Player Matchup

Artio
Artio
Darth Nihilus28
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,316 Elo+
Party 1
Medusa
Medusa
GOD OE 3AR
Medusa
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 206L
1,466 Elo+
Party 1
Fenrir
Fenrir
OGC-HUNTER
Fenrir
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 146L
1,490 Elo+
Solo
Ra
Ra
Xenomorph628
Ra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,373 Elo+
Party 1
Jing Wei
Jing Wei
YcE Radical
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 70L
1,408 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,411 Elo+

VS

Team Averages
Level 129
1,509 SR
1,497 Elo+
Set
Set
 
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
PIZZA PIXEL
Cabrakan
Level 135
God Stats
4W - 1L
1,602 SR
Queue Stats
48W - 44L
1,541 Elo+
Party 3
Chang'e
Chang'e
funnehbunneh16
Chang'e
Level 126
God Stats
19W - 11L
1,727 SR
Queue Stats
314W - 304L
1,464 Elo+
Party 2
Merlin
Merlin
imp269
Merlin
Level 137
God Stats
24W - 25L
1,398 SR
Queue Stats
512W - 531L
1,485 Elo+
Solo
Hou Yi
Hou Yi
oOZeosOo
Hou Yi
Level 119
God Stats
5W - 2L
1,319 SR
Queue Stats
77W - 62L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,655
416
4,130
15,902
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
GOD OE 3AR
Medusa
14
2 / 5 / 2
8,448
528
7,046
12,302
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
OGC-HUNTER
Fenrir
14
7 / 6 / 2
8,980
561
9,242
12,946
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 5 / 1
7,522
470
3,508
8,369
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
YcE Radical
Jing Wei
12
0 / 3 / 0
6,807
425
6,412
11,906
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
11 / 2 / 3
9,658
604
10,860
12,366
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
PIZZA PIXEL
Cabrakan
13
1 / 3 / 5
7,254
453
5,465
10,030
10,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 1 / 3
7,443
465
5,997
8,220
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
imp269
Merlin
15
7 / 3 / 3
8,963
560
9,443
9,019
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
oOZeosOo
Hou Yi
14
2 / 0 / 6
7,817
489
12,173
11,135
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
24
24
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
11
2
3
6.25
L
0
5
2
0.2
L
Medusa
GOD OE 3AR
Medusa
2
5
2
0.6
L
Fenrir
OGC-HUNTER
Fenrir
7
6
2
1.33
W
Cabrakan
PIZZA PIXEL
Cabrakan
1
3
5
1.17
L
0
5
1
0.1
L
Jing Wei
YcE Radical
Jing Wei
0
3
0
0
W
3
1
3
4.5
W
Merlin
imp269
Merlin
7
3
3
2.83
W
Hou Yi
oOZeosOo
Hou Yi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,338
Damage
43,938
61,425
Taken
50,770
28,080
Mitigated
25,346
20,166
Healing
20,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
10,860
5,378
0
2,943
12,366
5,784
214
1,114
11,208
0
55,659
L
4,130
166
889
4,205
15,902
12,301
0
5,022
10,880
12,315
0
L
Medusa
GOD OE 3AR
Medusa
7,046
3,061
0
4,565
12,302
4,126
735
4,931
7,171
0
47,397
L
Fenrir
OGC-HUNTER
Fenrir
9,242
1,905
103
3,700
12,946
4,851
0
4,002
8,769
0
44,158
W
Cabrakan
PIZZA PIXEL
Cabrakan
5,465
866
0
2,724
10,030
10,490
84
0
10,030
29,316
0
L
3,508
316
137
1,226
8,369
3,017
469
4,163
4,206
45,216
0
L
Jing Wei
YcE Radical
Jing Wei
6,412
4,296
0
5,341
11,906
3,785
79
2,412
9,494
0
48,887
W
5,997
1,141
1,495
4,315
8,220
2,193
305
1,152
7,058
35,253
0
W
Merlin
imp269
Merlin
9,443
504
0
2,172
9,019
3,337
290
2,712
6,017
56,938
0
W
Hou Yi
oOZeosOo
Hou Yi
12,173
6,264
0
6,409
11,135
3,542
361
2,316
8,819
0
48,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,412
Gold Earned
41,135
351
Minions Killed
376
0
Camps Cleared
0
1,320,247
Distance Traveled
1,405,696
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,658
604
101
6
0
309,122
2
L
Artio
6,655
416
8
1
0
270,639
3
L
Medusa
8,448
528
76
5
0
251,757
0
L
Fenrir
8,980
561
76
5
0
276,896
2
W
Cabrakan
7,254
453
46
3
0
277,821
3
L
Ra
7,522
470
100
6
0
275,121
3
L
Jing Wei
6,807
425
91
6
0
245,834
4
W
Chang'e
7,443
465
63
4
0
263,707
8
W
Merlin
8,963
560
100
6
0
286,762
6
W
Hou Yi
7,817
489
66
4
0
268,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role