis
Level 70
God Stats
2W - 5L
1,387 SR
Queue Stats
31W - 28L
1,498 Elo+
Party 2
Sol
Sol
Big Col Guy
Sol
Level 38
God Stats
4W - 4L
1,946 SR
Queue Stats
31W - 24L
1,213 Elo+
Party 2
Fenrir
Fenrir
Muggleti
Fenrir
Level 38
God Stats
13W - 26L
1,432 SR
Queue Stats
520W - 612L
1,337 Elo+
Solo
Neith
Neith
Real Dukers
Neith
Level 109
God Stats
1W - 4L
1,841 SR
Queue Stats
49W - 39L
1,713 Elo+
Party 2
Hel
Hel
sniperboy12th
Hel
Level 79
God Stats
0W - 1L
1,152 SR
Queue Stats
35W - 26L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 2 / 8
7,453
497
5,484
9,940
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Hiquez_out3
Ah Puch
16
5 / 0 / 2
9,233
616
6,654
6,628
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Neos117
Apollo
13
5 / 3 / 2
7,901
527
4,232
9,501
3,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
SYov
Thanatos
13
1 / 5 / 5
7,899
527
4,366
12,944
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 4 / 2
7,912
527
3,538
7,598
2,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
0 / 3 / 4
7,265
484
4,243
10,687
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 3 / 5
7,166
478
7,883
7,172
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Muggleti
Fenrir
11
4 / 6 / 2
7,252
483
4,567
9,762
3,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
5 / 1 / 0
6,704
447
5,300
5,284
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 4 / 3
7,191
479
4,238
7,750
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
17
Kills
14
14
Deaths
17
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
3
4
0.67
L
1
3
5
1.17
W
Bacchus
1
2
8
2.5
W
Ah Puch
Hiquez_out3
Ah Puch
5
0
2
6
L
Fenrir
Muggleti
Fenrir
4
6
2
0.83
W
Apollo
Neos117
Apollo
5
3
2
2
L
5
1
0
5
W
Thanatos
SYov
Thanatos
1
5
5
0.7
W
5
4
2
1.5
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,274
Damage
26,231
46,611
Taken
40,655
18,400
Mitigated
14,038
19,665
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,243
1,446
0
5,482
10,687
3,421
0
2,516
8,171
0
52,424
L
7,883
1,838
0
3,225
7,172
1,725
1,405
2,145
5,027
39,636
0
W
Bacchus
5,484
722
0
2,281
9,940
6,574
0
4,034
5,906
16,316
0
W
Ah Puch
Hiquez_out3
Ah Puch
6,654
203
0
2,784
6,628
2,103
49
1,763
4,865
64,693
0
L
Fenrir
Muggleti
Fenrir
4,567
1,278
56
1,110
9,762
3,172
234
6,181
3,581
0
21,571
W
Apollo
Neos117
Apollo
4,232
2,972
0
3,323
9,501
3,460
0
3,267
6,234
0
42,893
L
5,300
2,756
0
2,811
5,284
1,679
150
2,287
2,997
0
29,074
W
Thanatos
SYov
Thanatos
4,366
1,598
0
9,700
12,944
4,249
0
1,654
11,290
0
49,475
W
3,538
320
0
1,577
7,598
2,014
667
1,403
6,195
38,267
0
L
4,238
521
179
2,194
7,750
4,041
48
2,547
5,203
37,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,398
Gold Earned
35,578
379
Minions Killed
293
0
Camps Cleared
0
1,447,107
Distance Traveled
1,295,108
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,265
484
92
6
0
320,356
3
L
Sol
7,166
478
62
4
0
243,777
2
W
Bacchus
7,453
497
15
1
0
294,445
2
W
Ah Puch
9,233
616
123
8
0
290,337
2
L
Fenrir
7,252
483
35
2
0
305,351
3
W
Apollo
7,901
527
88
6
0
283,478
1
L
Neith
6,704
447
42
3
0
159,930
2
W
Thanatos
7,899
527
93
6
0
316,372
4
W
He Bo
7,912
527
60
4
0
262,475
2
L
Hel
7,191
479
62
4
0
265,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role