Player Matchup

Vulcan
Vulcan
ACasualJew
Vulcan
Level 42
God Stats
10W - 6L
1,637 SR
Queue Stats
248W - 241L
1,424 Elo+
Solo
Ares
Ares
AmazonLoli
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,432 Elo+
Party 1
Da Ji
Da Ji
Magikp0tat0
Da Ji
Level 109
God Stats
6W - 9L
1,568 SR
Queue Stats
314W - 367L
1,401 Elo+
Party 1
Tyr
Tyr
SolidShaneVEVO
Tyr
Level 20
God Stats
11W - 15L
1,424 SR
Queue Stats
86W - 111L
1,393 Elo+
Party 1
Artemis
Artemis
str8_up_killa89
Artemis
Level 47
God Stats
6W - 7L
1,470 SR
Queue Stats
38W - 68L
1,368 Elo+
Party 1
Team Averages
Level 47
1,520 SR
1,403 Elo+

VS

Team Averages
Level 54
1,406 SR
1,419 Elo+
Erlang Shen
Erlang Shen
Asianness888
Erlang Shen
Level 68
God Stats
9W - 8L
1,616 SR
Queue Stats
154W - 134L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DragonslayerEND1
Tsukuyomi
Level 25
God Stats
2W - 3L
1,182 SR
Queue Stats
50W - 53L
1,422 Elo+
Party 2
Neith
Neith
RomanLegion417
Neith
Level 112
God Stats
10W - 8L
1,431 SR
Queue Stats
57W - 71L
1,462 Elo+
Party 3
Hera
Hera
exodusz19
Hera
Level 47
God Stats
3W - 2L
1,455 SR
Queue Stats
82W - 70L
1,386 Elo+
Solo
Yemoja
Yemoja
xSmokescreen64x
Yemoja
Level 18
God Stats
2W - 2L
1,345 SR
Queue Stats
49W - 64L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ACasualJew
Vulcan
13
2 / 3 / 2
7,751
517
6,217
6,504
3,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 2
5,805
387
2,721
10,343
5,171
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
13 / 4 / 3
8,704
580
11,229
10,066
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 1
6,353
424
4,774
8,576
7,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 8 / 4
6,422
428
5,847
10,907
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Asianness888
Erlang Shen
14
7 / 1 / 2
8,536
569
10,343
10,393
8,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
12
4 / 6 / 1
7,423
495
3,429
10,506
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 4 / 8
6,738
449
8,150
10,046
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
12
3 / 5 / 3
7,405
494
5,575
7,404
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 2 / 6
8,209
547
5,743
5,292
2,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
18
Kills
24
25
Deaths
18
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ACasualJew
Vulcan
2
3
2
1
L
1
6
2
0.33
W
Erlang Shen
Asianness888
Erlang Shen
7
1
2
8
W
Tsukuyomi
4
6
1
0.75
L
13
4
3
3.63
W
3
4
8
1.75
L
1
4
1
0.38
W
Hera
3
5
3
0.9
L
1
8
4
0.38
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,788
Damage
33,240
46,396
Taken
43,641
23,467
Mitigated
19,625
7,902
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ACasualJew
Vulcan
6,217
1,630
0
1,511
6,504
3,204
110
2,033
4,471
43,531
0
L
2,721
605
283
234
10,343
5,171
0
3,159
7,184
10,452
0
W
Erlang Shen
Asianness888
Erlang Shen
10,343
6,242
0
3,289
10,393
8,735
604
1,933
8,460
0
43,053
W
Tsukuyomi
3,429
1,205
0
2,445
10,506
3,292
0
1,086
9,420
0
40,984
L
11,229
3,261
0
2,632
10,066
3,716
0
2,344
7,722
43
32,852
W
8,150
3,801
0
3,109
10,046
2,770
885
1,547
8,499
0
25,303
L
4,774
888
0
1,255
8,576
7,974
0
480
8,096
0
21,864
W
Hera
5,575
1,513
0
1,234
7,404
2,218
0
3,244
4,160
32,856
0
L
5,847
2,563
0
1,987
10,907
3,402
378
3,302
7,605
0
28,675
W
5,743
726
1,129
310
5,292
2,610
476
1,166
4,126
22,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,035
Gold Earned
38,311
236
Minions Killed
312
0
Camps Cleared
0
1,283,465
Distance Traveled
1,278,489
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,751
517
86
6
0
264,249
6
L
Ares
5,805
387
8
1
0
249,829
1
W
Erlang Shen
8,536
569
84
6
0
268,706
2
W
Tsukuyomi
7,423
495
84
6
0
260,753
0
L
Da Ji
8,704
580
53
4
0
253,428
0
W
Neith
6,738
449
38
3
0
238,001
2
L
Tyr
6,353
424
45
3
0
274,348
0
W
Hera
7,405
494
67
4
0
258,205
0
L
Artemis
6,422
428
44
3
0
241,611
0
W
Yemoja
8,209
547
39
3
0
252,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role