Player Matchup

Jormungandr
Jormungandr
ArkanHomless
Jormungandr
Level 10
God Stats
5W - 4L
1,358 SR
Queue Stats
23W - 23L
1,226 Elo+
Solo
Anubis
Anubis
DaP1p3
Anubis
Level 29
God Stats
59W - 41L
1,615 SR
Queue Stats
147W - 136L
1,481 Elo+
Solo
Awilix
Awilix
Mattmaco
Awilix
Level 32
God Stats
23W - 17L
1,487 SR
Queue Stats
219W - 210L
1,474 Elo+
Party 2
Cernunnos
Cernunnos
Minertom11
Cernunnos
Level 28
God Stats
19W - 19L
1,498 SR
Queue Stats
88W - 96L
1,462 Elo+
Party 2
Ares
Ares
pcc194456
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,429 Elo+

VS

Team Averages
Level 13
1,469 SR
1,445 Elo+
Danzaburou
Danzaburou
AVG17
Danzaburou
Level 17
God Stats
12W - 11L
1,382 SR
Queue Stats
33W - 36L
1,382 Elo+
Party 3
Hel
Hel
Eyuyayutellevare
Hel
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 25L
1,342 Elo+
Party 1
Ares
Ares
Gigapeneitor
Ares
Level 12
God Stats
1W - 4L
1,362 SR
Queue Stats
19W - 24L
1,374 Elo+
Party 1
Tiamat
Tiamat
JACM1109
Tiamat
Level 12
God Stats
9W - 4L
1,692 SR
Queue Stats
10W - 8L
1,629 Elo+
Party 3
Kali
Kali
xhellozukoherex
Kali
Level 14
God Stats
0W - 1L
1,411 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArkanHomless
Jormungandr
14
0 / 3 / 7
8,567
428
2,794
9,136
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
DaP1p3
Anubis
19
18 / 3 / 4
12,809
640
28,178
22,087
11,716
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Mattmaco
Awilix
19
12 / 2 / 4
12,033
602
15,817
13,252
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Minertom11
Cernunnos
15
4 / 5 / 3
10,021
501
10,799
14,752
5,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
3
0 / 0 / 0
4,607
230
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AVG17
Danzaburou
19
8 / 1 / 1
12,136
607
14,148
17,249
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 12 / 3
9,326
466
3,863
14,856
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 4
9,093
455
8,449
18,713
14,849
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
JACM1109
Tiamat
14
1 / 8 / 1
8,955
448
3,923
13,236
4,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 8 / 1
7,972
399
1,896
17,886
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
34
Kills
12
13
Deaths
34
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AVG17
Danzaburou
8
1
1
8.5
W
Jormungandr
ArkanHomless
Jormungandr
0
3
7
1.17
W
Anubis
DaP1p3
Anubis
18
3
4
6.67
L
1
12
3
0.21
L
2
5
4
0.8
L
Tiamat
JACM1109
Tiamat
1
8
1
0.19
W
Awilix
Mattmaco
Awilix
12
2
4
7
W
Cernunnos
Minertom11
Cernunnos
4
5
3
1.1
W
Ares
0
0
0
0
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,588
Damage
32,279
59,227
Taken
81,940
28,360
Mitigated
36,522
26,063
Healing
19,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AVG17
Danzaburou
14,148
5,335
111
9,329
17,249
6,958
0
5,177
11,844
0
83,733
W
Jormungandr
ArkanHomless
Jormungandr
2,794
272
0
342
9,136
5,502
524
2,034
7,102
24,476
0
W
Anubis
DaP1p3
Anubis
28,178
2,212
0
15,838
22,087
11,716
3,969
8,017
14,070
110,175
0
L
3,863
899
1,353
1,953
14,856
4,725
1,375
6,519
7,953
33,548
0
L
8,449
1,114
0
1,420
18,713
14,849
655
7,710
10,746
28,785
0
L
Tiamat
JACM1109
Tiamat
3,923
869
0
1,771
13,236
4,489
1,018
6,864
5,993
37,190
0
W
Awilix
Mattmaco
Awilix
15,817
7,372
0
4,782
13,252
5,670
0
4,245
9,007
0
86,040
W
Cernunnos
Minertom11
Cernunnos
10,799
4,840
0
5,101
14,752
5,472
1,278
1,939
12,813
0
52,416
W
Ares
0
0
0
0
0
0
0
0
0
0
0
L
1,896
1,271
0
3,850
17,886
5,501
713
3,329
14,432
0
31,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,037
Gold Earned
47,482
416
Minions Killed
395
0
Camps Cleared
0
1,352,128
Distance Traveled
1,689,726
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,136
607
140
7
0
370,363
4
W
Jormungandr
8,567
428
44
2
0
288,827
3
W
Anubis
12,809
640
147
7
0
265,475
1
L
Hel
9,326
466
71
4
0
291,695
0
L
Ares
9,093
455
36
2
0
327,315
2
L
Tiamat
8,955
448
80
4
0
336,914
2
W
Awilix
12,033
602
132
7
0
453,039
0
W
Cernunnos
10,021
501
93
5
0
344,787
5
W
Ares
4,607
230
0
0
0
0
0
L
Kali
7,972
399
68
3
0
363,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role