Player Matchup

Tiamat
Tiamat
Celestiiiial
Tiamat
Level 17
God Stats
7W - 14L
1,194 SR
Queue Stats
62W - 71L
1,440 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cerberes
Cu Chulainn
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 44L
1,633 Elo+
Solo
Jing Wei
Jing Wei
Fluffy Wolf iTz
Jing Wei
Level 25
God Stats
14W - 13L
1,459 SR
Queue Stats
130W - 132L
1,481 Elo+
Party 1
Athena
Athena
Freeforhole
Athena
Level 15
God Stats
6W - 7L
1,357 SR
Queue Stats
31W - 34L
1,237 Elo+
Party 1
Thor
Thor
Gregarrulo
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,106 Elo+
Solo
Team Averages
Level 18
1,402 SR
1,380 Elo+

VS

Team Averages
Level 14
1,607 SR
1,542 Elo+
Thor
Thor
FFroXarTT
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
KungFUCER
Heimdallr
Level 27
God Stats
5W - 2L
1,821 SR
Queue Stats
78W - 74L
1,539 Elo+
Solo
Olorun
Olorun
TheLukundo
Olorun
Level 8
God Stats
1W - 1L
1,712 SR
Queue Stats
12W - 12L
1,673 Elo+
Party 2
Anubis
Anubis
ZaLımSinek
Anubis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
largertree333
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
13 / 0 / 6
11,056
582
15,027
9,814
8,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Cerberes
Cu Chulainn
17
10 / 3 / 7
10,478
551
16,139
15,712
11,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
17
13 / 0 / 6
11,092
584
10,163
9,762
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
15
10 / 2 / 24
10,864
572
16,995
14,203
14,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 5
8,053
424
1,125
13,605
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 11 / 2
7,333
386
4,767
14,400
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
KungFUCER
Heimdallr
13
4 / 7 / 1
8,705
458
10,348
16,993
6,243
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
TheLukundo
Olorun
14
3 / 7 / 0
9,030
475
5,416
11,838
3,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
12
2 / 11 / 0
7,781
410
9,012
11,704
4,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
9
0 / 11 / 2
6,904
363
3,171
22,217
7,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
14
47
Kills
9
10
Deaths
47
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
13
0
6
16
W
Cu Chulainn
Cerberes
Cu Chulainn
10
3
7
4.5
L
Thor
0
11
2
0.09
W
Jing Wei
13
0
6
16
W
Athena
10
2
24
11
W
1
5
5
0.7
L
Heimdallr
KungFUCER
Heimdallr
4
7
1
0.64
L
Olorun
TheLukundo
Olorun
3
7
0
0.43
L
Anubis
2
11
0
0.18
L
Cthulhu
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,449
Damage
32,714
63,096
Taken
77,152
42,835
Mitigated
26,471
21,427
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
15,027
1,753
0
4,490
9,814
8,550
114
3,487
6,327
84,043
0
W
Cu Chulainn
Cerberes
Cu Chulainn
16,139
3,024
0
4,824
15,712
11,943
553
3,127
12,585
8,365
48,857
L
Thor
4,767
994
0
1,566
14,400
3,956
343
5,124
9,251
0
34,270
W
Jing Wei
10,163
6,716
0
7,415
9,762
3,569
2,291
2,573
7,189
0
76,315
W
Athena
16,995
5,454
0
1,277
14,203
14,469
1,009
5,570
8,633
40,771
0
W
1,125
191
0
3,421
13,605
4,304
0
2,899
10,706
0
38,535
L
Heimdallr
KungFUCER
Heimdallr
10,348
5,392
0
3,030
16,993
6,243
0
5,571
10,922
57
38,394
L
Olorun
TheLukundo
Olorun
5,416
3,543
143
2,744
11,838
3,924
2,403
8,286
3,527
43,016
0
L
Anubis
9,012
902
166
1,308
11,704
4,862
0
4,966
6,638
47,285
0
L
Cthulhu
3,171
933
0
1,966
22,217
7,486
115
10,359
11,813
12,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,543
Gold Earned
39,753
433
Minions Killed
310
0
Camps Cleared
0
1,779,425
Distance Traveled
1,526,466
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,056
582
116
6
0
355,871
1
W
Cu Chulainn
10,478
551
94
5
0
448,085
1
L
Thor
7,333
386
67
4
0
289,380
0
W
Jing Wei
11,092
584
115
6
0
343,499
2
W
Athena
10,864
572
46
2
0
347,521
1
W
Thor
8,053
424
62
3
0
284,449
0
L
Heimdallr
8,705
458
76
4
0
307,729
1
L
Olorun
9,030
475
79
4
0
335,831
3
L
Anubis
7,781
410
81
4
0
305,270
0
L
Cthulhu
6,904
363
7
0
0
288,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role