Player Matchup

Achilles
Achilles
Devotedwolf
Achilles
Level 107
God Stats
1W - 1L
1,329 SR
Queue Stats
67W - 102L
1,349 Elo+
Party 1
Tiamat
Tiamat
Reaper82901
Tiamat
Level 45
God Stats
3W - 1L
1,546 SR
Queue Stats
16W - 30L
1,350 Elo+
Party 1
Hera
Hera
rytsuka
Hera
Level 83
God Stats
5W - 3L
1,655 SR
Queue Stats
77W - 86L
1,426 Elo+
Solo
Team Averages
Level 78
1,510 SR
1,375 Elo+

VS

Team Averages
Level 51
1,465 SR
1,339 Elo+
Mulan
Mulan
Alpharionus
Mulan
Level 89
God Stats
10W - 17L
1,444 SR
Queue Stats
66W - 90L
1,357 Elo+
Party 2
Neith
Neith
Blauwbok
Neith
Level 24
God Stats
10W - 6L
1,521 SR
Queue Stats
22W - 21L
1,367 Elo+
Party 2
Kukulkan
Kukulkan
William170820
Kukulkan
Level 40
God Stats
7W - 17L
1,432 SR
Queue Stats
99W - 212L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Devotedwolf
Achilles
12
1 / 3 / 5
8,810
629
8,567
13,328
10,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tiamat
14
4 / 1 / 4
9,872
705
7,883
9,280
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
rytsuka
Hera
14
5 / 2 / 5
9,964
712
11,939
8,649
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 0
9,387
671
10,555
14,497
12,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Blauwbok
Neith
11
0 / 5 / 3
8,084
577
8,043
10,705
4,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
William170820
Kukulkan
12
0 / 3 / 4
8,419
601
4,380
7,637
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
10
Kills
6
6
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
6
2
0
3
L
Neith
Blauwbok
Neith
0
5
3
0.3
W
Achilles
Devotedwolf
Achilles
1
3
5
1.17
W
Tiamat
4
1
4
6
L
Kukulkan
William170820
Kukulkan
0
3
4
0.67
W
Hera
rytsuka
Hera
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,389
Damage
22,978
31,257
Taken
32,839
18,614
Mitigated
18,817
9,895
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,555
1,646
0
1,090
14,497
12,013
261
7,566
6,531
0
25,664
L
Neith
Blauwbok
Neith
8,043
4,290
0
1,755
10,705
4,113
363
7,317
3,238
0
27,249
W
Achilles
Devotedwolf
Achilles
8,567
577
0
3,523
13,328
10,072
376
1,658
11,670
116
32,555
W
Tiamat
7,883
556
687
3,099
9,280
5,637
0
1,137
8,143
28,246
0
L
Kukulkan
William170820
Kukulkan
4,380
350
0
1,160
7,637
2,691
324
5,057
2,505
38,100
0
W
Hera
rytsuka
Hera
11,939
1,449
142
2,444
8,649
2,905
736
1,635
7,014
52,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
25,890
161
Minions Killed
156
0
Camps Cleared
0
839,618
Distance Traveled
724,846
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,387
671
28
2
0
282,591
0
L
Neith
8,084
577
46
3
0
231,186
3
W
Achilles
8,810
629
37
3
0
278,787
4
W
Tiamat
9,872
705
48
3
0
277,227
2
L
Kukulkan
8,419
601
82
6
0
211,069
3
W
Hera
9,964
712
76
5
0
283,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role