Player Matchup

Neith
Neith
Homanofh
Neith
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 97L
1,492 Elo+
Solo
Hera
Hera
JaredLemonSauce
Hera
Level 129
God Stats
5W - 3L
1,586 SR
Queue Stats
387W - 347L
1,579 Elo+
Solo
Mercury
Mercury
MadafakinFish
Mercury
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
shadowsamur
Bellona
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,292 Elo+
Solo
Aphrodite
Aphrodite
zimsix
Aphrodite
Level 51
God Stats
17W - 21L
1,396 SR
Queue Stats
307W - 337L
1,329 Elo+
Solo
Team Averages
Level 87
1,496 SR
1,438 Elo+

VS

Team Averages
Level 76
1,454 SR
1,426 Elo+
Pele
Pele
EMERSONXD
Pele
Level 86
God Stats
1W - 3L
1,390 SR
Queue Stats
67W - 69L
1,399 Elo+
Solo
Nox
Nox
ProjectionFox
Nox
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,309 Elo+
Solo
Geb
Geb
TheMelonBelly
Geb
Level 104
God Stats
19W - 18L
1,554 SR
Queue Stats
438W - 432L
1,561 Elo+
Solo
Izanami
Izanami
TheSmileJoker
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
coshahemosha69
Guan Yu
Level 58
God Stats
0W - 2L
1,327 SR
Queue Stats
28W - 55L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Homanofh
Neith
10
0 / 0 / 2
5,526
502
3,673
6,639
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
5 / 0 / 5
7,248
659
7,557
3,957
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
12
5 / 1 / 1
7,077
643
5,120
6,485
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
shadowsamur
Bellona
11
1 / 1 / 1
6,052
550
5,355
5,836
4,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
zimsix
Aphrodite
10
2 / 1 / 4
6,307
573
2,729
4,839
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 3 / 1
5,575
507
3,056
8,125
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 4 / 0
5,387
490
1,888
5,529
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 2 / 2
4,822
438
2,857
7,298
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Izanami
9
0 / 2 / 0
5,484
499
3,865
5,504
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 1
4,882
444
2,291
9,257
4,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
3
3
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
1
3
1
0.5
W
Neith
Homanofh
Neith
0
0
2
1
W
5
0
5
7.5
W
Mercury
5
1
1
5.5
L
2
4
0
0.5
L
0
2
2
0.5
L
Izanami
0
2
0
0
L
0
2
1
0.25
W
Bellona
shadowsamur
Bellona
1
1
1
1.5
W
Aphrodite
zimsix
Aphrodite
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,434
Damage
13,957
27,756
Taken
35,713
11,101
Mitigated
13,408
12,373
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,056
538
0
617
8,125
2,415
0
1,052
6,969
0
27,198
W
Neith
Homanofh
Neith
3,673
1,425
0
4,288
6,639
1,720
0
641
5,823
0
34,834
W
7,557
1,515
0
1,301
3,957
1,239
564
1,742
2,115
36,685
0
W
Mercury
5,120
2,847
0
210
6,485
1,842
0
117
6,293
0
45,488
L
1,888
106
366
867
5,529
1,780
0
3,519
1,768
21,938
0
L
2,857
528
0
1,300
7,298
3,249
0
2,967
4,279
17,881
0
L
Izanami
3,865
2,055
0
1,573
5,504
1,554
56
756
4,748
0
37,604
L
2,291
611
430
5,040
9,257
4,410
0
1,520
7,263
0
14,960
W
Bellona
shadowsamur
Bellona
5,355
1,636
0
1,656
5,836
4,038
540
417
5,144
0
24,107
W
Aphrodite
zimsix
Aphrodite
2,729
455
1,898
3,020
4,839
2,262
0
1,503
3,286
20,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
26,150
285
Minions Killed
233
0
Camps Cleared
0
1,066,360
Distance Traveled
1,018,396
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,575
507
60
5
0
209,579
1
W
Neith
5,526
502
66
6
0
183,030
1
W
Hera
7,248
659
74
7
0
224,901
0
W
Mercury
7,077
643
72
7
0
256,740
2
L
Nox
5,387
490
47
4
0
209,376
0
L
Geb
4,822
438
11
1
0
204,912
5
L
Izanami
5,484
499
83
8
0
180,250
2
L
Guan Yu
4,882
444
32
3
0
214,279
0
W
Bellona
6,052
550
42
4
0
190,565
4
W
Aphrodite
6,307
573
31
3
0
211,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role