Player Matchup

Tsukuyomi
Tsukuyomi
Goatchip
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
TyTeri
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
WBSDESPORTS04
Bellona
Level 5
God Stats
0W - 3L
1,155 SR
Queue Stats
2W - 14L
905 Elo+
Party 1
Anubis
Anubis
WBSDESPORTS18
Anubis
Level 7
God Stats
0W - 7L
1,062 SR
Queue Stats
50W - 87L
907 Elo+
Party 1
Artemis
Artemis
WBSDESPORTS22
Artemis
Level 7
God Stats
2W - 11L
1,114 SR
Queue Stats
12W - 35L
1,089 Elo+
Party 1
Team Averages
Level 5
1,266 SR
1,180 Elo+

VS

Team Averages
Level 24
1,481 SR
1,431 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AZURE7STAR
Danzaburou
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
OGErtel
King Arthur
Level 24
God Stats
2W - 2L
1,505 SR
Queue Stats
8W - 9L
1,346 Elo+
Solo
Thanatos
Thanatos
Wiicarp
Thanatos
Level 15
God Stats
21W - 13L
1,399 SR
Queue Stats
31W - 30L
1,310 Elo+
Solo
Sol
Sol
kmfaeir
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Goatchip
Tsukuyomi
7
0 / 5 / 0
4,587
417
1,785
6,843
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TyTeri
Kukulkan
5
0 / 5 / 0
4,057
369
2,665
4,709
2,418
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
9
1 / 5 / 0
5,836
531
2,895
6,460
3,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 9 / 0
4,268
388
1,421
8,818
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artemis
8
1 / 6 / 0
4,843
440
2,091
6,048
1,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 8
5,736
521
1,912
4,258
1,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
AZURE7STAR
Danzaburou
9
5 / 1 / 5
6,136
558
4,848
2,995
885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
OGErtel
King Arthur
11
5 / 0 / 1
6,587
599
3,537
7,067
4,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Wiicarp
Thanatos
11
12 / 1 / 1
7,219
656
6,987
9,238
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Sol
11
7 / 0 / 4
7,557
687
4,926
5,056
1,232
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
2
Kills
30
30
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
8
5
W
Danzaburou
AZURE7STAR
Danzaburou
5
1
5
7.5
L
Tsukuyomi
Goatchip
Tsukuyomi
0
5
0
0
W
King Arthur
OGErtel
King Arthur
5
0
1
5.5
L
Kukulkan
TyTeri
Kukulkan
0
5
0
0
L
Bellona
1
5
0
0.2
L
0
9
0
0
L
Artemis
1
6
0
0.17
W
Thanatos
Wiicarp
Thanatos
12
1
1
12.5
W
Sol
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,857
Damage
22,210
32,878
Taken
28,614
12,237
Mitigated
11,344
3,877
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,912
286
0
324
4,258
1,870
352
1,209
3,049
12,540
0
W
Danzaburou
AZURE7STAR
Danzaburou
4,848
1,853
0
483
2,995
885
764
213
2,782
0
19,801
L
Tsukuyomi
Goatchip
Tsukuyomi
1,785
810
0
2,294
6,843
1,584
0
0
6,843
0
19,126
W
King Arthur
OGErtel
King Arthur
3,537
442
0
2,834
7,067
4,290
242
151
6,916
0
26,100
L
Kukulkan
TyTeri
Kukulkan
2,665
699
180
216
4,709
2,418
0
1,249
3,460
7,391
0
L
Bellona
2,895
1,414
0
787
6,460
3,166
0
0
6,460
0
23,599
L
1,421
260
0
400
8,818
3,082
69
3,825
4,993
10,879
0
L
Artemis
2,091
972
0
0
6,048
1,987
0
1,764
4,207
0
15,255
W
Thanatos
Wiicarp
Thanatos
6,987
2,859
0
7,813
9,238
3,067
145
763
8,475
0
39,159
W
Sol
4,926
2,695
0
2,932
5,056
1,232
314
1,750
3,306
33,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,591
Gold Earned
33,235
152
Minions Killed
260
0
Camps Cleared
0
816,689
Distance Traveled
985,504
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,736
521
24
2
0
223,587
0
W
Danzaburou
6,136
558
41
4
0
162,703
0
L
Tsukuyomi
4,587
417
40
4
0
204,886
1
W
King Arthur
6,587
599
55
5
0
185,962
3
L
Kukulkan
4,057
369
9
1
0
159,407
0
L
Bellona
5,836
531
61
6
0
188,354
0
L
Anubis
4,268
388
13
1
0
134,234
1
L
Artemis
4,843
440
29
3
0
129,808
0
W
Thanatos
7,219
656
67
6
0
231,915
0
W
Sol
7,557
687
73
7
0
181,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role