Player Matchup

Fenrir
Fenrir
BeatlesMainia13
Fenrir
Level 119
God Stats
11W - 10L
1,790 SR
Queue Stats
293W - 264L
1,602 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DeathByHisoka
Ah Muzen Cab
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,491 Elo+
Party 1
Tiamat
Tiamat
Jeg er din mom
Tiamat
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 264L
1,595 Elo+
Party 2
Apollo
Apollo
Paodoceefrango
Apollo
Level 109
God Stats
13W - 11L
1,662 SR
Queue Stats
496W - 511L
1,433 Elo+
Solo
Ganesha
Ganesha
scc123123
Ganesha
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
242W - 201L
1,605 Elo+
Party 1
Team Averages
Level 105
1,590 SR
1,545 Elo+

VS

Team Averages
Level 115
1,574 SR
1,527 Elo+
Tiamat
Tiamat
ElessarMel
Tiamat
Level 142
God Stats
19W - 15L
1,341 SR
Queue Stats
323W - 291L
1,529 Elo+
Solo
Thanatos
Thanatos
LivinLegend28
Thanatos
Level 98
God Stats
5W - 7L
1,679 SR
Queue Stats
125W - 136L
1,528 Elo+
Solo
Chernobog
Chernobog
mastercontorted
Chernobog
Level 128
God Stats
16W - 13L
1,669 SR
Queue Stats
255W - 262L
1,500 Elo+
Solo
Hel
Hel
shuvokk
Hel
Level 106
God Stats
1W - 2L
1,712 SR
Queue Stats
8W - 10L
1,469 Elo+
Solo
King Arthur
King Arthur
sonichedge23
King Arthur
Level 103
God Stats
2W - 5L
1,468 SR
Queue Stats
74W - 69L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 0
11,498
479
12,719
22,281
9,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
DeathByHisoka
Ah Muzen Cab
18
6 / 4 / 5
11,342
473
10,449
12,193
4,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 6 / 6
10,363
432
14,129
14,784
9,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 4
13,441
560
15,687
19,582
11,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
scc123123
Ganesha
18
2 / 3 / 15
11,069
461
11,455
17,181
16,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElessarMel
Tiamat
20
12 / 2 / 5
15,615
651
21,667
17,078
16,375
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
LivinLegend28
Thanatos
17
4 / 3 / 3
11,549
481
4,657
13,327
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
mastercontorted
Chernobog
18
6 / 6 / 9
12,569
524
16,006
22,220
7,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
17
2 / 8 / 9
11,079
462
9,800
19,559
7,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
sonichedge23
King Arthur
19
1 / 6 / 5
12,032
501
10,362
23,191
18,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
56
24
Kills
25
25
Deaths
25
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
8
0
0.88
W
Ah Muzen Cab
DeathByHisoka
Ah Muzen Cab
6
4
5
2.13
L
Tiamat
ElessarMel
Tiamat
12
2
5
7.25
W
3
6
6
1
L
Thanatos
LivinLegend28
Thanatos
4
3
3
1.83
W
6
4
4
2
L
Chernobog
mastercontorted
Chernobog
6
6
9
1.75
W
Ganesha
scc123123
Ganesha
2
3
15
3.17
L
Hel
2
8
9
0.81
L
King Arthur
sonichedge23
King Arthur
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,439
Damage
62,492
86,021
Taken
95,375
51,487
Mitigated
54,659
19,291
Healing
44,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,719
2,502
0
1,597
22,281
9,262
0
5,789
16,324
0
76,992
W
Ah Muzen Cab
DeathByHisoka
Ah Muzen Cab
10,449
2,543
0
4,204
12,193
4,890
0
4,466
7,705
0
70,242
L
Tiamat
ElessarMel
Tiamat
21,667
3,418
0
7,963
17,078
16,375
1,974
6,863
10,215
128,428
0
W
14,129
1,458
0
2,795
14,784
9,765
0
6,379
8,163
65,557
0
L
Thanatos
LivinLegend28
Thanatos
4,657
1,610
0
12,105
13,327
5,298
1,198
2,968
10,359
0
59,884
W
15,687
9,793
0
6,323
19,582
11,259
3,082
7,239
12,283
0
87,717
L
Chernobog
mastercontorted
Chernobog
16,006
10,415
0
4,036
22,220
7,693
1,554
9,121
13,099
0
87,958
W
Ganesha
scc123123
Ganesha
11,455
1,333
526
3,846
17,181
16,311
0
7,168
9,837
57,709
0
L
Hel
9,800
611
8,150
9,183
19,559
7,025
96
5,586
13,973
52,846
0
L
King Arthur
sonichedge23
King Arthur
10,362
133
0
2,658
23,191
18,268
0
1,046
22,145
193
86,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,713
Gold Earned
62,844
598
Minions Killed
738
0
Camps Cleared
0
2,151,068
Distance Traveled
2,115,842
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,498
479
99
4
0
419,598
1
W
Ah Muzen Cab
11,342
473
146
6
0
456,604
0
L
Tiamat
15,615
651
255
11
0
462,674
2
W
Tiamat
10,363
432
143
6
0
406,265
2
L
Thanatos
11,549
481
130
5
0
379,600
0
W
Apollo
13,441
560
164
7
0
405,002
3
L
Chernobog
12,569
524
132
6
0
424,773
0
W
Ganesha
11,069
461
46
2
0
463,599
5
L
Hel
11,079
462
78
3
0
411,799
1
L
King Arthur
12,032
501
143
6
0
436,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role