Player Matchup

Kuzenbo
Kuzenbo
EndlessSoap6642
Kuzenbo
Level 68
God Stats
23W - 23L
1,610 SR
Queue Stats
556W - 576L
1,526 Elo+
Party 2
Chang'e
Chang'e
RWBY_Addict
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
SpIkY Dragons
Achilles
Level 27
God Stats
43W - 49L
1,617 SR
Queue Stats
517W - 552L
1,508 Elo+
Party 2
Team Averages
Level 37
1,575 SR
1,511 Elo+

VS

Team Averages
Level 22
1,663 SR
1,636 Elo+
Tiamat
Tiamat
Allstargamer57
Tiamat
Level 55
God Stats
16W - 10L
1,815 SR
Queue Stats
93W - 53L
1,742 Elo+
Party 1
Kali
Kali
BIGgunKEEPER
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Bellona
Bellona
InstantMessenger
Bellona
Level 8
God Stats
8W - 6L
1,675 SR
Queue Stats
11W - 7L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 15
9,995
769
10,775
14,679
18,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
RWBY_Addict
Chang'e
11
3 / 1 / 8
8,608
662
2,473
6,433
3,039
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
SpIkY Dragons
Achilles
13
12 / 1 / 5
10,524
810
13,127
15,190
11,134
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
8,537
657
16,344
9,506
7,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 8 / 2
7,505
577
6,145
12,249
4,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 2
7,581
583
4,568
11,505
8,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
2
2
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
0
8
2
0.13
W
2
0
15
9.5
L
0
4
2
0.25
W
Chang'e
RWBY_Addict
Chang'e
3
1
8
7
W
Achilles
SpIkY Dragons
Achilles
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,375
Damage
27,057
36,302
Taken
33,260
32,655
Mitigated
20,368
5,610
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,344
775
0
2,575
9,506
7,905
0
3,127
6,379
48,782
0
L
6,145
2,976
0
1,140
12,249
4,081
0
5,534
6,715
0
12,843
W
10,775
2,697
0
1,735
14,679
18,482
132
4,706
9,242
35,006
0
L
4,568
1,044
0
1,632
11,505
8,382
0
4,641
6,864
0
17,366
W
Chang'e
RWBY_Addict
Chang'e
2,473
1,195
1,931
1,944
6,433
3,039
180
4,073
2,096
16,332
0
W
Achilles
SpIkY Dragons
Achilles
13,127
3,617
0
0
15,190
11,134
32
6,394
8,150
0
28,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,127
Gold Earned
23,623
129
Minions Killed
122
0
Camps Cleared
0
710,656
Distance Traveled
735,099
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,537
657
80
6
0
242,023
0
L
Kali
7,505
577
14
1
0
232,988
0
W
Kuzenbo
9,995
769
46
4
0
254,515
0
L
Bellona
7,581
583
28
2
0
260,088
1
W
Chang'e
8,608
662
51
4
0
200,822
0
W
Achilles
10,524
810
32
2
0
255,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role