Player Matchup

Neith
Neith
Dudinhaa
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Ekwidy
The Morrigan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Hagna147
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,493 Elo+
Party 1
Yemoja
Yemoja
Luxannin
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
T0pherTheGopher
Sun Wukong
Level 8
God Stats
4W - 5L
1,554 SR
Queue Stats
6W - 8L
1,364 Elo+
Solo
Team Averages
Level 17
1,511 SR
1,471 Elo+

VS

Team Averages
Level 23
1,355 SR
1,463 Elo+
Fafnir
Fafnir
CrabbCakes
Fafnir
Level 17
God Stats
6W - 7L
1,200 SR
Queue Stats
243W - 294L
1,429 Elo+
Party 2
Scylla
Scylla
MetroBop-it
Scylla
Level 41
God Stats
17W - 17L
1,156 SR
Queue Stats
347W - 327L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
RNGesus46
Danzaburou
Level 29
God Stats
47W - 20L
1,892 SR
Queue Stats
66W - 36L
1,658 Elo+
Solo
Izanami
Izanami
TrashDM
Izanami
Level 24
God Stats
16W - 18L
1,328 SR
Queue Stats
396W - 433L
1,489 Elo+
Party 2
Tsukuyomi
Tsukuyomi
puppermintTea
Tsukuyomi
Level 5
God Stats
8W - 5L
1,200 SR
Queue Stats
30W - 24L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dudinhaa
Neith
10
2 / 4 / 5
6,675
417
9,165
14,234
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
Ekwidy
The Morrigan
14
5 / 2 / 6
8,802
550
8,064
6,057
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Hagna147
Ravana
14
11 / 3 / 3
8,948
559
12,109
10,936
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Luxannin
Yemoja
10
0 / 5 / 5
6,721
420
3,721
12,095
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
T0pherTheGopher
Sun Wukong
6
0 / 3 / 0
5,349
334
1,735
4,507
2,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CrabbCakes
Fafnir
11
1 / 3 / 4
7,852
491
4,296
12,695
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
14
4 / 5 / 0
8,494
531
5,298
7,724
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
RNGesus46
Danzaburou
15
7 / 3 / 3
10,062
629
12,441
11,351
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
TrashDM
Izanami
13
4 / 2 / 4
8,353
522
7,223
9,654
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
puppermintTea
Tsukuyomi
12
1 / 5 / 4
7,365
460
6,656
11,224
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
18
Kills
17
17
Deaths
18
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
CrabbCakes
Fafnir
1
3
4
1
L
Neith
Dudinhaa
Neith
2
4
5
1.13
L
The Morrigan
Ekwidy
The Morrigan
5
2
6
4
L
Ravana
Hagna147
Ravana
11
3
3
4.17
L
Yemoja
Luxannin
Yemoja
0
5
5
0.5
W
Scylla
4
5
0
0.8
W
Danzaburou
RNGesus46
Danzaburou
7
3
3
2.83
L
Sun Wukong
T0pherTheGopher
Sun Wukong
0
3
0
0
W
Izanami
TrashDM
Izanami
4
2
4
3
W
Tsukuyomi
puppermintTea
Tsukuyomi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,794
Damage
35,914
47,829
Taken
52,648
19,683
Mitigated
25,738
13,464
Healing
20,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
CrabbCakes
Fafnir
4,296
936
0
5,720
12,695
10,696
29
3,438
9,253
11,470
0
L
Neith
Dudinhaa
Neith
9,165
4,000
0
4,937
14,234
4,349
240
3,763
10,379
0
40,255
L
The Morrigan
Ekwidy
The Morrigan
8,064
1,384
0
0
6,057
2,306
485
1,819
4,130
46,709
0
L
Ravana
Hagna147
Ravana
12,109
4,184
0
2,003
10,936
4,660
0
1,312
9,502
0
47,403
L
Yemoja
Luxannin
Yemoja
3,721
1,543
2,873
2,390
12,095
6,203
180
2,308
9,717
17,926
0
W
Scylla
5,298
399
0
1,624
7,724
2,325
35
2,412
5,308
42,106
0
W
Danzaburou
RNGesus46
Danzaburou
12,441
5,567
0
4,186
11,351
5,685
1,460
1,641
9,485
0
59,669
L
Sun Wukong
T0pherTheGopher
Sun Wukong
1,735
402
0
1,261
4,507
2,165
0
0
4,507
0
12,201
W
Izanami
TrashDM
Izanami
7,223
5,765
696
3,848
9,654
3,175
199
2,394
7,256
0
61,463
W
Tsukuyomi
puppermintTea
Tsukuyomi
6,656
2,468
0
4,635
11,224
3,857
298
1,878
9,336
0
39,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
42,126
297
Minions Killed
398
0
Camps Cleared
0
1,222,621
Distance Traveled
1,419,492
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,852
491
20
1
0
287,122
0
L
Neith
6,675
417
63
4
0
246,855
2
L
The Morrigan
8,802
550
97
6
0
292,432
0
L
Ravana
8,948
559
73
5
0
307,607
1
L
Yemoja
6,721
420
30
2
0
277,167
4
W
Scylla
8,494
531
95
6
0
274,907
1
W
Danzaburou
10,062
629
96
6
0
256,195
0
L
Sun Wukong
5,349
334
34
2
0
98,560
0
W
Izanami
8,353
522
118
7
0
261,986
3
W
Tsukuyomi
7,365
460
69
4
0
339,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role