Player Matchup

Anhur
Anhur
HollowPersona
Anhur
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
175W - 138L
1,590 Elo+
Party 2
Khepri
Khepri
Jycer
Khepri
Level 52
God Stats
52W - 35L
1,450 SR
Queue Stats
130W - 83L
1,587 Elo+
Party 2
Tiamat
Tiamat
UtopianShot
Tiamat
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
555W - 357L
1,776 Elo+
Party 2
Team Averages
Level 39
1,483 SR
1,651 Elo+

VS

Team Averages
Level 46
1,434 SR
1,362 Elo+
Discordia
Discordia
Creeeeepin
Discordia
Level 38
God Stats
0W - 1L
1,427 SR
Queue Stats
1W - 2L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
Lyuda
Sylvanus
Level 27
God Stats
0W - 1L
1,375 SR
Queue Stats
1W - 5L
1,219 Elo+
Party 1
Kumbhakarna
Kumbhakarna
toastersmasher
Kumbhakarna
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 4
11,626
830
13,620
10,197
5,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
Jycer
Khepri
13
1 / 2 / 15
10,351
739
8,287
12,235
17,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
13
3 / 4 / 13
10,041
717
14,530
9,369
9,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Creeeeepin
Discordia
13
3 / 5 / 1
9,457
676
13,938
9,974
2,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Lyuda
Sylvanus
11
1 / 7 / 6
8,829
631
4,747
16,340
11,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
toastersmasher
Kumbhakarna
12
4 / 4 / 3
9,845
703
7,689
16,601
14,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
16
Kills
8
8
Deaths
16
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Creeeeepin
Discordia
3
5
1
0.7
W
12
2
4
7
W
Khepri
Jycer
Khepri
1
2
15
4.25
L
Sylvanus
Lyuda
Sylvanus
1
7
6
0.57
W
Tiamat
3
4
13
2.38
L
Kumbhakarna
toastersmasher
Kumbhakarna
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,437
Damage
26,374
31,801
Taken
42,915
31,975
Mitigated
29,172
9,147
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Creeeeepin
Discordia
13,938
1,794
0
1,845
9,974
2,750
0
4,251
5,455
57,676
0
W
13,620
7,177
0
4,616
10,197
5,089
1,337
8,754
1,443
0
40,103
W
Khepri
Jycer
Khepri
8,287
595
0
1,273
12,235
17,742
384
9,897
2,338
20,738
0
L
Sylvanus
Lyuda
Sylvanus
4,747
1,709
1,713
2,427
16,340
11,645
0
8,472
7,489
17,789
0
W
Tiamat
14,530
1,304
108
3,150
9,369
9,144
655
7,775
1,594
49,075
0
L
Kumbhakarna
toastersmasher
Kumbhakarna
7,689
891
0
796
16,601
14,777
0
9,023
7,118
25,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,018
Gold Earned
28,131
151
Minions Killed
148
0
Camps Cleared
0
747,286
Distance Traveled
678,551
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,457
676
84
6
0
232,051
5
W
Anhur
11,626
830
66
5
0
234,937
4
W
Khepri
10,351
739
21
2
0
279,220
3
L
Sylvanus
8,829
631
27
2
0
200,851
3
W
Tiamat
10,041
717
64
5
0
233,129
0
L
Kumbhakarna
9,845
703
37
3
0
245,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role