Player Matchup

Heimdallr
Heimdallr
De Opp Block
Heimdallr
Level 18
God Stats
1W - 0L
1,697 SR
Queue Stats
3W - 1L
1,799 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ToySZN
Tsukuyomi
Level 18
God Stats
1W - 2L
1,453 SR
Queue Stats
12W - 19L
1,720 Elo+
Party 1
Hercules
Hercules
cawhi
Hercules
Level 24
God Stats
52W - 30L
1,765 SR
Queue Stats
459W - 361L
1,770 Elo+
Party 1
Danzaburou
Danzaburou
cunceal
Danzaburou
Level 5
God Stats
4W - 2L
1,921 SR
Queue Stats
4W - 2L
1,844 Elo+
Party 1
Cthulhu
Cthulhu
zuna
Cthulhu
Level 9
God Stats
8W - 0L
2,034 SR
Queue Stats
151W - 74L
1,838 Elo+
Party 1
Team Averages
Level 15
1,774 SR
1,794 Elo+

VS

Team Averages
Level 14
1,517 SR
1,637 Elo+
Achilles
Achilles
ChestyBro
Achilles
Level 13
God Stats
15W - 22L
1,529 SR
Queue Stats
129W - 157L
1,625 Elo+
Solo
Apollo
Apollo
HENTAl-MANGA
Apollo
Level 18
God Stats
11W - 8L
1,500 SR
Queue Stats
176W - 163L
1,725 Elo+
Solo
Tiamat
Tiamat
Kiwwi assado
Tiamat
Level 28
God Stats
35W - 32L
1,554 SR
Queue Stats
120W - 132L
1,608 Elo+
Solo
Serqet
Serqet
Timia1218
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,762 Elo+
Solo
Olorun
Olorun
nami76
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
De Opp Block
Heimdallr
14
3 / 4 / 3
8,571
571
10,308
12,859
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
ToySZN
Tsukuyomi
14
7 / 2 / 7
8,637
576
5,068
7,466
2,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
cawhi
Hercules
13
5 / 1 / 6
8,548
570
7,408
11,205
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
cunceal
Danzaburou
16
17 / 1 / 3
10,819
721
16,924
10,173
4,458
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
zuna
Cthulhu
13
3 / 0 / 6
8,206
547
4,822
8,202
6,897
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChestyBro
Achilles
10
0 / 4 / 0
6,010
401
2,249
10,485
6,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
12
4 / 6 / 0
7,614
508
11,665
18,223
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
14
3 / 7 / 0
8,442
563
10,044
10,836
8,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Timia1218
Serqet
11
1 / 6 / 1
6,632
442
2,225
9,427
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
nami76
Olorun
5
0 / 12 / 0
4,763
318
223
9,515
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
35
Kills
8
8
Deaths
35
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
ChestyBro
Achilles
0
4
0
0
W
Heimdallr
De Opp Block
Heimdallr
3
4
3
1.13
L
Apollo
4
6
0
0.67
L
Tiamat
3
7
0
0.43
L
Serqet
Timia1218
Serqet
1
6
1
0.25
W
Tsukuyomi
ToySZN
Tsukuyomi
7
2
7
5.25
W
Hercules
cawhi
Hercules
5
1
6
8
W
Danzaburou
cunceal
Danzaburou
17
1
3
18.5
L
Olorun
nami76
Olorun
0
12
0
0
W
Cthulhu
zuna
Cthulhu
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,530
Damage
26,406
49,905
Taken
58,486
25,655
Mitigated
28,336
15,581
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ChestyBro
Achilles
2,249
313
0
1,662
10,485
6,209
0
1,877
8,608
0
25,174
W
Heimdallr
De Opp Block
Heimdallr
10,308
4,654
231
4,249
12,859
4,774
1,911
1,714
10,952
0
50,375
L
Apollo
11,665
7,353
0
7,035
18,223
6,688
176
470
17,753
0
48,139
L
Tiamat
10,044
1,140
0
2,253
10,836
8,245
294
1,721
9,115
44,299
0
L
Serqet
Timia1218
Serqet
2,225
809
0
1,320
9,427
5,076
0
266
9,161
0
32,546
W
Tsukuyomi
ToySZN
Tsukuyomi
5,068
1,696
0
602
7,466
2,492
474
2,074
5,189
0
33,410
W
Hercules
cawhi
Hercules
7,408
3,365
0
3,400
11,205
7,034
214
1,778
8,939
0
22,629
W
Danzaburou
cunceal
Danzaburou
16,924
8,184
0
4,556
10,173
4,458
803
2,397
7,598
0
67,163
L
Olorun
nami76
Olorun
223
223
0
513
9,515
2,118
184
488
9,027
3,757
0
W
Cthulhu
zuna
Cthulhu
4,822
127
235
2,308
8,202
6,897
166
1,590
6,404
39,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,781
Gold Earned
33,461
410
Minions Killed
276
0
Camps Cleared
0
1,410,950
Distance Traveled
1,318,354
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,010
401
41
3
0
224,128
2
W
Heimdallr
8,571
571
104
7
0
249,461
0
L
Apollo
7,614
508
88
6
0
345,776
2
L
Tiamat
8,442
563
80
5
0
270,076
1
L
Serqet
6,632
442
59
4
0
264,161
4
W
Tsukuyomi
8,637
576
54
4
0
338,273
0
W
Hercules
8,548
570
41
3
0
306,863
3
W
Danzaburou
10,819
721
123
8
0
274,746
2
L
Olorun
4,763
318
8
1
0
214,213
0
W
Cthulhu
8,206
547
88
6
0
241,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role