Player Matchup

Cthulhu
Cthulhu
D0oM3rthe1st
Cthulhu
Level 33
God Stats
11W - 15L
1,315 SR
Queue Stats
68W - 83L
1,500 Elo+
Party 1
Fenrir
Fenrir
ItsWibbs
Fenrir
Level 62
God Stats
5W - 5L
1,500 SR
Queue Stats
76W - 115L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Pozzerz_
Baron Samedi
Level 18
God Stats
7W - 2L
1,645 SR
Queue Stats
182W - 94L
1,587 Elo+
Solo
Team Averages
Level 38
1,487 SR
1,529 Elo+

VS

Team Averages
Level 45
1,422 SR
1,403 Elo+
Scylla
Scylla
JWG27
Scylla
Level 17
God Stats
12W - 13L
1,442 SR
Queue Stats
30W - 51L
1,238 Elo+
Party 2
Vamana
Vamana
byyRxTro4
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,568 Elo+
Solo
Apollo
Apollo
lingwod
Apollo
Level 69
God Stats
2W - 3L
1,325 SR
Queue Stats
146W - 151L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D0oM3rthe1st
Cthulhu
19
7 / 0 / 13
16,526
661
16,950
20,400
20,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
ItsWibbs
Fenrir
16
5 / 9 / 14
15,436
617
19,406
22,959
9,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Pozzerz_
Baron Samedi
20
13 / 7 / 5
17,558
702
33,532
22,108
11,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JWG27
Scylla
20
8 / 9 / 2
16,204
648
14,899
22,662
6,849
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
byyRxTro4
Vamana
17
1 / 8 / 8
14,097
564
11,561
33,356
18,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
lingwod
Apollo
17
6 / 8 / 4
15,085
603
16,881
27,531
9,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
25
Kills
15
16
Deaths
25
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
D0oM3rthe1st
Cthulhu
7
0
13
13.5
W
Fenrir
ItsWibbs
Fenrir
5
9
14
1.33
L
Scylla
JWG27
Scylla
8
9
2
1
W
Baron Samedi
Pozzerz_
Baron Samedi
13
7
5
2.21
L
Vamana
byyRxTro4
Vamana
1
8
8
0.63
L
Apollo
lingwod
Apollo
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,888
Damage
43,341
65,467
Taken
83,549
42,146
Mitigated
34,319
17,756
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
D0oM3rthe1st
Cthulhu
16,950
703
477
2,576
20,400
20,990
170
6,324
13,666
62,521
0
W
Fenrir
ItsWibbs
Fenrir
19,406
1,954
942
6,303
22,959
9,240
662
4,873
17,924
0
64,674
L
Scylla
JWG27
Scylla
14,899
37
0
2,900
22,662
6,849
0
16,762
5,422
64,389
0
W
Baron Samedi
Pozzerz_
Baron Samedi
33,532
2,867
975
6,483
22,108
11,916
1,754
4,099
17,889
103,635
0
L
Vamana
byyRxTro4
Vamana
11,561
5,029
222
5,775
33,356
18,410
0
16,513
16,361
0
49,101
L
Apollo
lingwod
Apollo
16,881
7,575
0
5,431
27,531
9,060
1,617
15,830
11,045
0
96,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,520
Gold Earned
45,386
236
Minions Killed
223
0
Camps Cleared
0
1,328,402
Distance Traveled
1,309,540
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,526
661
49
2
0
503,576
8
W
Fenrir
15,436
617
49
2
0
457,071
2
L
Scylla
16,204
648
80
3
0
404,086
0
W
Baron Samedi
17,558
702
138
6
0
367,755
2
L
Vamana
14,097
564
46
2
0
451,823
1
L
Apollo
15,085
603
97
4
0
453,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role