Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
BenjiRivass
Ravana
Level 87
God Stats
0W - 4L
1,099 SR
Queue Stats
472W - 584L
1,404 Elo+
Party 1
Nike
Nike
Copo0604
Nike
Level 59
God Stats
10W - 12L
1,336 SR
Queue Stats
188W - 269L
1,378 Elo+
Party 1
Rama
Rama
KINGWOTLESS
Rama
Level 149
God Stats
1W - 8L
1,073 SR
Queue Stats
68W - 88L
1,386 Elo+
Party 3
Ymir
Ymir
RaVe IDIPLO
Ymir
Level 82
God Stats
2W - 3L
1,684 SR
Queue Stats
62W - 65L
1,442 Elo+
Solo
Team Averages
Level 101
1,339 SR
1,422 Elo+

VS

Team Averages
Level 102
1,601 SR
1,450 Elo+
Odin
Odin
Mastaqueso
Odin
Level 76
God Stats
15W - 7L
1,528 SR
Queue Stats
555W - 504L
1,376 Elo+
Party 2
Ravana
Ravana
PortedMonster88
Ravana
Level 107
God Stats
11W - 9L
1,480 SR
Queue Stats
613W - 539L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
PunyShmeeegle
Danzaburou
Level 97
God Stats
23W - 23L
1,441 SR
Queue Stats
435W - 393L
1,469 Elo+
Party 2
Jormungandr
Jormungandr
RUSTYBUNS52
Jormungandr
Level 97
God Stats
14W - 11L
1,823 SR
Queue Stats
483W - 461L
1,470 Elo+
Party 2
Thoth
Thoth
badagada
Thoth
Level 132
God Stats
3W - 0L
1,733 SR
Queue Stats
59W - 57L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 4 / 3
6,989
466
4,839
5,709
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
11
2 / 8 / 2
6,788
453
3,788
11,347
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
13
4 / 7 / 0
8,557
570
4,799
11,306
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 3 / 1
6,524
435
5,348
8,696
2,419
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 4 / 3
6,777
452
5,537
10,262
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 8
8,705
580
10,051
9,417
7,095
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
7 / 2 / 5
8,901
593
9,712
8,865
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
PunyShmeeegle
Danzaburou
13
2 / 1 / 7
7,775
518
4,536
8,438
2,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RUSTYBUNS52
Jormungandr
11
3 / 4 / 3
7,371
491
4,088
11,558
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
badagada
Thoth
15
7 / 1 / 4
8,912
594
5,113
5,296
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
26
26
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
3
0.38
L
Ravana
2
8
2
0.38
L
Nike
4
7
0
0.57
L
2
3
1
0.83
W
7
1
8
11
W
7
2
5
4.75
W
Danzaburou
PunyShmeeegle
Danzaburou
2
1
7
5.5
W
Jormungandr
RUSTYBUNS52
Jormungandr
3
4
3
1.13
L
1
4
3
0.63
W
Thoth
badagada
Thoth
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,311
Damage
33,500
47,320
Taken
43,574
20,698
Mitigated
21,134
6,046
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,839
403
0
1,098
5,709
2,702
67
1,063
4,510
35,593
0
L
Ravana
3,788
902
0
982
11,347
3,402
0
1,089
10,146
0
33,992
L
Nike
4,799
1,124
0
375
11,306
6,080
0
968
10,292
0
33,914
L
5,348
4,348
0
3,095
8,696
2,419
1,544
2,549
6,107
0
31,212
W
10,051
1,803
219
2,087
9,417
7,095
533
1,595
7,372
0
36,493
W
9,712
3,459
0
3,619
8,865
3,726
0
1,983
6,611
0
56,961
W
Danzaburou
PunyShmeeegle
Danzaburou
4,536
1,394
0
2,218
8,438
2,603
1,605
2,195
6,219
0
45,978
W
Jormungandr
RUSTYBUNS52
Jormungandr
4,088
695
0
1,287
11,558
6,202
170
2,579
8,914
24,282
0
L
5,537
1,439
0
496
10,262
6,095
0
3,082
7,064
26,512
0
W
Thoth
badagada
Thoth
5,113
441
0
1,754
5,296
1,508
0
1,414
3,682
43,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
41,664
282
Minions Killed
399
0
Camps Cleared
0
1,216,726
Distance Traveled
1,428,073
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,989
466
91
6
0
239,355
6
L
Ravana
6,788
453
59
4
0
270,128
0
L
Nike
8,557
570
49
3
0
262,405
1
L
Rama
6,524
435
57
4
0
209,017
2
W
Odin
8,705
580
78
5
0
297,671
2
W
Ravana
8,901
593
96
6
0
297,842
3
W
Danzaburou
7,775
518
92
6
0
279,795
3
W
Jormungandr
7,371
491
27
2
0
276,975
2
L
Ymir
6,777
452
26
2
0
235,821
0
W
Thoth
8,912
594
106
7
0
275,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role