Player Matchup

Tsukuyomi
Tsukuyomi
BoBundCO
Tsukuyomi
Level 24
God Stats
62W - 56L
1,543 SR
Queue Stats
454W - 440L
1,511 Elo+
Solo
Hou Yi
Hou Yi
MaGiQuE BinGo
Hou Yi
Level 29
God Stats
14W - 4L
1,615 SR
Queue Stats
234W - 193L
1,640 Elo+
Party 2
Achilles
Achilles
To0 Ez4Ence
Achilles
Level 23
God Stats
4W - 4L
1,841 SR
Queue Stats
99W - 112L
1,507 Elo+
Party 2
Discordia
Discordia
trois frites
Discordia
Level 27
God Stats
7W - 1L
1,559 SR
Queue Stats
205W - 175L
1,605 Elo+
Party 2
Guan Yu
Guan Yu
zhiend_1997
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,665 Elo+
Solo
Team Averages
Level 21
1,612 SR
1,586 Elo+

VS

Team Averages
Level 17
1,452 SR
1,513 Elo+
Tiamat
Tiamat
BetterThanYou_np
Tiamat
Level 16
God Stats
0W - 3L
1,360 SR
Queue Stats
86W - 42L
1,683 Elo+
Solo
Bellona
Bellona
Nazzzusx
Bellona
Level 21
God Stats
74W - 77L
1,377 SR
Queue Stats
106W - 105L
1,323 Elo+
Party 1
Neith
Neith
aardeiu
Neith
Level 23
God Stats
69W - 87L
1,522 SR
Queue Stats
75W - 89L
1,487 Elo+
Solo
Sol
Sol
francofrost15
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 298L
1,500 Elo+
Solo
Discordia
Discordia
xsarauchix
Discordia
Level 6
God Stats
23W - 11L
1,500 SR
Queue Stats
316W - 354L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoBundCO
Tsukuyomi
20
8 / 4 / 5
15,316
613
15,028
22,756
10,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
14 / 3 / 13
14,349
574
27,868
23,965
10,718
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
To0 Ez4Ence
Achilles
17
8 / 6 / 16
12,748
510
13,138
24,157
33,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
trois frites
Discordia
20
7 / 1 / 15
13,923
557
22,555
13,223
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
zhiend_1997
Guan Yu
16
4 / 7 / 13
11,508
460
7,717
20,242
19,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
8,482
339
4,087
7,038
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Nazzzusx
Bellona
18
12 / 7 / 0
12,301
492
15,761
30,580
17,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
aardeiu
Neith
19
3 / 6 / 8
11,924
477
12,203
24,153
9,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
1 / 18 / 5
9,504
380
8,955
28,025
9,822
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
xsarauchix
Discordia
17
1 / 9 / 4
10,548
422
12,326
12,627
3,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
41
Kills
19
21
Deaths
42
62
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Tsukuyomi
BoBundCO
Tsukuyomi
8
4
5
2.63
W
14
3
13
6.83
L
Bellona
Nazzzusx
Bellona
12
7
0
1.71
W
Achilles
To0 Ez4Ence
Achilles
8
6
16
2.67
L
Neith
aardeiu
Neith
3
6
8
1.17
L
1
18
5
0.19
W
Discordia
trois frites
Discordia
7
1
15
14.5
L
Discordia
xsarauchix
Discordia
1
9
4
0.33
W
Guan Yu
zhiend_1997
Guan Yu
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,306
Damage
53,332
104,343
Taken
102,423
80,290
Mitigated
45,752
38,422
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,087
816
0
1,590
7,038
4,821
0
1,156
5,543
21,770
0
W
Tsukuyomi
BoBundCO
Tsukuyomi
15,028
3,445
0
6,379
22,756
10,976
4,342
2,715
19,793
0
137,805
W
27,868
16,253
0
11,980
23,965
10,718
10,825
7,556
16,285
0
108,392
L
Bellona
Nazzzusx
Bellona
15,761
4,075
0
2,082
30,580
17,956
1,485
4,768
25,023
0
56,122
W
Achilles
To0 Ez4Ence
Achilles
13,138
2,994
462
4,162
24,157
33,585
742
5,022
17,940
0
41,696
L
Neith
aardeiu
Neith
12,203
5,493
392
4,245
24,153
9,603
24
5,872
17,688
0
81,061
L
8,955
784
0
2,225
28,025
9,822
104
6,478
20,852
39,565
0
W
Discordia
trois frites
Discordia
22,555
1,489
0
5,462
13,223
5,629
2,221
6,069
6,944
105,959
0
L
Discordia
xsarauchix
Discordia
12,326
558
507
736
12,627
3,550
40
3,014
9,169
54,250
0
W
Guan Yu
zhiend_1997
Guan Yu
7,717
335
4,761
5,216
20,242
19,382
693
4,706
14,248
0
27,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,844
Gold Earned
52,759
595
Minions Killed
398
0
Camps Cleared
0
2,371,394
Distance Traveled
1,671,377
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,482
339
45
2
0
161,314
1
W
Tsukuyomi
15,316
613
210
8
0
508,911
0
W
Hou Yi
14,349
574
146
6
0
425,708
5
L
Bellona
12,301
492
85
3
0
431,813
0
W
Achilles
12,748
510
47
2
0
440,515
1
L
Neith
11,924
477
132
5
0
350,731
1
L
Sol
9,504
380
55
2
0
314,628
0
W
Discordia
13,923
557
162
6
0
510,129
0
L
Discordia
10,548
422
81
3
0
412,891
4
W
Guan Yu
11,508
460
30
1
0
486,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role