Player Matchup

Fenrir
Fenrir
A_Lew1912
Fenrir
Level 26
God Stats
5W - 7L
1,361 SR
Queue Stats
234W - 260L
1,337 Elo+
Solo
Hou Yi
Hou Yi
Extörtion
Hou Yi
Level 3
God Stats
8W - 2L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Solo
Ares
Ares
GhosteKull
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
IlI KeL Ill
Cu Chulainn
Level 41
God Stats
3W - 1L
1,714 SR
Queue Stats
16W - 27L
1,251 Elo+
Party 1
Tiamat
Tiamat
spa_tzz
Tiamat
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
16W - 29L
1,237 Elo+
Party 1
Team Averages
Level 22
1,515 SR
1,339 Elo+

VS

Team Averages
Level 13
1,457 SR
1,424 Elo+
Guan Yu
Guan Yu
BusyRocket40192
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Buttice1025
Arachne
Level 25
God Stats
3W - 5L
1,369 SR
Queue Stats
50W - 55L
1,323 Elo+
Solo
Ymir
Ymir
Hellbeaner
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
countsuavula
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
cvq1
Neith
Level 28
God Stats
15W - 24L
1,418 SR
Queue Stats
117W - 136L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A_Lew1912
Fenrir
12
7 / 3 / 11
8,834
552
6,444
12,386
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Extörtion
Hou Yi
16
22 / 0 / 1
10,682
668
21,510
13,535
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 2 / 8
8,851
553
1,909
11,443
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
IlI KeL Ill
Cu Chulainn
11
8 / 2 / 13
8,404
525
8,447
13,446
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
spa_tzz
Tiamat
9
3 / 1 / 11
7,285
455
4,199
5,910
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 13 / 1
5,918
370
3,379
13,930
9,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Buttice1025
Arachne
9
0 / 6 / 0
6,107
382
3,617
13,259
3,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 13 / 2
5,575
348
1,239
16,106
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
countsuavula
Kukulkan
12
2 / 3 / 2
7,147
447
11,863
4,580
1,215
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
cvq1
Neith
10
4 / 13 / 1
7,202
450
10,349
15,015
3,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
43
Kills
7
8
Deaths
48
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A_Lew1912
Fenrir
7
3
11
4.17
L
1
13
1
0.12
L
Arachne
Buttice1025
Arachne
0
6
0
0
W
Hou Yi
Extörtion
Hou Yi
22
0
1
22.5
W
3
2
8
3.5
L
0
13
2
0.08
W
Cu Chulainn
IlI KeL Ill
Cu Chulainn
8
2
13
7.25
L
Kukulkan
countsuavula
Kukulkan
2
3
2
1
L
Neith
cvq1
Neith
4
13
1
0.35
W
Tiamat
spa_tzz
Tiamat
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,509
Damage
30,447
56,720
Taken
62,890
34,409
Mitigated
24,836
19,271
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A_Lew1912
Fenrir
6,444
2,418
0
2,726
12,386
8,985
1,272
4,181
8,055
0
23,774
L
3,379
906
85
1,477
13,930
9,626
0
1,872
12,058
0
19,236
L
Arachne
Buttice1025
Arachne
3,617
3,280
0
5,327
13,259
3,984
112
43
13,216
0
35,513
W
Hou Yi
Extörtion
Hou Yi
21,510
13,964
0
9,247
13,535
7,010
5,964
1,750
11,735
0
82,381
W
1,909
423
0
572
11,443
9,134
1,020
2,798
8,570
23,240
0
L
1,239
884
0
419
16,106
6,459
0
3,114
12,992
5,262
0
W
Cu Chulainn
IlI KeL Ill
Cu Chulainn
8,447
3,200
857
4,511
13,446
6,803
798
2,194
11,152
0
33,296
L
Kukulkan
countsuavula
Kukulkan
11,863
696
0
202
4,580
1,215
0
531
4,049
42,852
0
L
Neith
cvq1
Neith
10,349
4,975
0
931
15,015
3,552
0
548
14,467
0
20,871
W
Tiamat
spa_tzz
Tiamat
4,199
1,905
0
1,358
5,910
2,477
902
2,179
3,731
15,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,056
Gold Earned
31,949
257
Minions Killed
168
0
Camps Cleared
0
1,435,787
Distance Traveled
1,256,124
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,834
552
35
2
0
355,912
0
L
Guan Yu
5,918
370
21
1
0
266,232
0
L
Arachne
6,107
382
51
3
0
304,247
1
W
Hou Yi
10,682
668
131
8
0
241,766
4
W
Ares
8,851
553
25
2
0
246,842
1
L
Ymir
5,575
348
5
0
0
202,082
5
W
Cu Chulainn
8,404
525
36
2
0
327,013
0
L
Kukulkan
7,147
447
76
5
0
263,033
0
L
Neith
7,202
450
15
1
0
220,530
0
W
Tiamat
7,285
455
30
2
0
264,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role