Player Matchup

Ymir
Ymir
Bcaws16
Ymir
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
121W - 130L
1,216 Elo+
Party 2
Camazotz
Camazotz
Keenenhawk
Camazotz
Level 53
God Stats
16W - 12L
1,545 SR
Queue Stats
227W - 236L
1,380 Elo+
Party 1
Freya
Freya
Lordjayr11
Freya
Level 7
God Stats
6W - 9L
1,172 SR
Queue Stats
55W - 86L
1,098 Elo+
Party 1
Skadi
Skadi
RS500AARON
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 168L
1,246 Elo+
Party 2
Ra
Ra
koningpjot03
Ra
Level 6
God Stats
4W - 11L
1,090 SR
Queue Stats
15W - 22L
1,039 Elo+
Party 1
Team Averages
Level 20
1,361 SR
1,196 Elo+

VS

Team Averages
Level 18
1,607 SR
1,313 Elo+
Yemoja
Yemoja
Anddamaria
Yemoja
Level 28
God Stats
15W - 10L
1,449 SR
Queue Stats
157W - 208L
1,263 Elo+
Solo
Artemis
Artemis
Dactylionnn
Artemis
Level 23
God Stats
9W - 9L
1,646 SR
Queue Stats
22W - 35L
1,324 Elo+
Solo
Merlin
Merlin
Jimmy09
Merlin
Level 28
God Stats
5W - 6L
1,598 SR
Queue Stats
105W - 136L
1,311 Elo+
Solo
Arachne
Arachne
KingANUBIS777
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
RumoZadiak
Odin
Level 7
God Stats
2W - 2L
1,844 SR
Queue Stats
3W - 10L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bcaws16
Ymir
9
3 / 0 / 2
5,477
548
1,738
3,140
1,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Keenenhawk
Camazotz
10
3 / 0 / 1
5,842
584
2,966
6,788
2,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
9
1 / 0 / 1
5,253
525
1,269
3,663
1,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
10
5 / 0 / 2
6,018
602
6,402
3,977
1,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,815
482
1,402
3,120
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anddamaria
Yemoja
6
0 / 2 / 0
4,443
444
1,202
3,154
1,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Dactylionnn
Artemis
7
0 / 2 / 0
4,304
430
2,913
5,226
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Jimmy09
Merlin
8
0 / 1 / 0
4,234
423
2,870
4,119
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
7
1 / 3 / 0
4,567
457
1,008
5,906
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 0
3,969
397
970
4,888
1,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
12
Kills
1
1
Deaths
12
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Anddamaria
Yemoja
0
2
0
0
W
Ymir
Bcaws16
Ymir
3
0
2
4
L
Artemis
Dactylionnn
Artemis
0
2
0
0
L
Merlin
Jimmy09
Merlin
0
1
0
0
W
Camazotz
Keenenhawk
Camazotz
3
0
1
3.5
L
Arachne
1
3
0
0.33
W
Freya
1
0
1
1.5
W
Skadi
5
0
2
6
L
0
4
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,777
Damage
8,963
20,688
Taken
23,293
7,728
Mitigated
6,717
10,268
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Anddamaria
Yemoja
1,202
93
663
592
3,154
1,219
32
751
2,403
8,513
0
W
Ymir
Bcaws16
Ymir
1,738
151
0
851
3,140
1,431
0
468
2,672
10,801
0
L
Artemis
Dactylionnn
Artemis
2,913
1,300
0
2,208
5,226
1,313
0
66
4,985
0
15,550
L
Merlin
Jimmy09
Merlin
2,870
110
0
1,535
4,119
1,168
0
1,889
2,230
15,281
0
W
Camazotz
Keenenhawk
Camazotz
2,966
728
0
4,206
6,788
2,861
193
188
6,588
0
26,445
L
Arachne
1,008
748
0
1,621
5,906
1,522
0
1,306
4,575
0
15,367
W
Freya
1,269
472
0
2,331
3,663
1,416
0
794
2,607
20,066
0
W
Skadi
6,402
2,719
369
1,032
3,977
1,191
0
734
3,243
0
31,830
L
970
299
0
0
4,888
1,495
0
397
4,491
0
10,539
W
1,402
321
293
1,186
3,120
829
908
1,230
1,506
24,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,405
Gold Earned
21,517
235
Minions Killed
115
0
Camps Cleared
0
883,354
Distance Traveled
825,406
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,443
444
13
1
0
184,344
0
W
Ymir
5,477
548
18
2
0
190,229
3
L
Artemis
4,304
430
22
2
0
131,005
0
L
Merlin
4,234
423
17
2
0
150,165
0
W
Camazotz
5,842
584
61
6
0
175,897
2
L
Arachne
4,567
457
39
4
0
168,906
0
W
Freya
5,253
525
65
7
0
162,994
0
W
Skadi
6,018
602
51
5
0
170,563
1
L
Odin
3,969
397
24
2
0
190,986
0
W
Ra
4,815
482
40
4
0
183,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role