Player Matchup

Fenrir
Fenrir
Mr_Wreckshop_101
Fenrir
Level 128
God Stats
12W - 19L
1,582 SR
Queue Stats
675W - 790L
1,550 Elo+
Solo
Horus
Horus
lnsomnish
Horus
Level 105
God Stats
9W - 8L
1,476 SR
Queue Stats
224W - 229L
1,602 Elo+
Party 1
Aphrodite
Aphrodite
zzangrypanda
Aphrodite
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 148L
1,493 Elo+
Party 1
Team Averages
Level 92
1,519 SR
1,548 Elo+

VS

Team Averages
Level 86
1,522 SR
1,650 Elo+
Vamana
Vamana
Bl4meItOnTheLag
Vamana
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,574 Elo+
Party 2
Ravana
Ravana
Kurai wolfX5
Ravana
Level 42
God Stats
1W - 2L
1,567 SR
Queue Stats
64W - 56L
1,598 Elo+
Party 2
Sol
Sol
Ope Later
Sol
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 8
11,820
739
12,983
15,423
9,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
lnsomnish
Horus
15
6 / 2 / 14
11,932
746
14,900
24,248
28,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
zzangrypanda
Aphrodite
15
7 / 1 / 12
11,488
718
10,091
15,516
20,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
9,515
595
10,349
16,276
11,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
12
1 / 9 / 4
9,308
582
7,337
14,507
8,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 7 / 1
9,963
623
19,676
14,975
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
20
Kills
7
8
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Ravana
1
9
4
0.33
W
7
5
8
2.2
L
4
7
1
0.64
W
Horus
lnsomnish
Horus
6
2
14
6.5
W
Aphrodite
zzangrypanda
Aphrodite
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,974
Damage
37,362
55,187
Taken
45,758
57,772
Mitigated
25,108
37,410
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,349
4,506
0
2,372
16,276
11,985
0
3,865
12,411
0
34,400
L
Ravana
7,337
1,627
0
2,792
14,507
8,939
0
3,731
10,776
0
34,852
W
12,983
2,847
739
4,357
15,423
9,216
694
5,218
10,205
0
29,192
L
19,676
4,331
0
4,860
14,975
4,184
233
2,519
12,456
52,503
0
W
Horus
lnsomnish
Horus
14,900
8,033
5,999
8,717
24,248
28,545
1,565
7,923
16,325
0
38,728
W
Aphrodite
zzangrypanda
Aphrodite
10,091
1,222
9,431
8,167
15,516
20,011
443
6,551
8,965
40,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
28,786
132
Minions Killed
148
0
Camps Cleared
0
841,040
Distance Traveled
761,031
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,515
595
26
2
0
281,191
1
L
Ravana
9,308
582
53
3
0
258,459
2
W
Fenrir
11,820
739
28
2
0
270,454
1
L
Sol
9,963
623
69
4
0
221,381
3
W
Horus
11,932
746
42
3
0
295,846
0
W
Aphrodite
11,488
718
62
4
0
274,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role