Player Matchup

Tiamat
Tiamat
BamaCajun96
Tiamat
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 30L
1,584 Elo+
Party 2
Danzaburou
Danzaburou
KittyNYaFace
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,718 Elo+
Party 2
Yemoja
Yemoja
Silvabakk
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,410 Elo+
Solo
Team Averages
Level 57
1,500 SR
1,571 Elo+

VS

Team Averages
Level 58
1,578 SR
1,400 Elo+
Aphrodite
Aphrodite
Adarria
Aphrodite
Level 141
God Stats
27W - 6L
1,735 SR
Queue Stats
70W - 64L
1,483 Elo+
Party 1
Eset
Eset
Diamonds4162
Eset
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,206 Elo+
Solo
King Arthur
King Arthur
Mydun
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 69L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
5 / 7 / 11
14,608
609
20,695
18,415
17,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
KittyNYaFace
Danzaburou
19
12 / 5 / 4
16,356
682
34,015
24,431
11,769
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Silvabakk
Yemoja
17
1 / 5 / 12
13,613
567
18,515
24,413
13,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adarria
Aphrodite
20
15 / 3 / 2
17,560
732
27,514
31,902
24,520
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 10 / 8
13,089
545
4,505
19,893
16,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
Mydun
King Arthur
19
2 / 5 / 14
16,515
688
20,082
39,114
43,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
18
Kills
17
17
Deaths
18
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Adarria
Aphrodite
15
3
2
5.33
L
Tiamat
5
7
11
1.5
W
0
10
8
0.4
L
Danzaburou
KittyNYaFace
Danzaburou
12
5
4
2.8
W
King Arthur
Mydun
King Arthur
2
5
14
1.8
L
Yemoja
Silvabakk
Yemoja
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,225
Damage
52,101
67,259
Taken
90,909
43,411
Mitigated
84,379
16,142
Healing
48,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Adarria
Aphrodite
27,514
1,421
20,488
23,897
31,902
24,520
2,787
17,786
14,116
126,776
0
L
Tiamat
20,695
2,036
0
2,335
18,415
17,941
293
9,081
9,334
56,975
0
W
4,505
1,352
228
2,127
19,893
16,327
48
10,553
9,340
27,786
0
L
Danzaburou
KittyNYaFace
Danzaburou
34,015
19,463
0
8,473
24,431
11,769
1,550
11,648
12,783
0
126,100
W
King Arthur
Mydun
King Arthur
20,082
2,835
0
1,640
39,114
43,532
214
10,978
28,136
225
46,989
L
Yemoja
Silvabakk
Yemoja
18,515
3,218
2,742
2,592
24,413
13,701
323
11,641
12,772
70,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,577
Gold Earned
47,164
289
Minions Killed
228
0
Camps Cleared
0
1,131,919
Distance Traveled
1,210,292
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
17,560
732
155
6
0
421,764
0
L
Tiamat
14,608
609
66
3
0
400,696
0
W
Eset
13,089
545
45
2
0
312,517
1
L
Danzaburou
16,356
682
142
6
0
375,120
2
W
King Arthur
16,515
688
28
1
0
476,011
0
L
Yemoja
13,613
567
81
3
0
356,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role